<Phat>

<Phat> — CS2 Stats

76561198067147287[U:1:106881559]Steam profile ↗✓ No bans

743Tracked matches60%Win rate2020Tracked since
CSDB Rating5.5 SolidSupport
Premier CS Rating14,086Blue band · top ~33.2% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (54 days ago). Ranks are recorded once per day this page is viewed.

+79Tracked matches · now 743
+13.6ppWin rate · 46.4% → 60.0%

Rating over time

14,086Peak Premier on CSDB
1Days observed since 2026-09-03

Premier CS Rating

  • At peak — 14,086
  • Next: Purple band at 15,000 — 914 to go
  • Reached: Blue band · Light Blue band

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GG<Phat>FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER14,086 · Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning46
Utility51

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim6.4
Utility5.1
Positioning4.6
Opening Duels1.7
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.6
Utility5.1
Mechanics7.9
Opening Duels2.0
Win Impact8.3

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

667Matches
51%Win rate
1.00Avg K/D
69.5ADR
46%Headshot %

Clutches & streaks

41%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient16246%0.9613.5
Inferno14948%1.0113.7
Nuke12259%1.1114.8
Cache5953%0.9914.1
Overpass4860%0.9213.3
Vertigo2650%1.0715.3
Anubis2450%0.9514.3
Dust21926%0.6710.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
32.5%Accuracy (enemy spotted)
36.3%Spray accuracy
85.5%Counter-strafing
12.4°Preaim
573msReaction time
40.0%T opening success
36.4%CT opening success
0.46Enemies flashed / flash
9.7%Flash assists
7.15HE damage / grenade
9.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4002° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4642 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.