Roronoa Zoro

Roronoa Zoro — CS2 Stats

76561198083257512[U:1:122991784]Steam profile ↗✓ No bans

735Tracked matches34%Win rate2020Tracked since
CSDB Rating4.3 DevelopingSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 9,702 -5,838 6 Jun – 12 Dec · 10 days played
9,56815,540peak 15,5406 Jun12 Dec
15,584Peak Premier in tracked matches
29Days played since 2025-05-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGRoronoa ZoroFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim63
Positioning29
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY41–54–5Last 10041%Win rateWLLWLLTWWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.0pp headshot accuracy · +4ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 34%
  • Avg reaction 620ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 31%
  • Avg reaction 642ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 30%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.9 against its own average).

Aim6.3
Utility4.8
Positioning2.9
Opening Duels0.0
Clutch0.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 81% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

CT openings. Opening success drops from 32% on T to 16% on CT — first contacts on the defending side are being lost.

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning2.9
Utility4.8
Mechanics7.2
Opening Duels0.3
Win Impact0.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time651ms−47ms
first ⅓ avg 697ms → last ⅓ avg 651ms
Headshot accuracy30.4%−3.1%
first ⅓ avg 33.4% → last ⅓ avg 30.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 4–0 · inferno, 27 Jul →
61%Best headshot accuracy · 13–3 · train, 13 Jun →
430msFastest reaction time · 11–13 · cache, 6 Sept →
13–0Biggest win · nuke, 7 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 100% over 7dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoD248–1633%-0.03
ancientD196–1332%-0.04
mirageA138–562%-0.03
overpassD124–833%-0.03
dust2D92–722%-0.03
anubisC73–443%-0.05
nukeS77–0100%-0.01
trainA53–260%-0.05
cache—40–40%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,426Matches
50%Win rate
0.96Avg K/D
46.6ADR
51%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno367%0.7717.3
Ancient250%1.1218.5
Anubis1100%0.9018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.1%Headshot accuracy
26.8%Accuracy (enemy spotted)
29.6%Spray accuracy
82.4%Counter-strafing
10.2°Preaim
646msReaction time
32.0%T opening success
15.5%CT opening success
0.66Enemies flashed / flash
4.7%Flash assists
8.68HE damage / grenade
5.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0203% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis16–12-0.0337%12 Sept →
inferno1–13-0.0337%11 Sept →
cache10–13-0.0636%11 Sept →
mirage13–11-0.0428%8 Sept →
inferno7–13-0.1033%8 Sept →
ancient11–13-0.0331%8 Sept →
cache15–15-0.0415%8 Sept →
ancient11–1-0.0638%7 Sept →
nuke13–00.0128%7 Sept →
anubis11–13-0.0726%7 Sept →
cache8–13-0.0337%7 Sept →
inferno9–13-0.0945%6 Sept →
cache11–13-0.0032%6 Sept →
inferno13–7-0.0520%6 Sept →
ancient10–13-0.0637%6 Sept →
inferno13–8-0.0137%6 Sept →
ancient13–8-0.0124%6 Sept →
nuke13–2-0.0220%5 Sept →
dust27–13-0.0522%5 Sept →
mirage7–13-0.0226%5 Sept →
inferno6–13-0.0034%5 Sept →
inferno13–110.0046%12 Dec →
overpass5–13-0.0521%12 Dec →
overpass8–130.0124%12 Dec →
inferno13–4-0.0032%12 Nov →
ancient9–13-0.1227%12 Nov →
inferno10–13-0.0925%11 Nov →
train3–13-0.0918%11 Nov →
ancient7–13-0.0819%11 Nov →
inferno5–13-0.0850%11 Nov →
nuke13–00.0535%19 Sept →
anubis13–10-0.0328%19 Sept →
mirage13–6-0.0435%19 Sept →
inferno5–13-0.0733%12 Sept →
mirage13–10-0.0145%12 Sept →
ancient13–5-0.0158%12 Sept →
train13–7-0.0421%12 Sept →
anubis13–5-0.0225%12 Sept →
overpass8–13-0.0317%12 Sept →
nuke13–6-0.0824%12 Sept →
dust25–13-0.0426%12 Sept →
mirage4–13-0.1232%12 Sept →
ancient13–10-0.0637%11 Sept →
inferno15–15-0.0327%11 Sept →
ancient10–130.0132%11 Sept →
nuke13–9-0.0629%10 Sept →
ancient7–13-0.0432%10 Sept →
train0–13-0.0731%10 Sept →
overpass13–11-0.0128%10 Sept →
inferno13–7-0.0313%10 Sept →
dust27–13-0.1023%10 Sept →
mirage13–9-0.0028%10 Sept →
overpass11–13-0.0336%10 Sept →
inferno9–13-0.0417%10 Sept →
ancient4–13-0.0852%10 Sept →
ancient9–13-0.044%9 Sept →
mirage13–8-0.0150%9 Sept →
overpass15–15-0.0431%8 Sept →
inferno11–13-0.0125%8 Sept →
dust29–130.0418%13 Aug →
mirage13–90.0622%13 Aug →
nuke13–110.0021%13 Aug →
ancient10–130.0115%13 Aug →
mirage13–9-0.0621%9 Aug →
dust24–13-0.0632%9 Aug →
inferno9–13-0.0721%9 Aug →
ancient13–10-0.0419%9 Aug →
overpass16–13-0.0030%1 Aug →
inferno7–13-0.0616%1 Aug →
anubis5–13-0.1112%1 Aug →
overpass12–12-0.0218%1 Aug →
inferno13–20.0425%1 Aug →
overpass5–130.0054%1 Aug →
dust213–70.0558%1 Aug →
inferno3–13-0.0833%27 Jul →
inferno4–00.0940%27 Jul →
overpass3–13-0.0933%26 Jul →
ancient9–13-0.0824%26 Jul →
overpass13–11-0.0525%26 Jul →
overpass13–8-0.0029%19 Jul →
inferno5–13-0.0819%19 Jul →
dust213–6-0.1027%12 Jul →
mirage7–13-0.0429%12 Jul →
train13–11-0.0429%11 Jul →
nuke16–130.0127%11 Jul →
inferno6–13-0.0629%11 Jul →
ancient13–110.0147%14 Jun →
ancient8–13-0.0658%13 Jun →
train13–3-0.0061%13 Jun →
anubis9–13-0.0132%13 Jun →
mirage10–130.0336%13 Jun →
dust22–13-0.0635%13 Jun →
mirage13–9-0.0817%13 Jun →
inferno3–130.0847%12 Jun →
ancient4–13-0.0826%7 Jun →
anubis15–15-0.0534%6 Jun →
mirage11–13-0.0330%6 Jun →
inferno13–6-0.0138%6 Jun →
dust24–130.0234%6 Jun →
ancient9–13-0.0250%25 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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