Zichu

Zichu — CS2 Stats

76561198070235345[U:1:109969617]Steam profile ↗✓ No bans

573Tracked matches56%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
CSDB Leaderboard#6995 of 252799 tracked
FaceitLevel 9 · 2,132 ELOTop 20.7% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 26,798 -101 8 Nov – 9 Nov · 2 days played
26,79826,899peak 26,8998 Nov9 Nov
26,899Peak Premier in tracked matches
2,132Highest Faceit ELO seen on CSDB
56Days played since 2025-11-08

Faceit ELO

  • At peak — 2,132
  • Next: 2,500 ELO at 2,500 — 368 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGZichuFACEITLevel 9 · 2,132 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,132csdb.gg/stats

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Performance scores

Aim90
Positioning51
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY45–48–7Last 10045%Win rateWWLWLLWWLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +1.0pp headshot accuracy · +59ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 624ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 599ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim9.0
Utility4.8
Positioning5.1
Opening Duels1.9
Clutch3.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.1
Utility4.8
Mechanics9.0
Opening Duels1.3
Win Impact6.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time585ms−64ms
first ⅓ avg 649ms → last ⅓ avg 585ms
Headshot accuracy22.7%+0.8%
first ⅓ avg 22.0% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · ancient, 25 Aug →
48%Best headshot accuracy · 8–13 · inferno, 15 Feb →
352msFastest reaction time · 0–13 · ancient, 4 Jun →
13–1Biggest win · ancient, 24 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
9–13In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 64% over 11infernoWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B2714–1352%0.02
mirageB2613–1350%0.00
ancientA117–464%0.02
infernoD91–811%-0.01
cacheA85–363%0.00
nukeD71–614%0.01
anubisB63–350%-0.01
vertigo—30–30%0.02
train—20–20%0.02
overpass—11–0100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

428Matches
55%Win rate
1.14Avg K/D
77.5ADR
52%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11460%1.0515.8
Dust26248%1.0014.1
Inferno4252%0.9815.5
Nuke1963%1.2718.2
Ancient1759%1.1515.9
Anubis1644%0.9815.6
Overpass1127%1.0416.3
Train250%0.669.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
40.2%Accuracy (enemy spotted)
41.4%Spray accuracy
90.4%Counter-strafing
8.9°Preaim
579msReaction time
34.4%T opening success
36.3%CT opening success
0.56Enemies flashed / flash
7.1%Flash assists
8.85HE damage / grenade
12.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.422% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.0226%14 Oct →
dust213–7-0.0225%14 Oct →
mirage9–13-0.0217%9 Oct →
ancient13–1-0.0228%24 Sept →
vertigo10–13-0.0113%24 Sept →
inferno4–130.0330%13 Sept →
mirage13–90.0530%9 Sept →
ancient13–50.0523%9 Sept →
cache11–13-0.0625%6 Sept →
dust29–13-0.0122%5 Sept →
cache5–130.0228%3 Sept →
dust26–130.0026%3 Sept →
anubis13–7-0.0024%29 Aug →
dust213–70.0528%29 Aug →
nuke12–120.0325%27 Aug →
mirage14–160.0220%27 Aug →
nuke13–70.0231%27 Aug →
mirage16–12-0.0116%27 Aug →
cache13–110.0417%27 Aug →
cache13–90.0216%25 Aug →
ancient13–10.1515%25 Aug →
mirage13–110.0026%25 Aug →
dust211–13-0.0128%23 Aug →
ancient11–130.0218%23 Aug →
mirage13–11-0.0123%22 Aug →
mirage12–120.0726%20 Aug →
dust213–110.0226%20 Aug →
dust215–150.0324%6 Aug →
dust29–13-0.0116%7 Jul →
inferno8–130.0623%7 Jul →
ancient13–110.0229%7 Jul →
mirage8–13-0.0214%2 Jul →
dust26–130.0214%1 Jul →
nuke8–13-0.0537%1 Jul →
train11–130.0228%10 Jun →
dust210–13-0.0028%10 Jun →
train11–130.0235%4 Jun →
nuke12–120.0420%4 Jun →
ancient0–13-0.080%4 Jun →
dust213–60.0038%3 Jun →
mirage13–11-0.0826%3 Jun →
dust212–12-0.0022%3 Jun →
ancient9–13-0.0434%1 Jun →
dust213–100.0735%1 Jun →
anubis13–90.0129%29 May →
dust213–110.0727%29 May →
anubis12–120.0023%29 May →
overpass13–70.0128%27 May →
dust213–80.0940%27 May →
mirage5–13-0.0525%27 May →
dust213–60.0236%27 May →
inferno21–25-0.0430%25 May →
cache11–13-0.0335%22 May →
mirage13–50.0219%22 May →
dust213–70.0419%22 May →
mirage11–130.0820%14 May →
ancient13–8-0.0526%14 May →
inferno11–13-0.0333%12 May →
mirage13–90.0517%11 May →
cache12–7-0.0125%10 May →
mirage13–20.0314%10 May →
vertigo9–13-0.0016%10 May →
dust27–13-0.0118%10 May →
inferno12–16-0.0220%6 May →
inferno13–4-0.0228%5 May →
cache13–4-0.0118%28 Apr →
ancient13–30.0621%11 Apr →
dust25–130.0818%11 Apr →
dust216–13-0.0312%1 Apr →
dust213–11-0.0216%1 Apr →
mirage11–13-0.0516%25 Mar →
anubis9–13-0.0117%22 Mar →
dust213–60.0822%22 Mar →
anubis13–8-0.0319%17 Mar →
mirage6–130.0013%10 Mar →
vertigo0–130.0716%6 Mar →
ancient3–130.0319%6 Mar →
inferno8–13-0.0048%15 Feb →
mirage13–8-0.0426%2 Feb →
mirage13–9-0.0128%5 Jan →
dust214–16-0.0322%2 Jan →
dust219–170.0019%30 Dec →
inferno8–13-0.028%29 Dec →
inferno9–13-0.0422%24 Dec →
mirage13–60.0118%22 Dec →
mirage12–120.0726%16 Dec →
mirage13–8-0.0325%8 Dec →
nuke9–130.0819%6 Dec →
nuke10–130.0324%6 Dec →
nuke3–9-0.0622%23 Nov →
dust211–130.0326%14 Nov →
anubis7–13-0.0615%14 Nov →
mirage3–130.0121%14 Nov →
mirage13–70.0145%14 Nov →
mirage7–13-0.0810%13 Nov →
mirage11–130.0933%9 Nov →
dust27–130.0526%8 Nov →
ancient13–60.0727%8 Nov →
dust213–3-0.0123%8 Nov →
mirage8–13-0.0224%8 Nov →

Match data via Leetify.

Recent teammates

Milestones

2K ELO500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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