karva henri

karva henri — CS2 Stats

76561198084959214[U:1:124693486]Steam profile ↗VAC banned

2,306Tracked matches43%Win rate2020Tracked since
CSDB Rating5.6 SolidPositional Player
FaceitLevel 8 · 1,623 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGkarva henriFACEITLevel 8 · 1,623 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim74
Positioning64
Utility30

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.4
Utility3.0
Positioning6.4
Opening Duels5.9
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.4
Utility3.0
Mechanics7.6
Opening Duels5.1
Win Impact2.8

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

587Matches
50%Win rate
1.16Avg K/D
89.3ADR
48%Headshot %

Clutches & streaks

41%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7751%1.1719.0
Inferno2945%1.1117.4
Dust22861%1.2218.6
Nuke2458%1.3619.3
Anubis1020%0.9016.9
Ancient1030%1.1017.4
Vertigo1040%1.3618.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.4%Spray accuracy
84.0%Counter-strafing
8.5°Preaim
631msReaction time
44.6%T opening success
56.2%CT opening success
0.56Enemies flashed / flash
4.2%Flash assists
3.80HE damage / grenade
3.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8233 — below the 4 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.