WHAT THE FUCK WAS THAT!!!

WHAT THE FUCK WAS THAT!!! — CS2 Stats

DE76561198080660875[U:1:120395147]Steam profile ↗✓ No bans

2,956Tracked matches44%Win rate2020Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating21,618Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#8642 of 26721 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGWHAT THE FUCK WAS THAT!!!PREMIER21,618 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning59
Utility62

0–100 skill scores via Leetify.

Recent form

COLD464311Last 10046%Win rateLLLWLTWWLT

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression8.9
Utility6.2
Positioning5.9
Opening Duels4.0

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.9
Utility6.2
Mechanics8.8
Opening Duels4.0
Win Impact3.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time661ms−26ms
first ⅓ avg 687ms → last ⅓ avg 661ms
Headshot accuracy21.2%−3.4%
first ⅓ avg 24.6% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — ancient 6–0
131Biggest win — ancient
4Longest win streak
L3Current streak
86In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 67% over 6overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B26121446%0.03
cacheB1991047%0.02
mirageC83538%0.03
infernoC73443%0.02
anubisD62433%0.02
officeB63350%0.04
overpassD61517%0.03
ancientS64267%0.03
nukeC52340%0.01
train31233%-0.00
vertigo32167%0.05
italy32167%0.07
shelter110100%-0.08
boulder110100%0.08

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
33%Win rate
1.08Avg K/D
ADR
38%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
38.6%Accuracy (enemy spotted)
40.8%Spray accuracy
89.7%Counter-strafing
9.2°Preaim
650msReaction time
37.1%T opening success
54.8%CT opening success
0.62Enemies flashed / flash
9.5%Flash assists
8.88HE damage / grenade
12.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1112% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0323%23 Jul
dust28–130.0126%21 Jul
dust211–13-0.0130%17 Jul
cache13–40.0525%17 Jul
cache5–130.0425%16 Jul
mirage12–120.0319%16 Jul
shelter13–9-0.0815%11 Jul
boulder13–50.0826%11 Jul
cache5–130.0734%8 Jul
train12–120.0811%8 Jul
office9–40.0112%8 Jul
dust211–13-0.0118%8 Jul
office9–130.0210%8 Jul
nuke13–110.0219%7 Jul
cache4–13-0.0523%7 Jul
dust213–30.0713%7 Jul
mirage12–120.0312%25 Jun
dust28–13-0.0123%24 Jun
overpass12–12-0.0120%21 Jun
ancient9–13-0.0117%21 Jun
dust210–13-0.0114%18 Jun
inferno13–100.0828%18 Jun
dust213–110.0429%16 Jun
ancient13–9-0.0227%15 Jun
ancient7–13-0.0210%12 Jun
dust213–40.0933%12 Jun
dust29–130.0822%10 Jun
vertigo12–12-0.0232%8 Jun
office5–130.0816%8 Jun
vertigo13–110.0818%4 Jun
dust213–20.0317%4 Jun
nuke10–130.0427%3 Jun
dust28–13-0.0327%3 Jun
anubis13–2-0.0132%1 Jun
office10–130.0325%1 Jun
italy13–30.0229%1 Jun
dust24–13-0.0520%1 Jun
overpass4–13-0.0329%31 May
dust27–130.0335%31 May
cache8–13-0.0726%31 May
inferno5–130.1017%29 May
ancient6–00.2142%29 May
anubis12–120.0722%28 May
anubis1–13-0.0119%28 May
cache7–13-0.0629%27 May
italy13–40.1426%27 May
anubis13–70.0916%27 May
office13–70.0238%26 May
nuke11–13-0.0233%26 May
dust213–70.0828%26 May
overpass2–130.038%25 May
mirage8–13-0.059%25 May
vertigo13–70.1027%25 May
cache13–110.0427%25 May
mirage8–13-0.0315%22 May
dust213–11-0.0431%21 May
dust213–40.0323%20 May
cache13–90.1044%20 May
dust213–60.0530%20 May
dust212–120.0524%16 May
inferno13–10-0.0410%15 May
dust213–50.0434%15 May
office13–100.0822%15 May
inferno13–10-0.0413%14 May
overpass8–13-0.0013%14 May
cache13–100.0227%14 May
inferno2–13-0.0321%12 May
mirage13–3-0.0321%12 May
dust29–130.0323%12 May
cache13–3-0.0218%11 May
dust213–70.0336%11 May
mirage13–110.1027%8 May
cache12–12-0.0321%7 May
mirage9–130.1320%6 May
dust213–80.0029%6 May
cache13–80.0921%6 May
ancient13–10.0536%5 May
inferno3–130.0739%5 May
anubis9–13-0.0224%5 May
cache13–50.0429%4 May
dust213–50.1326%4 May
nuke12–12-0.0021%4 May
cache14–160.0334%3 May
overpass4–130.0218%2 May
cache10–130.0127%30 Apr
ancient13–70.0035%30 Apr
nuke13–11-0.0120%30 Apr
cache13–7-0.0222%30 Apr
cache11–130.0122%29 Apr
inferno12–120.0319%29 Apr
cache13–90.1214%29 Apr
cache10–13-0.0215%29 Apr
italy8–130.0422%28 Apr
train5–13-0.0325%28 Apr
dust23–13-0.0123%26 Apr
mirage13–60.0734%26 Apr
train13–7-0.0620%26 Apr
overpass13–110.1628%26 Apr
dust210–130.0418%26 Apr
dust212–120.0425%24 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →