Tacolars

Tacolars — CS2 Stats

NO76561198065806573[U:1:105540845]Steam profile ↗✓ No bans

1,369Tracked matches60%Win rate2020Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating24,572Top 25% of 190,010 CSDB-tracked playersPink band · top ~3.5% of ranked players (population est.)
CSDB Leaderboard#25165 of 238261 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 8 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 24,572 +968 8 Aug21 Sept · 31 days played
21,83124,572peak 24,5728 Aug21 Sept
24,572Peak Premier in tracked matches
31Days played since 2026-08-08

Premier CS Rating

  • At peak — 24,572
  • +2,327 over 30 days · improving
  • Next: Red band at 25,000 428 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTacolarsPREMIER24,572 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning63
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateWWWLWLLLWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −1.1pp headshot accuracy · +26ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 562ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 580ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.4
Utility5.1
Positioning6.3
Opening Duels4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 66% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.3
Utility5.1
Mechanics6.2
Opening Duels5.5
Win Impact8.3

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time557ms+21ms
first ⅓ avg 536ms → last ⅓ avg 557ms
Headshot accuracy19.8%+2.2%
first ⅓ avg 17.6% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–0 · nuke, 1 Sept
37%Best headshot accuracy · 13–3 · cache, 20 Sept
391msFastest reaction time · 13–16 · cache, 2 Sept
13–0Biggest win · nuke, 12 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
711In matches decided by ≤2 rounds
18Overtime games

Map breakdown

cacheBest map · 57% over 23infernoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB25121348%0.01
anubisC24101442%-0.00
cacheA23131057%0.01
ancientA22121055%0.01
infernoC52340%-0.01
dust21010%-0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
33.9%Accuracy (enemy spotted)
39.3%Spray accuracy
78.0%Counter-strafing
9.6°Preaim
556msReaction time
65.5%T opening success
38.8%CT opening success
0.36Enemies flashed / flash
6.9%Flash assists
12.94HE damage / grenade
4.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3612 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.8081% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–110.0228%21 Sept
inferno13–9-0.0311%21 Sept
nuke13–100.0218%21 Sept
nuke7–13-0.0315%20 Sept
cache13–30.0837%20 Sept
anubis13–160.0419%17 Sept
nuke7–13-0.0323%17 Sept
anubis3–130.017%17 Sept
nuke13–100.0415%17 Sept
nuke8–13-0.0613%17 Sept
cache13–50.0623%15 Sept
ancient3–13-0.0217%15 Sept
ancient13–70.0111%15 Sept
anubis13–10.0020%14 Sept
ancient8–130.0320%14 Sept
ancient4–13-0.0015%14 Sept
anubis13–40.0522%14 Sept
cache13–80.0322%13 Sept
nuke13–160.0325%13 Sept
nuke13–00.0824%12 Sept
inferno13–9-0.0120%12 Sept
anubis7–13-0.0418%8 Sept
cache16–13-0.0218%8 Sept
inferno10–13-0.0326%7 Sept
anubis13–8-0.0115%7 Sept
ancient13–80.0226%6 Sept
dust25–13-0.0818%6 Sept
anubis13–60.0620%6 Sept
nuke13–20.1125%6 Sept
cache13–10-0.0120%6 Sept
nuke11–13-0.0415%5 Sept
anubis13–11-0.0330%5 Sept
cache4–13-0.0617%3 Sept
ancient13–30.0617%3 Sept
anubis11–130.0416%3 Sept
cache9–13-0.0317%3 Sept
anubis8–13-0.0314%3 Sept
cache5–13-0.0313%2 Sept
anubis15–15-0.0019%2 Sept
nuke14–16-0.0221%2 Sept
cache13–16-0.0425%2 Sept
nuke13–00.1122%1 Sept
cache16–140.0117%1 Sept
anubis7–13-0.0511%31 Aug
ancient13–11-0.0228%31 Aug
cache15–150.0223%28 Aug
anubis6–13-0.0518%27 Aug
ancient12–16-0.0011%27 Aug
ancient11–130.0016%27 Aug
nuke16–130.0016%27 Aug
anubis13–70.0120%27 Aug
cache9–130.0317%26 Aug
anubis13–20.0222%26 Aug
anubis7–130.0118%26 Aug
ancient13–7-0.036%26 Aug
ancient13–80.0217%25 Aug
cache13–2-0.0127%25 Aug
cache13–10-0.0616%25 Aug
inferno9–13-0.0129%24 Aug
nuke13–50.0825%24 Aug
nuke13–7-0.0121%24 Aug
cache6–30.0336%24 Aug
ancient13–90.0525%21 Aug
ancient10–13-0.0121%21 Aug
cache13–8-0.0113%21 Aug
anubis13–30.0512%19 Aug
anubis13–2-0.0215%19 Aug
anubis8–130.0224%19 Aug
nuke13–11-0.0015%18 Aug
anubis5–13-0.0515%18 Aug
nuke7–13-0.0218%18 Aug
anubis11–130.0415%18 Aug
ancient13–50.0718%18 Aug
ancient13–90.0321%16 Aug
inferno13–160.0215%16 Aug
ancient8–13-0.076%16 Aug
cache11–13-0.0210%15 Aug
cache12–16-0.0416%15 Aug
ancient11–13-0.0212%14 Aug
cache5–13-0.0224%14 Aug
anubis16–14-0.0218%13 Aug
nuke13–4-0.0330%13 Aug
nuke15–15-0.0112%13 Aug
cache13–70.0525%13 Aug
cache13–90.0613%13 Aug
nuke15–150.0428%12 Aug
ancient15–15-0.0118%12 Aug
nuke11–130.0218%12 Aug
anubis9–13-0.0518%11 Aug
ancient13–9-0.0114%11 Aug
nuke11–130.0019%11 Aug
cache13–80.0622%11 Aug
nuke10–13-0.0114%10 Aug
nuke13–11-0.0115%10 Aug
nuke13–70.0218%10 Aug
nuke4–13-0.0119%10 Aug
ancient13–100.0022%10 Aug
cache9–130.0720%10 Aug
anubis14–16-0.0316%10 Aug
ancient14–160.0315%8 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →