Brandon — CS2 Stats

76561198090194449[U:1:129928721]✓ No bans

944Tracked matches47%Win rate2020Tracked since
1,592Hours in CS13Hrs last 2 wks
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating23,129Top 50% of 819 CSDB-tracked playersPink band · top ~5.1% of ranked players (population est.)
CSDB Leaderboard#2609 of 9352 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate38.7%52.8%14.1% short
Shot accuracy11.3%13.7%2.4% short
Kill/death ratio1.051.080.03 short
Match win rate48.2%49.2%1.0% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBrandonFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,129 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning58
Utility37

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression6.6
Utility3.7
Positioning5.8
Opening Duels3.3
Clutch0.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.8
Utility3.7
Mechanics6.4
Opening Duels3.3
Win Impact3.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

34,301Lifetime kills
1.05K/D
1,910Matches
48.2%Match win rate · Top 50% of Pink band
38.7%Headshot %
11.3%Shot accuracy
4,233MVPs
782Hours (in match)
2,991Bombs planted
457Bombs defused

Most-used weapons

Lifetime map wins

7,711dust2
1,673inferno
557nuke
297train
276vertigo
66cbble
34office
33lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

52Matches
63%Win rate
1.12Avg K/D
92.5ADR
45%Headshot %

Clutches & streaks

23%1v1 clutch win
32%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1145%0.9716.6
Dust2888%1.4821.6
Inferno667%1.5015.7
Nuke560%1.1622.2
Ancient4100%1.5420.5
Cache333%0.6510.7
Anubis1100%1.1219.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
36.1%Accuracy (enemy spotted)
39.8%Spray accuracy
78.7%Counter-strafing
9.0°Preaim
643msReaction time
35.8%T opening success
50.9%CT opening success
0.58Enemies flashed / flash
7.5%Flash assists
7.03HE damage / grenade
3.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4531 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8073% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →