suzudo.

suzudo. — CS2 Stats

76561198076256693[U:1:115990965]Steam profile ↗✓ No bans

2,906Tracked matches52%Win rate2021Tracked since
CSDB Rating7.9 StrongPositional Player
Premier CS Rating24,869Top 25% of 213,211 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#24932 of 259852 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,869 +3,575 3 Sept – 31 Oct · 8 days played
21,29424,869peak 24,8693 Sept31 Oct
Faceit ELO: 1,479 +0 3 Sept – 9 Sept · 3 observations
1,4791,479peak 1,4793 Sept9 Sept
24,881Peak Premier in tracked matches
1,479Highest Faceit ELO seen on CSDB
26Days played since 2026-08-10

Faceit ELO

  • At peak — 1,479
  • Next: Level 8 at 1,531 — 52 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-03
  • Level 6 first seen 2026-09-03

Premier CS Rating

  • At peak — 24,869
  • Next: Red band at 25,000 — 131 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGsuzudo.PREMIER24,869 · Pink bandPEAK ELO1,479csdb.gg/stats

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Performance scores

Aim93
Positioning74
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY47–44–9Last 10047%Win rateWWLLWLLLLW

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · −0.9pp headshot accuracy · −25ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 519ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 509ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim9.3
Utility5.7
Positioning7.4
Opening Duels5.1
Clutch4.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 65% on T to 46% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning7.4
Utility5.7
Mechanics9.3
Opening Duels6.4
Win Impact5.6

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time512ms−27ms
first ⅓ avg 539ms → last ⅓ avg 512ms
Headshot accuracy22.6%−1.2%
first ⅓ avg 23.8% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · inferno, 11 Aug →
54%Best headshot accuracy · 1–13 · ancient, 24 Aug →
406msFastest reaction time · 12–12 · ancient, 1 Sept →
13–1Biggest win · ancient, 26 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
8–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

trainBest map · 80% over 5ancientWeakest map · 40% over 50
MapGradePlayedRecordWin rateAvg rating
ancientC5020–3040%0.00
infernoA138–562%0.03
dust2B115–645%0.03
cacheB84–450%0.03
anubisC52–340%0.03
trainS54–180%0.07
nuke—43–175%0.02
vertigo—20–20%0.01
mirage—10–10%-0.00
overpass—11–0100%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 50). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,238Matches
50%Win rate
1.03Avg K/D
78.5ADR
42%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient13450%1.0115.6
Inferno10457%1.0815.8
Mirage6742%0.8915.1
Anubis6058%1.0916.3
Dust25850%0.9814.6
Overpass3751%0.9315.4
Nuke2454%1.2617.5
Vertigo2143%1.1615.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
38.3%Accuracy (enemy spotted)
41.2%Spray accuracy
91.8%Counter-strafing
8.5°Preaim
509msReaction time
64.7%T opening success
46.2%CT opening success
0.48Enemies flashed / flash
16.2%Flash assists
7.71HE damage / grenade
7.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4758 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 50 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0121%31 Oct →
cache9–10.0121%31 Oct →
anubis10–13-0.0218%31 Oct →
mirage3–13-0.0026%31 Oct →
cache13–110.0142%31 Oct →
ancient8–13-0.0214%23 Oct →
dust28–130.0335%23 Oct →
ancient8–13-0.0613%22 Oct →
ancient14–16-0.0613%21 Oct →
nuke13–80.0522%18 Oct →
anubis8–13-0.0121%18 Oct →
inferno13–50.0731%18 Oct →
inferno13–110.0428%18 Oct →
inferno13–80.0231%17 Oct →
inferno11–130.0418%17 Oct →
anubis16–130.0424%17 Oct →
dust27–13-0.0126%17 Oct →
ancient13–11-0.0520%16 Oct →
dust213–70.0413%16 Oct →
cache13–60.0620%16 Oct →
ancient3–130.0629%14 Oct →
nuke5–13-0.0319%12 Oct →
inferno16–140.0518%12 Oct →
dust215–15-0.0015%11 Oct →
dust213–110.0832%11 Oct →
inferno13–8-0.0516%11 Oct →
anubis5–130.0227%11 Oct →
cache6–13-0.0323%10 Oct →
anubis13–50.1022%10 Oct →
inferno8–130.0637%8 Oct →
inferno13–90.0719%8 Oct →
cache9–130.0321%7 Oct →
dust213–160.0113%7 Oct →
inferno3–9-0.0539%4 Oct →
inferno9–40.0531%30 Sept →
vertigo5–13-0.0234%29 Sept →
ancient12–12-0.0526%15 Sept →
ancient3–13-0.0624%2 Sept →
ancient11–130.0135%2 Sept →
ancient13–110.0629%2 Sept →
ancient13–100.0322%2 Sept →
ancient8–130.0026%2 Sept →
ancient6–13-0.0330%2 Sept →
ancient13–6-0.0816%2 Sept →
ancient13–8-0.0830%1 Sept →
ancient0–5-0.0750%1 Sept →
ancient6–1-0.0318%1 Sept →
ancient13–110.0117%1 Sept →
ancient13–30.0629%1 Sept →
ancient13–60.0231%1 Sept →
ancient10–13-0.0715%1 Sept →
ancient13–90.0214%1 Sept →
ancient12–12-0.0414%1 Sept →
ancient1–13-0.0115%1 Sept →
ancient0–6-0.020%1 Sept →
ancient2–8-0.0226%1 Sept →
cache11–130.0722%27 Aug →
dust213–70.1021%26 Aug →
ancient12–120.1329%26 Aug →
ancient5–13-0.0524%26 Aug →
ancient0–13-0.0811%26 Aug →
ancient13–1-0.0224%26 Aug →
ancient12–120.0617%26 Aug →
ancient13–60.0928%25 Aug →
ancient9–13-0.0031%25 Aug →
ancient1–13-0.0132%25 Aug →
ancient6–130.0018%25 Aug →
ancient13–80.0324%25 Aug →
ancient12–12-0.0029%25 Aug →
ancient13–11-0.0219%25 Aug →
ancient13–100.0722%25 Aug →
ancient13–10.1123%25 Aug →
ancient7–13-0.0018%25 Aug →
ancient12–12-0.0610%25 Aug →
ancient13–80.1429%24 Aug →
train13–80.1422%24 Aug →
ancient8–13-0.0120%24 Aug →
train13–90.0727%24 Aug →
ancient13–40.1123%24 Aug →
ancient8–13-0.0413%24 Aug →
ancient1–130.0754%24 Aug →
ancient13–8-0.0220%24 Aug →
train13–40.1121%24 Aug →
dust26–13-0.0729%15 Aug →
train12–12-0.0615%11 Aug →
inferno5–13-0.0825%11 Aug →
cache13–90.0620%11 Aug →
inferno13–50.1624%11 Aug →
dust24–130.0318%11 Aug →
ancient8–130.0325%11 Aug →
vertigo3–130.0418%11 Aug →
nuke13–30.0326%11 Aug →
ancient13–40.0223%11 Aug →
ancient6–13-0.0426%11 Aug →
cache12–120.0018%11 Aug →
inferno5–13-0.0334%11 Aug →
train13–30.0733%11 Aug →
dust213–90.1324%10 Aug →
nuke13–90.0529%10 Aug →
overpass13–60.1125%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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