Reaper

Reaper — CS2 Stats

76561198072497506[U:1:112231778]Steam profile ↗✓ No bans

2,489Tracked matches37%Win rate2020Tracked since
CSDB Rating5.1 DevelopingAll-Rounder
Premier CS Rating23,094Top 25% of 205,052 CSDB-tracked playersPink band · top ~5.1% of ranked players (population est.)
CSDB Leaderboard#40926 of 252146 tracked
FaceitLevel 6 · 1,424 ELOTop 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,094 +1,768 22 Jun – 6 Oct · 22 days played
20,00023,576peak 23,57622 Jun6 Oct
Faceit ELO: 1,424 +0 29 Aug – 20 Sept · 2 observations
1,4241,424peak 1,42429 Aug20 Sept
23,576Peak Premier in tracked matches
1,424Highest Faceit ELO seen on CSDB
34Days played since 2026-06-22

Faceit ELO

  • At peak — 1,424
  • Next: Level 8 at 1,531 — 107 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-29
  • Level 6 first seen 2026-08-29

Premier CS Rating

  • 482 below peak (23,576)
  • +224 over 30 days · steady
  • +3,043 over 90 days
  • Next: Red band at 25,000 — 1,906 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGReaperFACEITLevel 6 · 1,424 ELOSTANDINGTop 54.0% of rankedPREMIER23,094 · Pink bandPEAK ELO1,424csdb.gg/stats

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Performance scores

Aim61
Positioning56
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY47–52–1Last 10047%Win rateLLWWLLWWLL

Last 10 vs previous 10: +10pp win rate · −0.05 avg rating · +1.0pp headshot accuracy · −48ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 606ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 576ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.1
Utility5.2
Positioning5.6
Opening Duels3.7
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.6
Utility5.2
Mechanics5.4
Opening Duels4.3
Win Impact0.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time581ms−26ms
first ⅓ avg 607ms → last ⅓ avg 581ms
Headshot accuracy12.1%−1.3%
first ⅓ avg 13.4% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–0 · nuke, 13 Sept →
50%Best headshot accuracy · 0–6 · inferno, 2 Aug →
422msFastest reaction time · 13–10 · anubis, 12 Sept →
13–0Biggest win · nuke, 13 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
7–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 80% over 10dust2Weakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
anubisB168–850%0.02
dust2D133–1023%-0.02
mirageB136–746%0.01
ancientB126–650%-0.01
nukeA116–555%0.00
cacheS108–280%-0.01
infernoB105–550%0.00
overpassD82–625%-0.01
vertigoC52–340%-0.02
train—11–0100%-0.03
shelter—10–10%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,017Matches
50%Win rate
1.04Avg K/D
76.6ADR
32%Headshot %

Clutches & streaks

45%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6348%0.9614.1
Ancient5942%0.9214.2
Dust25252%0.9914.7
Anubis5056%1.0616.0
Nuke4751%1.0316.0
Inferno4245%0.9014.1
Vertigo2654%0.9814.5
Overpass1974%1.0614.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
37.2%Accuracy (enemy spotted)
38.1%Spray accuracy
74.2%Counter-strafing
10.6°Preaim
581msReaction time
44.1%T opening success
50.7%CT opening success
0.59Enemies flashed / flash
3.0%Flash assists
12.21HE damage / grenade
8.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8849% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–130.0112%6 Oct →
ancient6–13-0.126%6 Oct →
cache13–10-0.017%3 Oct →
cache13–9-0.0212%3 Oct →
nuke6–13-0.0927%3 Oct →
dust26–13-0.0011%30 Sept →
cache13–50.0116%30 Sept →
mirage13–9-0.030%30 Sept →
dust26–130.0013%30 Sept →
anubis11–130.0111%30 Sept →
dust210–130.0211%24 Sept →
mirage6–13-0.014%24 Sept →
mirage3–130.0318%23 Sept →
dust26–130.0110%23 Sept →
nuke13–100.068%23 Sept →
anubis14–16-0.0110%18 Sept →
anubis3–130.015%15 Sept →
nuke13–00.1114%13 Sept →
dust24–13-0.0114%13 Sept →
inferno13–70.0112%13 Sept →
nuke4–13-0.0012%13 Sept →
anubis13–100.059%12 Sept →
ancient13–100.0122%4 Sept →
nuke10–13-0.0014%4 Sept →
inferno10–13-0.0420%4 Sept →
mirage8–13-0.0517%3 Sept →
cache13–9-0.027%3 Sept →
anubis13–110.0216%3 Sept →
overpass5–130.0816%29 Aug →
vertigo6–130.016%29 Aug →
overpass10–13-0.0810%22 Aug →
mirage13–20.0914%17 Aug →
ancient2–13-0.0716%17 Aug →
anubis10–130.017%16 Aug →
ancient6–13-0.0013%9 Aug →
mirage7–13-0.0315%9 Aug →
inferno13–8-0.0229%9 Aug →
inferno10–13-0.0512%2 Aug →
cache13–20.0012%2 Aug →
ancient13–40.016%2 Aug →
inferno0–6-0.0550%2 Aug →
ancient2–130.0311%2 Aug →
vertigo13–10-0.0511%2 Aug →
dust25–13-0.0511%2 Aug →
vertigo3–13-0.0613%1 Aug →
vertigo11–13-0.0110%1 Aug →
nuke16–14-0.0313%1 Aug →
mirage13–70.0012%1 Aug →
anubis13–80.0317%1 Aug →
inferno13–110.058%1 Aug →
dust213–9-0.0415%27 Jul →
cache13–5-0.0319%27 Jul →
ancient13–8-0.0314%26 Jul →
train13–10-0.039%23 Jul →
inferno13–30.0213%23 Jul →
mirage13–70.0412%23 Jul →
dust27–13-0.085%23 Jul →
anubis13–100.0117%23 Jul →
inferno8–130.0617%23 Jul →
overpass13–20.1013%22 Jul →
vertigo13–5-0.0311%22 Jul →
dust29–13-0.0616%22 Jul →
anubis7–13-0.0416%22 Jul →
shelter11–13-0.0315%22 Jul →
nuke13–20.0321%22 Jul →
mirage13–50.0414%21 Jul →
ancient13–8-0.017%20 Jul →
mirage5–13-0.0315%20 Jul →
ancient13–60.0418%20 Jul →
cache6–13-0.0519%20 Jul →
mirage16–140.0820%20 Jul →
anubis13–60.0513%20 Jul →
dust213–100.0221%19 Jul →
dust25–13-0.0722%19 Jul →
inferno16–140.0210%19 Jul →
mirage7–13-0.0116%19 Jul →
cache13–110.0617%19 Jul →
ancient8–130.018%13 Jul →
anubis13–60.1020%13 Jul →
cache13–70.0311%13 Jul →
cache2–13-0.0812%13 Jul →
dust23–13-0.0014%13 Jul →
dust213–60.0115%12 Jul →
ancient11–130.0215%5 Jul →
anubis13–50.0412%5 Jul →
nuke13–8-0.025%4 Jul →
overpass9–13-0.058%4 Jul →
nuke13–160.0111%4 Jul →
mirage15–15-0.058%3 Jul →
nuke13–7-0.0316%3 Jul →
ancient13–10-0.007%3 Jul →
overpass11–130.019%30 Jun →
inferno10–130.0410%30 Jun →
anubis4–13-0.066%30 Jun →
overpass10–13-0.046%29 Jun →
anubis6–130.0017%29 Jun →
overpass13–9-0.0617%25 Jun →
nuke8–13-0.0324%25 Jun →
anubis16–140.025%22 Jun →
overpass11–13-0.0216%22 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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