Aaron

Aaron — CS2 Stats

76561198066901104[U:1:106635376]Steam profile ↗VAC banned

487Tracked matches55%Win rate2021Tracked since
CSDB Rating2.8 LearningPositional Player
Premier CS Rating7,507Light Blue band · top ~66.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

+147Premier CS Rating · 7,360 → 7,507
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 7 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,507 +824 7 May18 Sept · 28 days played
4,5028,340peak 8,3407 May18 Sept
8,464Peak Premier in tracked matches
49Days played since 2026-05-07

Premier CS Rating

  • 833 below peak (8,340)
  • +3,005 over 30 days · improving
  • +116 over 90 days
  • Next: Blue band at 10,000 2,493 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAaronPREMIER7,507 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim21
Positioning50
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY46495Last 10046%Win rateWLLLWWWLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −0.2pp headshot accuracy · −5ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 11%
  • Avg reaction 678ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 10%
  • Avg reaction 653ms

Last 20

  • 137 · 65% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim2.1
Utility3.3
Positioning5.0
Opening Duels0.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 61% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.1
Positioning5.0
Utility3.3
Mechanics1.6
Opening Duels0.8
Win Impact6.7

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time662ms−35ms
first ⅓ avg 697ms → last ⅓ avg 662ms
Headshot accuracy11.3%+0.3%
first ⅓ avg 11.0% → last ⅓ avg 11.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–10 · dust2, 19 Jul
25%Best headshot accuracy · 13–2 · dust2, 6 Jul
500msFastest reaction time · 13–7 · inferno, 30 Jun
13–2Biggest win · mirage, 24 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
711In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 71% over 7anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeD1951426%-0.03
infernoS1711665%-0.02
ancientB158753%-0.05
dust2C135838%-0.04
mirageB115645%-0.03
anubisD82625%-0.06
overpassS75271%-0.03
cache32167%-0.03
vertigo31233%-0.03
train21150%-0.03
shelter110100%-0.02
fachwerk1010%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
29.9%Accuracy (enemy spotted)
33.0%Spray accuracy
57.3%Counter-strafing
11.8°Preaim
667msReaction time
26.6%T opening success
36.3%CT opening success
0.35Enemies flashed / flash
5.8%Flash assists
8.05HE damage / grenade
2.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3714% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3475 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.5741% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.0812%18 Sept
dust210–13-0.138%18 Sept
nuke14–16-0.0712%18 Sept
anubis13–16-0.0517%15 Sept
inferno13–10-0.067%15 Sept
ancient13–80.037%15 Sept
nuke13–11-0.085%13 Sept
dust27–13-0.1012%10 Sept
inferno13–4-0.0313%10 Sept
cache13–6-0.0513%10 Sept
ancient13–60.0112%29 Aug
mirage13–11-0.0815%29 Aug
ancient6–13-0.1411%29 Aug
ancient13–5-0.0711%22 Aug
nuke13–11-0.006%16 Aug
overpass13–7-0.0315%11 Aug
mirage13–9-0.053%11 Aug
anubis4–13-0.0713%10 Aug
inferno13–80.0013%10 Aug
nuke7–13-0.059%9 Aug
inferno10–13-0.0310%6 Aug
nuke15–150.0311%6 Aug
inferno13–80.044%4 Aug
mirage8–130.0516%4 Aug
nuke10–13-0.0313%1 Aug
cache7–13-0.0415%1 Aug
dust25–130.0011%1 Aug
inferno10–13-0.0416%1 Aug
inferno13–70.0514%30 Jul
vertigo13–60.0223%29 Jul
ancient14–16-0.0314%26 Jul
nuke8–13-0.0610%26 Jul
mirage13–10-0.038%25 Jul
mirage13–20.055%24 Jul
dust213–100.0621%19 Jul
overpass13–90.0014%19 Jul
inferno13–10-0.0616%18 Jul
dust213–11-0.0915%18 Jul
mirage6–13-0.0913%18 Jul
nuke11–13-0.0710%14 Jul
nuke11–13-0.0315%13 Jul
dust27–13-0.0316%13 Jul
ancient4–13-0.1418%13 Jul
ancient13–4-0.026%12 Jul
nuke11–13-0.0219%12 Jul
shelter13–4-0.0224%9 Jul
fachwerk5–5-0.0215%9 Jul
nuke8–13-0.0911%9 Jul
ancient13–100.0020%9 Jul
vertigo10–13-0.0510%8 Jul
dust213–2-0.0025%6 Jul
overpass11–13-0.065%6 Jul
train13–70.0116%5 Jul
dust20–60.030%3 Jul
mirage12–12-0.0815%3 Jul
dust29–1-0.0514%3 Jul
cache13–80.0116%3 Jul
anubis10–13-0.079%3 Jul
dust27–13-0.093%2 Jul
overpass13–10-0.036%2 Jul
nuke13–80.017%30 Jun
inferno13–70.038%30 Jun
anubis12–16-0.0310%30 Jun
mirage15–15-0.0213%25 Jun
inferno10–130.0212%25 Jun
nuke9–130.0414%25 Jun
anubis4–13-0.1315%24 Jun
inferno13–2-0.010%24 Jun
mirage2–13-0.096%22 Jun
train5–13-0.0613%18 Jun
nuke13–9-0.018%18 Jun
inferno13–8-0.0214%18 Jun
inferno13–11-0.087%17 Jun
ancient12–16-0.0513%16 Jun
nuke7–13-0.0115%16 Jun
ancient9–13-0.0713%13 Jun
inferno7–13-0.0613%8 Jun
nuke11–13-0.0112%8 Jun
ancient13–10-0.0612%6 Jun
nuke4–13-0.1011%6 Jun
dust21–13-0.0313%2 Jun
mirage3–130.0117%2 Jun
anubis13–40.007%1 Jun
mirage13–9-0.0322%31 May
dust211–13-0.0611%31 May
inferno13–11-0.066%23 May
anubis14–16-0.0215%23 May
ancient9–13-0.0512%21 May
inferno7–13-0.0110%21 May
inferno10–13-0.0813%20 May
ancient13–5-0.0819%20 May
ancient15–15-0.0512%20 May
nuke12–16-0.058%16 May
dust213–9-0.027%16 May
vertigo11–13-0.069%14 May
overpass15–15-0.085%14 May
overpass13–11-0.0522%9 May
ancient13–90.0213%9 May
overpass13–50.014%7 May
nuke13–7-0.014%7 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →