-k4 — CS2 Stats

76561198066708317[U:1:106442589]✓ No bans

1,417Tracked matches45%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating22,315Top 50% of 17,162 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#7891 of 28236 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GG-k4PREMIER22,315 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning56
Utility42

0–100 skill scores via Leetify.

Recent form

HOT48484Last 10048%Win rateWWWWWWWLWL

Last 10 vs previous 10: +70pp win rate · +0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression7.3
Utility4.2
Positioning5.6
Opening Duels3.1
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.6
Utility4.2
Mechanics7.3
Opening Duels3.1
Win Impact3.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time544ms−8ms
first ⅓ avg 552ms → last ⅓ avg 544ms
Headshot accuracy24.7%−1.5%
first ⅓ avg 26.2% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — overpass 13–3
130Biggest win — cache
7Longest win streak
W7Current streak
66In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 67% over 9cacheWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
dust2C2491538%-0.01
cacheD2171433%0.03
mirageB157847%-0.01
ancientC125742%-0.02
nukeS96367%0.07
infernoA85363%0.03
anubis440100%0.03
vertigo32167%0.07
office32167%0.09
overpass110100%0.30

Across the last 100 tracked matches.

Faceit stats

Combat

2,709Matches
53%Win rate
1.08Avg K/D
88.7ADR
44%Headshot %

Clutches & streaks

100%1v1 clutch win
33%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.7013.5
Anubis250%1.5914.5
Ancient10%0.7112.0
Inferno1100%1.2922.0
Overpass1100%0.8821.0
Dust210%0.5610.0
Nuke10%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.1%Headshot accuracy
35.3%Accuracy (enemy spotted)
41.3%Spray accuracy
83.0%Counter-strafing
10.4°Preaim
552msReaction time
39.9%T opening success
44.6%CT opening success
0.41Enemies flashed / flash
10.7%Flash assists
8.17HE damage / grenade
4.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4141 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9441% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke13–90.1134%23 Aug
cache13–11-0.0145%23 Aug
inferno13–60.0633%2 Aug
vertigo13–40.1122%2 Aug
vertigo13–90.0431%2 Aug
nuke13–50.1123%1 Aug
cache13–50.0324%1 Aug
dust28–130.1132%1 Aug
inferno13–60.0122%25 Jul
mirage14–16-0.0113%18 Jul
mirage10–130.0529%18 Jul
dust29–130.0121%17 Jul
dust22–12-0.030%17 Jul
inferno10–130.0129%17 Jul
cache8–13-0.0314%16 Jul
cache6–130.0127%16 Jul
cache6–130.0820%16 Jul
mirage10–130.0126%15 Jul
ancient13–16-0.019%15 Jul
anubis13–9-0.0013%15 Jul
ancient4–13-0.0417%14 Jul
ancient15–150.0222%14 Jul
mirage0–13-0.0650%14 Jul
ancient13–3-0.0211%14 Jul
dust20–13-0.0629%14 Jul
anubis6–10.0533%14 Jul
ancient13–10-0.0120%14 Jul
dust212–16-0.0721%13 Jul
cache7–13-0.0556%13 Jul
cache13–00.0750%13 Jul
dust213–0-0.020%13 Jul
inferno7–13-0.0514%12 Jul
dust213–110.0425%12 Jul
mirage13–10-0.0115%12 Jul
cache4–13-0.0219%12 Jul
office13–20.1629%12 Jul
office13–100.1040%12 Jul
office4–130.0231%12 Jul
cache7–13-0.0126%12 Jul
dust213–60.0837%12 Jul
dust213–10-0.0417%12 Jul
cache6–130.0626%12 Jul
nuke5–10.0230%11 Jul
dust20–13-0.0750%11 Jul
cache13–50.0222%11 Jul
nuke13–100.0425%11 Jul
cache13–110.0516%10 Jul
cache8–13-0.0512%8 Jul
cache11–13-0.0323%8 Jul
inferno10–130.0228%6 Jul
mirage13–50.1316%6 Jul
cache10–130.1128%6 Jul
dust213–50.0730%6 Jul
overpass13–30.3026%5 Jul
nuke13–100.1624%5 Jul
inferno13–00.0625%5 Jul
dust213–30.0529%5 Jul
cache13–110.1324%5 Jul
ancient13–4-0.0126%5 Jul
ancient2–13-0.0120%5 Jul
dust210–13-0.0117%5 Jul
dust20–13-0.0829%5 Jul
mirage15–150.0317%5 Jul
ancient13–50.0230%5 Jul
dust213–4-0.0518%4 Jul
anubis13–7-0.0028%4 Jul
mirage13–1-0.1226%4 Jul
mirage13–110.0117%4 Jul
dust23–13-0.0532%4 Jul
mirage1–13-0.0130%4 Jul
inferno13–60.0833%4 Jul
anubis13–40.0626%4 Jul
nuke1–130.1236%4 Jul
ancient10–13-0.0413%4 Jul
dust211–13-0.0323%4 Jul
cache6–13-0.0016%3 Jul
mirage12–12-0.0313%3 Jul
nuke12–120.0128%3 Jul
vertigo11–130.0615%3 Jul
cache13–20.0724%1 Jul
cache7–130.0335%1 Jul
nuke13–70.0420%30 Jun
cache8–130.0622%30 Jun
dust211–130.0226%30 Jun
cache4–130.0133%29 Jun
nuke10–13-0.0027%29 Jun
inferno13–40.0614%28 Jun
dust213–50.0939%28 Jun
dust22–13-0.0038%28 Jun
dust29–7-0.0319%28 Jun
dust21–13-0.0523%28 Jun
mirage13–7-0.0322%28 Jun
mirage13–0-0.0150%28 Jun
dust211–130.0122%28 Jun
dust21–13-0.0325%28 Jun
ancient2–13-0.0222%28 Jun
mirage1–13-0.0760%28 Jun
ancient10–13-0.0518%28 Jun
ancient13–7-0.0714%28 Jun
mirage13–8-0.0129%28 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →