NigoKino

NigoKino — CS2 Stats

76561198079117270[U:1:118851542]Steam profile ↗✓ No bans

1,122Tracked matches62%Win rate2020Tracked since
CSDB Rating5.9 SolidSupport
Premier CS Rating20,000Top 50% of 210,367 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#82809 of 257496 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+1Premier CS Rating · 19,999 → 20,000

Rating over time

Premier CS Rating: 20,000 +1,962 19 Apr – 25 Oct · 28 days played
17,73520,483peak 20,48319 Apr25 Oct
20,483Peak Premier in tracked matches
48Days played since 2026-04-19

Premier CS Rating

  • 483 below peak (20,483)
  • +1,504 over 90 days
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGNigoKinoFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning44
Utility47

0–100 skill scores via Leetify.

Recent form

HOT57–39–4Last 10057%Win rateLWWWWLWWLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +3.0pp headshot accuracy · +3ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 572ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 598ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim7.4
Utility4.7
Positioning4.4
Opening Duels0.9
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.4
Utility4.7
Mechanics6.5
Opening Duels0.6
Win Impact9.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time611ms−59ms
first ⅓ avg 670ms → last ⅓ avg 611ms
Headshot accuracy16.5%−2.1%
first ⅓ avg 18.6% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · mirage, 12 May →
45%Best headshot accuracy · 13–5 · mirage, 24 Jul →
453msFastest reaction time · 13–8 · inferno, 24 Oct →
13–0Biggest win · mirage, 24 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
9–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 71% over 7ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS3021–970%0.02
infernoB2210–1245%-0.00
anubisS1510–567%0.02
ancientD103–730%0.01
nukeC94–544%-0.01
dust2S75–271%0.03
cacheB63–350%-0.00
overpass—11–0100%0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

254Matches
55%Win rate
1.08Avg K/D
74.3ADR
41%Headshot %

Clutches & streaks

42%1v1 clutch win
32%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6152%0.9514.1
Inferno4262%1.1215.4
Nuke3367%1.2018.0
Cache2843%1.0016.6
Anubis2861%1.1113.9
Ancient2646%0.9714.0
Vertigo956%1.2018.2
Overpass825%1.7812.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
38.4%Accuracy (enemy spotted)
40.8%Spray accuracy
79.3%Counter-strafing
9.3°Preaim
609msReaction time
33.7%T opening success
31.3%CT opening success
0.58Enemies flashed / flash
3.5%Flash assists
11.81HE damage / grenade
3.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6727 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6975% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–130.0117%25 Oct →
dust213–100.1019%25 Oct →
inferno13–8-0.0143%24 Oct →
mirage16–14-0.029%24 Oct →
dust213–8-0.0122%24 Oct →
mirage9–13-0.0124%23 Oct →
mirage13–100.0510%16 Sept →
mirage13–80.0512%4 Sept →
mirage8–130.0613%30 Aug →
nuke16–13-0.0211%28 Aug →
dust213–60.0420%28 Aug →
inferno13–60.028%28 Aug →
mirage13–110.0416%28 Aug →
anubis13–90.0522%24 Aug →
ancient3–13-0.048%22 Aug →
mirage15–15-0.0213%19 Aug →
mirage9–13-0.066%18 Aug →
inferno6–13-0.0120%14 Aug →
anubis13–20.0515%14 Aug →
cache4–13-0.0223%10 Aug →
dust213–20.0823%9 Aug →
mirage13–70.0420%8 Aug →
cache9–130.0013%5 Aug →
mirage16–140.049%4 Aug →
anubis13–80.0320%3 Aug →
ancient11–130.0330%28 Jul →
anubis7–130.0312%28 Jul →
mirage13–10-0.037%28 Jul →
dust214–16-0.0210%26 Jul →
anubis13–90.0124%26 Jul →
mirage13–9-0.0220%26 Jul →
mirage13–110.0718%26 Jul →
inferno15–150.049%24 Jul →
mirage13–00.0524%24 Jul →
cache12–60.0116%24 Jul →
anubis10–130.0232%24 Jul →
ancient11–130.0216%24 Jul →
mirage13–50.0145%24 Jul →
dust214–16-0.0121%24 Jul →
mirage13–9-0.0115%23 Jul →
nuke15–15-0.0117%23 Jul →
anubis9–13-0.0512%23 Jul →
anubis13–80.0314%15 Jul →
inferno8–13-0.0316%15 Jul →
ancient7–13-0.0210%15 Jul →
mirage9–130.0120%13 Jul →
inferno4–130.0414%13 Jul →
anubis13–100.0720%11 Jul →
mirage13–8-0.0614%11 Jul →
inferno13–9-0.0024%7 Jul →
mirage13–10-0.025%7 Jul →
nuke15–15-0.0513%6 Jul →
inferno11–13-0.0018%6 Jul →
nuke11–13-0.0421%5 Jul →
cache5–13-0.0125%3 Jul →
mirage10–13-0.0013%2 Jul →
anubis9–130.0210%26 Jun →
inferno6–130.0110%26 Jun →
nuke13–11-0.0624%25 Jun →
inferno13–11-0.0014%23 Jun →
ancient9–130.0220%23 Jun →
inferno8–13-0.0114%18 Jun →
mirage13–90.0016%18 Jun →
inferno13–50.0314%18 Jun →
mirage13–8-0.0224%18 Jun →
mirage10–130.0523%3 Jun →
inferno13–80.0321%31 May →
anubis13–70.0410%31 May →
mirage13–70.0516%30 May →
inferno8–13-0.0521%24 May →
dust213–80.0416%24 May →
inferno13–60.0526%24 May →
mirage2–13-0.0115%16 May →
ancient13–8-0.0316%13 May →
mirage13–90.0315%13 May →
nuke13–70.0322%13 May →
anubis13–40.0622%13 May →
mirage13–100.1124%13 May →
nuke13–110.0614%12 May →
mirage13–10.1518%12 May →
anubis13–11-0.029%9 May →
ancient5–130.0616%9 May →
inferno13–16-0.0411%9 May →
cache13–8-0.0320%5 May →
cache13–80.0438%5 May →
inferno4–13-0.0121%5 May →
mirage6–13-0.0216%24 Apr →
ancient13–60.0320%23 Apr →
inferno13–90.0216%23 Apr →
inferno3–13-0.0725%23 Apr →
anubis8–13-0.0525%23 Apr →
ancient13–40.036%22 Apr →
anubis13–6-0.0121%22 Apr →
ancient2–130.0229%22 Apr →
overpass13–50.0926%22 Apr →
inferno6–13-0.0812%22 Apr →
mirage13–80.1228%21 Apr →
inferno13–110.0112%21 Apr →
inferno13–90.0213%19 Apr →
nuke3–130.0117%19 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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