⭕⃤   ॐ Sho*ॐ

⭕⃤ ॐ Sho*ॐ — CS2 Stats

76561198075564461[U:1:115298733]Steam profile ↗✓ No bans

1,940Tracked matches60%Win rate2020Tracked since
CSDB Rating6.5 SolidSupport
Premier CS Rating20,000Top 50% of 190,010 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#77083 of 237712 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,940 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 10 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,000 +4,356 10 Jan20 Sept · 29 days played
15,00022,862peak 22,86210 Jan20 Sept
23,035Peak Premier in tracked matches
38Days played since 2026-01-10

Premier CS Rating

  • 2,862 below peak (22,862)
  • +123 over 30 days · steady
  • -1,604 over 90 days
  • Next: Red band at 25,000 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG⭕⃤ ॐ Sho*ॐPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning56
Utility56

0–100 skill scores via Leetify.

Recent form

HOT55414Last 10055%Win rateLWWLWWWWWW

Last 10 vs previous 10: +50pp win rate · +0.03 avg rating · +6.2pp headshot accuracy · +23ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 530ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 637ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.9 against its own average).

Aim7.4
Utility5.6
Positioning5.6
Opening Duels3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.6
Utility5.6
Mechanics7.1
Opening Duels2.9
Win Impact8.3

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time605ms−21ms
first ⅓ avg 626ms → last ⅓ avg 605ms
Headshot accuracy16.6%+1.4%
first ⅓ avg 15.3% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · ancient, 6 May
38%Best headshot accuracy · 8–13 · inferno, 30 Jan
438msFastest reaction time · 13–10 · inferno, 10 May
13–0Biggest win · nuke, 12 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
114In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 63% over 16overpassWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
infernoA28171161%0.01
ancientB22111150%0.02
nukeA1610663%0.02
anubisB137654%0.02
overpassB115645%0.00
dust2B63350%-0.03
cache220100%0.00
mirage2020%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
37.5%Accuracy (enemy spotted)
39.4%Spray accuracy
82.2%Counter-strafing
9.7°Preaim
603msReaction time
39.7%T opening success
43.6%CT opening success
0.47Enemies flashed / flash
6.8%Flash assists
10.18HE damage / grenade
10.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4676 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.675% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–130.0018%6 Sept
nuke13–8-0.0429%6 Sept
anubis13–70.0828%18 Aug
inferno9–130.0619%18 Aug
ancient16–140.0217%6 Aug
inferno13–110.0220%6 Aug
nuke13–70.0215%5 Aug
ancient13–40.0431%5 Aug
anubis13–110.0113%5 Aug
cache13–40.0420%5 Aug
anubis8–13-0.068%5 Aug
ancient3–13-0.0633%5 Aug
nuke14–160.0311%5 Aug
anubis13–1-0.0111%4 Aug
inferno13–110.0011%4 Aug
anubis11–130.0320%31 Jul
inferno6–13-0.0911%30 Jul
nuke6–130.0419%30 Jul
ancient2–13-0.0411%12 Jul
anubis13–60.0911%12 Jul
ancient13–7-0.0013%12 Jul
nuke13–00.0320%12 Jul
inferno14–160.0415%12 Jul
ancient11–130.0910%12 Jul
inferno16–140.1022%12 Jul
dust213–60.0012%27 Jun
overpass13–7-0.0013%23 May
ancient5–13-0.047%10 May
inferno13–10-0.0112%10 May
nuke13–80.0231%9 May
overpass6–13-0.0114%9 May
anubis13–90.0513%9 May
nuke13–40.0510%9 May
cache13–8-0.0320%6 May
ancient13–60.1224%6 May
inferno8–13-0.059%2 May
overpass13–30.044%1 May
inferno8–13-0.018%1 May
ancient6–130.0216%1 May
nuke13–160.0115%1 May
mirage8–13-0.0419%1 May
ancient13–60.1110%1 May
inferno13–30.0812%1 May
ancient3–130.0422%13 Apr
ancient13–110.0812%11 Apr
inferno10–13-0.0314%6 Apr
nuke10–130.0018%6 Apr
inferno16–130.0212%6 Apr
ancient12–160.0517%5 Apr
dust26–13-0.0214%5 Apr
ancient16–140.0616%5 Apr
dust23–130.0223%24 Mar
overpass13–40.0515%14 Mar
inferno13–11-0.0613%8 Mar
anubis0–11-0.038%8 Mar
inferno13–00.0017%24 Feb
inferno13–8-0.0419%19 Feb
inferno13–50.0513%19 Feb
mirage10–130.0511%16 Feb
inferno13–7-0.0121%16 Feb
nuke13–100.1118%16 Feb
ancient13–100.0910%16 Feb
anubis8–130.0027%15 Feb
inferno16–140.0319%15 Feb
nuke5–13-0.0417%15 Feb
nuke13–40.0019%15 Feb
ancient13–70.029%7 Feb
dust211–2-0.100%7 Feb
overpass9–13-0.048%7 Feb
inferno13–10-0.018%7 Feb
dust213–10-0.0019%7 Feb
anubis13–90.0122%6 Feb
inferno13–10-0.0111%6 Feb
ancient4–13-0.0322%6 Feb
inferno10–130.0113%2 Feb
nuke13–100.0232%2 Feb
overpass16–140.0115%2 Feb
inferno13–90.0216%1 Feb
inferno13–60.0718%31 Jan
nuke13–80.0618%31 Jan
ancient13–8-0.0310%30 Jan
inferno3–13-0.054%30 Jan
overpass13–6-0.044%30 Jan
inferno8–13-0.0438%30 Jan
overpass5–13-0.0422%30 Jan
ancient7–13-0.0215%29 Jan
anubis10–130.0423%26 Jan
ancient13–40.0718%26 Jan
anubis13–80.0822%26 Jan
inferno13–110.1216%26 Jan
overpass2–13-0.049%19 Jan
dust24–13-0.0612%19 Jan
nuke15–15-0.028%17 Jan
inferno15–150.0618%16 Jan
ancient4–13-0.066%16 Jan
overpass7–130.0123%16 Jan
nuke13–70.0310%16 Jan
inferno15–150.0113%16 Jan
ancient13–160.0214%10 Jan
overpass15–150.0617%10 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →