dendiziz

dendiziz — CS2 Stats

RU76561198086945621[U:1:126679893]Steam profile ↗✓ No bans

626Tracked matches55%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating19,894Top 50% of 180,525 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#77547 of 227054 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−106Premier CS Rating · 20,000 → 19,894
+1Tracked matches · now 626
0.0ppWin rate · 55.2% → 55.2%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 45 days played since 3 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 19,894 -222 3 Jun18 Sept · 37 days played
17,97821,428peak 21,4283 Jun18 Sept
21,510Peak Premier in tracked matches
45Days played since 2026-06-03

Premier CS Rating

  • 1,534 below peak (21,428)
  • +1,183 over 30 days · improving
  • -1,184 over 90 days
  • Next: Pink band at 20,000 106 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGdendizizPREMIER19,894 · Purple bandcsdb.gg/stats

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Performance scores

Aim78
Positioning64
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY54424Last 10054%Win rateLLLWWWWWLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +2.8pp headshot accuracy · +36ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 528ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 513ms

Last 20

  • 1271 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 495ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim7.8
Utility3.1
Positioning6.4
Opening Duels5.3

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.4
Utility3.1
Mechanics5.7
Opening Duels4.9
Win Impact6.7

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time513ms−49ms
first ⅓ avg 562ms → last ⅓ avg 513ms
Headshot accuracy20.5%−1.1%
first ⅓ avg 21.7% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · mirage, 16 Jun
50%Best headshot accuracy · 0–13 · inferno, 2 Aug
391msFastest reaction time · 11–13 · inferno, 10 Sept
13–0Biggest win · dust2, 9 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
52In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 69% over 32ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2S32221069%0.02
mirageA25141156%0.01
infernoB22101245%0.01
ancientD103730%-0.01
nukeD62433%0.00
cache31233%0.04
overpass220100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

351Matches
52%Win rate
1.32Avg K/D
ADR
38%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
36.1%Accuracy (enemy spotted)
36.0%Spray accuracy
75.5%Counter-strafing
9.3°Preaim
513msReaction time
40.0%T opening success
59.0%CT opening success
0.41Enemies flashed / flash
4.7%Flash assists
8.75HE damage / grenade
2.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4101 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9671% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0231%18 Sept
ancient9–130.0429%17 Sept
mirage3–13-0.0632%17 Sept
inferno13–90.0322%13 Sept
mirage13–100.029%13 Sept
dust213–80.1136%13 Sept
mirage13–90.1024%12 Sept
dust213–4-0.0123%12 Sept
ancient7–130.0511%11 Sept
dust213–60.0517%11 Sept
mirage13–60.0421%11 Sept
inferno11–130.0029%10 Sept
dust215–150.0528%7 Sept
mirage13–50.0015%7 Sept
dust213–30.0522%3 Sept
inferno13–110.0017%31 Aug
nuke9–130.0023%31 Aug
mirage13–70.0021%27 Aug
inferno13–20.1318%27 Aug
inferno6–13-0.0311%26 Aug
dust213–100.0422%26 Aug
inferno6–130.0014%25 Aug
ancient9–13-0.0127%25 Aug
dust213–70.0822%24 Aug
mirage2–130.017%24 Aug
inferno13–6-0.0221%24 Aug
ancient8–13-0.0015%20 Aug
mirage13–50.0517%20 Aug
ancient6–13-0.0614%18 Aug
mirage6–13-0.086%18 Aug
mirage13–16-0.0222%17 Aug
inferno4–130.0631%17 Aug
mirage13–60.1019%17 Aug
dust210–130.0310%2 Aug
inferno0–13-0.0550%2 Aug
cache5–130.0517%31 Jul
inferno13–80.0520%31 Jul
dust213–80.0014%29 Jul
cache8–130.0424%28 Jul
mirage5–130.0228%27 Jul
inferno13–100.0917%27 Jul
dust216–130.0421%23 Jul
mirage7–130.0422%23 Jul
ancient2–13-0.0712%22 Jul
nuke13–40.0821%22 Jul
dust24–13-0.0228%20 Jul
mirage13–10-0.0522%11 Jul
cache13–60.0325%11 Jul
dust21–13-0.0420%11 Jul
nuke6–13-0.0541%11 Jul
mirage13–5-0.0315%10 Jul
inferno13–80.0219%10 Jul
dust213–9-0.0419%10 Jul
mirage2–13-0.0419%10 Jul
dust213–30.0711%5 Jul
inferno6–130.0622%1 Jul
mirage13–80.0844%1 Jul
dust213–60.1132%1 Jul
dust25–13-0.0521%27 Jun
dust26–130.0130%25 Jun
dust213–100.0123%23 Jun
inferno10–13-0.0518%22 Jun
nuke15–15-0.0121%22 Jun
ancient13–1-0.1125%21 Jun
mirage15–15-0.0222%21 Jun
dust213–11-0.0717%20 Jun
inferno8–13-0.047%20 Jun
ancient13–4-0.036%18 Jun
dust213–50.069%18 Jun
inferno13–110.0118%17 Jun
dust213–110.0519%17 Jun
dust213–70.0429%16 Jun
mirage13–10.1912%16 Jun
dust27–130.0523%16 Jun
dust213–7-0.0127%16 Jun
dust28–130.0229%16 Jun
dust213–60.0537%12 Jun
inferno16–120.0139%12 Jun
mirage12–16-0.0515%11 Jun
dust23–13-0.0116%11 Jun
dust213–90.0431%10 Jun
nuke13–50.0130%10 Jun
mirage13–3-0.0028%10 Jun
mirage9–130.0025%9 Jun
dust213–0-0.0119%9 Jun
overpass13–40.0148%9 Jun
inferno13–70.1032%9 Jun
ancient15–15-0.0015%9 Jun
inferno9–13-0.0017%8 Jun
inferno8–130.0420%8 Jun
mirage3–13-0.0412%5 Jun
inferno3–13-0.1214%5 Jun
dust213–40.1115%5 Jun
ancient13–30.1025%4 Jun
overpass13–90.0416%4 Jun
mirage13–90.0421%4 Jun
mirage13–11-0.0128%3 Jun
nuke5–13-0.0216%3 Jun
inferno6–13-0.1115%3 Jun
dust213–8-0.0111%3 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →