ericM

ericM — CS2 Stats

HM76561198080367784[U:1:120102056]Steam profile ↗✓ No bans

884Tracked matches60%Win rate2020Tracked since
4,929Hours in CS3Hrs last 2 wks
CSDB Rating7.5 StrongSupport
Premier CS Rating22,474Top 25% of 215,386 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#51123 of 261517 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 884 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,474 -1,358 3 Jan – 19 Oct · 16 days played
21,55724,715peak 24,7153 Jan19 Oct
24,715Peak Premier in tracked matches
26Days played since 2025-12-20

Premier CS Rating

  • 2,241 below peak (24,715)
  • Next: Red band at 25,000 — 2,526 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-10-19
  • Purple band first seen 2026-10-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches53——
Win rate89%——
K/D2.18——
Headshot %57%——

Measured 19 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate59.6%46.9%49.3%above
Shot accuracy17.1%13.0%13.4%above
Kill/death ratio0.751.081.120.38 short
Match win rate37.5%46.7%48.5%11.0% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGericMPREMIER22,474 · Pink bandcsdb.gg/stats

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Performance scores

Aim85
Positioning63
Utility77

0–100 skill scores via Leetify.

Recent form

STEADY59–37–4Last 10059%Win rateWWLLWWWLWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +4.5pp headshot accuracy · −63ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 26%
  • Avg reaction 509ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 548ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim8.5
Utility7.7
Positioning6.3
Opening Duels4.3
Clutch7.4

Sharp aimerEffective flashesHigh utility contributionReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Flashes. 0.90 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.3
Utility7.7
Mechanics7.7
Opening Duels3.6
Win Impact8.3

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time587ms−34ms
first ⅓ avg 621ms → last ⅓ avg 587ms
Headshot accuracy20.3%+1.6%
first ⅓ avg 18.7% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · ancient, 19 Apr →
39%Best headshot accuracy · 13–4 · mirage, 26 Jul →
438msFastest reaction time · 7–13 · anubis, 22 Mar →
13–1Biggest win · ancient, 19 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
9–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 83% over 12infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
ancientA2213–959%0.03
anubisA169–756%0.02
infernoC145–936%0.01
overpassS1210–283%0.04
nukeS96–367%0.04
mirageC83–538%0.04
dust2A85–363%-0.00
train—43–175%0.05
vertigo—32–167%0.03
cache—22–0100%0.02
office—21–150%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

360,006Lifetime kills
0.75K/D
7,479Matches
37.5%Match win rate
59.6%Headshot % · Top 10% of Pink band
17.1%Shot accuracy · Top 25% of Pink band
17,295MVPs
48,065Hours (in match)
4,354Bombs planted
1,741Bombs defused

Most-used weapons

AK-47182,069
AWP54,364
P2503,753
SSG 081,997
FAMAS1,903

Lifetime map wins

13,420dust2
7,133inferno
2,532vertigo
2,299nuke
1,481cbble
1,443train
433office
130lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,269Matches
51%Win rate
1.15Avg K/D
93.3ADR
46%Headshot %

Clutches & streaks

57%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%1.3317.3
Anubis367%1.1217.0
Vertigo367%1.1816.7
Mirage2100%1.8021.0
Dust220%0.5811.0
Nuke20%1.0918.0
Ancient250%1.0218.5
Cache1100%1.9223.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
38.6%Accuracy (enemy spotted)
44.3%Spray accuracy
84.8%Counter-strafing
9.1°Preaim
586msReaction time
45.2%T opening success
43.2%CT opening success
0.90Enemies flashed / flash
16.2%Flash assists
10.38HE damage / grenade
10.33Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis16–140.0730%26 Jul →
mirage13–40.1839%26 Jul →
ancient9–13-0.0126%26 Jul →
inferno11–130.0212%6 Jul →
nuke13–60.0122%6 Jul →
mirage13–70.0317%14 Jun →
inferno13–60.0721%14 Jun →
mirage3–13-0.0421%14 Jun →
dust213–9-0.0214%13 Jun →
nuke9–13-0.0428%13 Jun →
ancient6–13-0.0326%13 Jun →
dust213–110.0026%13 Jun →
cache13–90.0220%6 May →
cache11–20.029%6 May →
nuke16–130.1321%26 Apr →
overpass13–60.0325%26 Apr →
overpass13–90.008%26 Apr →
anubis3–13-0.0429%26 Apr →
mirage11–13-0.0213%26 Apr →
inferno10–13-0.069%26 Apr →
ancient6–130.0511%19 Apr →
overpass13–80.0920%19 Apr →
ancient13–10.1818%19 Apr →
overpass11–130.0121%19 Apr →
nuke13–110.1015%19 Apr →
inferno16–130.0714%29 Mar →
nuke13–5-0.0526%29 Mar →
mirage14–160.0016%29 Mar →
ancient4–13-0.0823%29 Mar →
dust213–9-0.0420%29 Mar →
office13–40.0226%23 Mar →
office1–130.0021%23 Mar →
anubis15–150.0224%22 Mar →
mirage13–50.0419%22 Mar →
anubis10–130.0113%22 Mar →
anubis7–13-0.0114%22 Mar →
ancient13–50.0329%22 Mar →
inferno15–150.0520%22 Mar →
overpass13–80.0316%16 Mar →
nuke13–20.0523%15 Mar →
dust213–30.0321%15 Mar →
ancient13–80.0215%15 Mar →
ancient10–13-0.0121%15 Mar →
ancient13–90.0325%15 Mar →
anubis13–7-0.0012%8 Mar →
anubis13–80.0324%8 Mar →
anubis5–13-0.0136%8 Mar →
ancient6–130.0422%8 Mar →
ancient13–70.0719%8 Mar →
train13–70.0726%3 Mar →
overpass13–11-0.0316%1 Mar →
overpass13–110.0716%1 Mar →
ancient15–15-0.0112%1 Mar →
ancient13–6-0.0213%1 Mar →
inferno6–13-0.0133%1 Mar →
ancient13–90.1419%1 Mar →
inferno13–80.0114%28 Feb →
mirage11–130.0416%28 Feb →
dust211–130.0214%28 Feb →
overpass4–130.0717%28 Feb →
anubis13–100.0524%22 Feb →
anubis13–11-0.0115%22 Feb →
anubis9–13-0.0322%22 Feb →
nuke9–130.0828%22 Feb →
inferno15–150.0214%22 Feb →
nuke13–9-0.0210%21 Feb →
anubis13–40.0715%21 Feb →
inferno9–13-0.0126%21 Feb →
inferno9–130.0222%21 Feb →
overpass13–80.0111%21 Feb →
overpass13–20.1020%15 Feb →
ancient13–50.0316%15 Feb →
inferno13–60.0621%15 Feb →
inferno7–13-0.0010%15 Feb →
anubis13–80.0813%15 Feb →
dust23–13-0.0625%15 Feb →
ancient13–30.0724%15 Feb →
vertigo13–50.0322%14 Feb →
ancient13–80.0122%8 Feb →
ancient13–40.0811%8 Feb →
dust29–13-0.0329%8 Feb →
ancient11–13-0.0311%8 Feb →
mirage11–130.0716%8 Feb →
anubis9–1-0.0133%7 Feb →
inferno5–13-0.0219%1 Feb →
inferno16–140.0016%1 Feb →
anubis8–130.0311%1 Feb →
anubis13–110.0518%1 Feb →
overpass13–30.0217%1 Feb →
ancient13–50.0319%3 Jan →
nuke10–130.0723%3 Jan →
ancient13–40.0519%3 Jan →
train7–130.0017%3 Jan →
dust213–110.0719%3 Jan →
ancient2–130.0123%3 Jan →
overpass13–40.0415%3 Jan →
train13–30.0824%1 Jan →
train13–70.0520%1 Jan →
vertigo13–40.0613%20 Dec →
vertigo11–130.0014%20 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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