haznoodle

haznoodle — CS2 Stats

GB76561198080646666[U:1:120380938]Steam profile ↗✓ No bans

3,574Tracked matches60%Win rate2020Tracked since
CSDB Rating7.0 StrongPositional Player
FaceitLevel 10 · 2,785 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,785 → 2,785
+6Tracked matches · now 3,574
0.0ppWin rate · 60.0% → 60.0%

Rating over time

2,785Highest Faceit ELO seen on CSDB
67Days played since 2025-07-03

Faceit ELO

  • At peak — 2,785
  • Next: 3,000 ELO at 3,000 — 215 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-28
  • Level 10 first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGhaznoodleFACEITLevel 10 · 2,785 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,785csdb.gg/stats

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Performance scores

Aim83
Positioning65
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY61–38–1Last 10061%Win rateWWLLLWWWLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −3.1pp headshot accuracy · −52ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 472ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 505ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.3
Utility5.1
Positioning6.5
Opening Duels5.0
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 96% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.5
Utility5.1
Mechanics7.2
Opening Duels4.2
Win Impact8.3

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time533ms−71ms
first ⅓ avg 603ms → last ⅓ avg 533ms
Headshot accuracy22.1%−1.6%
first ⅓ avg 23.6% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.37Best match rating · 9–3 · vertigo, 26 Sept →
44%Best headshot accuracy · 13–9 · vertigo, 24 Oct →
367msFastest reaction time · 10–13 · nuke, 18 Aug →
13–0Biggest win · agency, 7 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
16–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 75% over 8vertigoWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB158–753%0.01
nukeA149–564%0.03
infernoA149–564%0.04
overpassS139–469%0.01
ancientS96–367%0.02
anubisA95–456%0.03
cacheS86–275%0.02
vertigoB63–350%0.11
dust2—32–167%-0.03
train—22–0100%0.05
debris—10–10%-0.11
sanctum—10–10%-0.04
poseidon—11–0100%0.10
rooftop—10–10%-0.10
dogtown—10–10%-0.24
agency—11–0100%0.12
grail—10–10%-0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (50% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5,175Matches
52%Win rate
1.16Avg K/D
87.7ADR
49%Headshot %

Clutches & streaks

35%1v1 clutch win
23%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient32960%1.2018.5
Mirage27947%1.0717.0
Anubis27255%1.1417.4
Nuke20557%1.1516.9
Vertigo19263%1.2618.8
Inferno11745%1.1016.9
Overpass7761%1.1416.5
Dust26554%1.0415.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
35.9%Accuracy (enemy spotted)
38.4%Spray accuracy
82.2%Counter-strafing
9.6°Preaim
524msReaction time
37.9%T opening success
55.9%CT opening success
0.41Enemies flashed / flash
6.4%Flash assists
8.04HE damage / grenade
13.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4054 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.8777% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
ancient13–80.0916%20 Aug →
mirage13–110.0412%20 Aug →
nuke10–130.0215%18 Aug →
anubis15–19-0.0318%9 Aug →
vertigo17–190.1026%8 Aug →
mirage13–110.0316%7 Aug →
cache13–30.1021%5 Aug →
cache3–0-0.0425%5 Aug →
vertigo6–130.1034%29 Jul →
debris4–9-0.1122%9 Jul →
cache10–13-0.0436%23 Jun →
overpass13–90.0317%30 Apr →
cache13–110.0018%29 Apr →
cache13–80.0829%29 Apr →
cache7–13-0.0124%29 Apr →
cache6–20.0018%28 Apr →
cache13–40.0630%28 Apr →
mirage6–13-0.0017%21 Apr →
mirage7–13-0.0128%14 Apr →
ancient14–160.0421%9 Apr →
overpass13–110.0018%21 Mar →
inferno11–13-0.0130%12 Mar →
nuke13–80.0925%12 Mar →
ancient13–8-0.0517%12 Mar →
inferno13–11-0.0616%9 Mar →
inferno13–90.0226%8 Mar →
anubis13–90.0531%7 Mar →
anubis9–13-0.0529%7 Mar →
inferno9–70.1535%6 Mar →
anubis9–130.0114%4 Mar →
anubis13–110.0115%2 Mar →
overpass13–80.0316%2 Mar →
mirage13–90.0417%25 Feb →
overpass13–30.1014%25 Feb →
ancient13–10-0.0515%18 Feb →
mirage13–110.0113%18 Feb →
overpass3–0-0.070%18 Feb →
mirage7–130.0419%18 Feb →
nuke13–70.0119%18 Feb →
mirage13–16-0.0011%18 Feb →
ancient13–110.0321%17 Feb →
mirage16–140.0314%17 Feb →
nuke13–50.0213%15 Feb →
overpass13–8-0.0410%12 Feb →
inferno13–160.0215%28 Jan →
sanctum8–8-0.048%22 Jan →
poseidon9–40.1025%22 Jan →
anubis13–80.0317%22 Jan →
inferno9–60.0220%21 Jan →
mirage2–13-0.0413%16 Jan →
nuke4–13-0.0725%14 Jan →
nuke13–20.1124%14 Jan →
ancient14–160.0116%6 Jan →
ancient13–40.0615%5 Jan →
inferno11–130.0224%4 Jan →
overpass13–100.0213%1 Jan →
inferno13–100.0124%29 Dec →
nuke13–11-0.0115%16 Dec →
overpass6–13-0.0425%15 Dec →
nuke13–30.0235%15 Dec →
mirage13–9-0.0324%15 Dec →
train16–120.049%15 Dec →
mirage13–30.0017%15 Dec →
mirage16–14-0.0125%14 Dec →
inferno13–40.0225%13 Dec →
ancient13–70.0224%11 Dec →
anubis13–110.0818%10 Dec →
dust210–13-0.0711%9 Dec →
inferno3–130.0018%9 Dec →
inferno13–50.1413%5 Dec →
mirage10–13-0.0017%3 Dec →
inferno6–90.0224%28 Nov →
nuke4–9-0.0621%28 Nov →
overpass13–80.1122%25 Nov →
overpass9–130.1219%25 Nov →
mirage14–160.0528%4 Nov →
vertigo2–9-0.1129%3 Nov →
rooftop5–9-0.1012%2 Nov →
vertigo13–90.0844%24 Oct →
anubis13–40.0724%16 Oct →
anubis8–130.0713%16 Oct →
ancient5–13-0.0115%8 Oct →
nuke13–11-0.0027%8 Oct →
inferno13–8-0.019%8 Oct →
train13–40.0532%5 Oct →
overpass2–13-0.0940%5 Oct →
nuke13–10.0216%5 Oct →
vertigo9–30.3734%26 Sept →
nuke7–90.0217%19 Sept →
dogtown0–9-0.2436%19 Sept →
vertigo9–70.1037%19 Sept →
nuke9–130.0621%9 Sept →
nuke9–20.1634%27 Aug →
inferno9–40.2338%15 Aug →
overpass3–13-0.0726%9 Aug →
agency13–00.1225%7 Aug →
overpass13–100.0515%16 Jul →
dust216–12-0.0122%9 Jul →
dust216–14-0.0219%7 Jul →
grail7–13-0.0222%3 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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