Chris R.

Chris R. — CS2 Stats

DE76561198083155129[U:1:122889401]Steam profile ↗✓ No bans

3,036Tracked matches55%Win rate2020Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating19,603Purple band · top ~10.1% of ranked players (population est.)
CSDB Leaderboard#19338 of 46439 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGChris R.FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,603 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning60
Utility37

0–100 skill scores via Leetify.

Recent form

HOT43525Last 10043%Win rateWLWTWWWWWL

Last 10 vs previous 10: +40pp win rate · +0.06 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression7.7
Utility3.7
Positioning6.0
Opening Duels3.1
Clutch1.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.0
Utility3.7
Mechanics5.4
Opening Duels3.1
Win Impact6.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time555ms−41ms
first ⅓ avg 596ms → last ⅓ avg 555ms
Headshot accuracy21.8%+0.6%
first ⅓ avg 21.2% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 13–8
132Biggest win — dust2
5Longest win streak
66In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 67% over 12cacheWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB31141745%0.02
cacheD1331023%-0.00
nukeB126650%-0.01
ancientS128467%0.00
mirageD113827%-0.01
dust2C94544%-0.01
anubisD62433%-0.02
poseidonA53260%0.02
office1010%-0.06

Across the last 100 tracked matches.

Faceit stats

Combat

325Matches
50%Win rate
1.16Avg K/D
84.0ADR
47%Headshot %

Clutches & streaks

27%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno6360%1.2816.6
Mirage6242%1.0115.3
Anubis6148%1.1916.0
Ancient3938%1.1516.0
Vertigo2552%1.0415.4
Nuke2065%1.0616.4
Overpass1953%1.2115.6
Dust21155%1.4814.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
34.5%Accuracy (enemy spotted)
40.8%Spray accuracy
74.5%Counter-strafing
10.8°Preaim
552msReaction time
31.1%T opening success
53.4%CT opening success
0.43Enemies flashed / flash
2.1%Flash assists
8.36HE damage / grenade
2.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4263 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.1179% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke16–130.0723%26 Aug
inferno8–130.0320%25 Aug
inferno13–90.0516%25 Aug
inferno12–12-0.0127%25 Aug
inferno13–30.0833%24 Aug
inferno13–9-0.0117%24 Aug
inferno13–30.1323%22 Aug
inferno13–60.0221%22 Aug
ancient13–60.0121%22 Aug
anubis6–13-0.0110%21 Aug
nuke13–8-0.056%21 Aug
cache10–13-0.0319%19 Aug
inferno13–70.0117%19 Aug
inferno13–90.0342%17 Aug
inferno11–13-0.0325%17 Aug
inferno10–13-0.0412%17 Aug
poseidon1–9-0.1315%16 Aug
inferno11–130.0127%15 Aug
mirage6–130.0022%15 Aug
office4–13-0.0626%14 Aug
inferno9–130.0724%14 Aug
inferno7–130.0238%14 Aug
inferno13–40.0422%13 Aug
ancient13–7-0.0215%13 Aug
inferno13–5-0.0117%13 Aug
dust213–20.0721%13 Aug
nuke16–130.0227%12 Aug
inferno6–13-0.0419%9 Aug
mirage5–13-0.0322%8 Aug
nuke10–13-0.0316%2 Aug
poseidon9–10.0925%2 Aug
ancient13–20.0315%2 Aug
nuke6–13-0.0432%1 Aug
ancient8–130.0411%31 Jul
cache10–13-0.0222%30 Jul
mirage13–8-0.0013%29 Jul
nuke9–13-0.0217%29 Jul
mirage14–16-0.0417%27 Jul
cache6–13-0.0213%27 Jul
inferno13–90.0322%27 Jul
anubis13–9-0.0130%27 Jul
mirage13–11-0.016%27 Jul
dust211–130.0424%26 Jul
cache13–20.0620%26 Jul
inferno15–150.0316%26 Jul
cache13–110.0215%26 Jul
cache5–13-0.046%25 Jul
ancient13–80.0213%25 Jul
mirage9–13-0.0313%25 Jul
dust26–13-0.0915%24 Jul
anubis3–13-0.0211%23 Jul
inferno13–80.0528%23 Jul
nuke13–30.0726%23 Jul
dust213–11-0.0425%23 Jul
inferno7–130.0122%22 Jul
inferno13–80.1435%22 Jul
cache5–13-0.0120%22 Jul
inferno9–130.0124%22 Jul
mirage10–130.0632%21 Jul
inferno8–13-0.0334%21 Jul
ancient13–40.0621%21 Jul
dust25–13-0.0710%21 Jul
dust213–5-0.0318%21 Jul
ancient15–15-0.0025%19 Jul
ancient13–10-0.0117%18 Jul
anubis2–13-0.049%18 Jul
cache9–13-0.0114%18 Jul
inferno10–13-0.0015%18 Jul
ancient13–90.0223%17 Jul
nuke16–130.0518%17 Jul
anubis15–15-0.0414%17 Jul
mirage13–4-0.0312%17 Jul
cache9–130.0120%17 Jul
dust26–13-0.0916%17 Jul
dust213–100.0324%16 Jul
inferno4–13-0.0634%16 Jul
inferno9–130.0023%16 Jul
cache6–13-0.0220%16 Jul
ancient8–13-0.0319%16 Jul
anubis13–11-0.0122%15 Jul
nuke6–13-0.0511%15 Jul
mirage5–130.0520%15 Jul
nuke13–11-0.0311%15 Jul
nuke14–16-0.0032%14 Jul
mirage3–13-0.0624%14 Jul
ancient13–6-0.0513%14 Jul
cache16–130.0114%13 Jul
nuke7–13-0.0638%13 Jul
inferno6–130.0332%13 Jul
inferno13–110.0825%13 Jul
mirage15–15-0.0427%12 Jul
cache5–130.0127%12 Jul
cache4–130.0417%12 Jul
dust29–130.0617%12 Jul
inferno13–100.0221%12 Jul
ancient11–130.0117%12 Jul
poseidon2–9-0.0624%12 Jul
poseidon9–50.0523%12 Jul
poseidon9–50.1335%12 Jul
inferno2–13-0.047%12 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →