Henrik

Henrik — CS2 Stats

76561198064396951[U:1:104131223]Steam profile ↗✓ No bans

808Tracked matches37%Win rate2020Tracked since
CSDB Rating3.3 LearningClutch Specialist
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 13 Jul 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,118 -996 13 Jul30 Dec · 19 days played
16,43919,114peak 19,11413 Jul30 Dec
19,451Peak Premier in tracked matches
43Days played since 2025-07-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGHenrikFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim30
Positioning44
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY44533Last 10044%Win rateWWLLWWLWLW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −3.5pp headshot accuracy · +8ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 677ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 677ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 673ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+4.8 against its own average).

Aim3.0
Utility4.4
Positioning4.4
Opening Duels1.9
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning4.4
Utility4.4
Mechanics4.7
Opening Duels0.9
Win Impact0.6

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time666ms+15ms
first ⅓ avg 652ms → last ⅓ avg 666ms
Headshot accuracy19.1%+3.6%
first ⅓ avg 15.5% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · overpass, 26 Jul
32%Best headshot accuracy · 16–14 · dust2, 15 Feb
438msFastest reaction time · 8–13 · overpass, 14 Feb
13–1Biggest win · ancient, 13 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
911In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 67% over 12nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC1981142%-0.03
overpassC1761135%-0.02
dust2C145936%-0.03
ancientS128467%-0.04
mirageC94544%-0.03
anubisC73443%-0.05
cacheC52340%-0.01
nukeD51420%-0.03
trainC52340%-0.04
grail21150%-0.03
jura21150%0.03
vertigo110100%0.03
palacio110100%-0.04
agency110100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

756Matches
52%Win rate
0.98Avg K/D
72.7ADR
40%Headshot %

Clutches & streaks

100%1v1 clutch win
100%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis250%0.8817.5
Inferno20%0.7312.0
Dust21100%1.0522.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
26.9%Accuracy (enemy spotted)
24.7%Spray accuracy
71.1%Counter-strafing
11.4°Preaim
661msReaction time
27.4%T opening success
37.2%CT opening success
0.61Enemies flashed / flash
4.4%Flash assists
12.17HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.408 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.4188% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient16–13-0.118%16 Aug
cache13–20.0518%16 Aug
anubis4–13-0.1024%31 Jul
cache7–13-0.0416%31 Jul
inferno13–11-0.0412%31 Jul
ancient13–11-0.0215%31 Jul
inferno14–16-0.065%31 Jul
cache13–8-0.0225%31 Jul
anubis3–13-0.0626%31 Jul
inferno13–9-0.0522%31 Jul
ancient13–5-0.0414%31 Jul
dust210–13-0.0223%31 Jul
inferno11–13-0.0114%26 Jun
dust210–13-0.0027%26 Jun
overpass11–13-0.0416%4 Jun
anubis13–5-0.0729%4 Jun
dust210–13-0.0515%4 Jun
overpass13–10-0.0313%4 Jun
nuke8–13-0.0130%15 May
dust22–13-0.1224%15 May
overpass5–13-0.0815%15 May
inferno14–16-0.0810%3 May
overpass11–130.0415%3 May
cache5–130.0016%1 May
cache11–13-0.0630%30 Apr
ancient9–13-0.0222%15 Feb
dust216–14-0.0732%15 Feb
anubis13–16-0.0220%15 Feb
overpass8–13-0.0211%14 Feb
anubis16–12-0.0324%2 Feb
nuke13–10-0.0126%2 Feb
train12–12-0.0918%1 Jan
train4–130.0318%1 Jan
dust213–6-0.0623%30 Dec
dust213–9-0.0520%30 Dec
inferno13–9-0.0129%30 Dec
ancient13–8-0.0920%29 Dec
inferno12–16-0.0316%29 Dec
overpass9–130.0215%29 Dec
vertigo13–80.0316%17 Dec
ancient13–10-0.0614%14 Dec
overpass7–13-0.037%14 Dec
ancient13–11-0.0915%19 Oct
inferno16–14-0.0318%19 Oct
overpass13–10-0.0310%19 Oct
overpass1–13-0.0714%15 Oct
overpass10–13-0.079%3 Oct
palacio13–6-0.0424%3 Oct
dust214–16-0.0610%18 Sept
inferno9–13-0.0220%18 Sept
dust213–10-0.0126%18 Sept
train13–6-0.109%15 Sept
train13–100.0113%14 Sept
overpass16–12-0.047%13 Sept
nuke10–130.009%13 Sept
ancient13–10.0621%13 Sept
overpass13–100.0820%13 Sept
mirage5–13-0.0715%12 Sept
dust210–13-0.008%12 Sept
inferno13–6-0.0414%6 Sept
overpass1–13-0.068%2 Sept
grail5–13-0.0217%28 Aug
grail13–11-0.0322%27 Aug
anubis1–13-0.0618%20 Aug
mirage15–15-0.0316%20 Aug
mirage7–13-0.0011%20 Aug
inferno13–11-0.0312%16 Aug
mirage13–7-0.0124%16 Aug
inferno13–40.0014%16 Aug
inferno9–130.0123%16 Aug
overpass11–13-0.009%15 Aug
ancient15–15-0.0215%15 Aug
inferno8–13-0.0424%11 Aug
agency13–100.019%8 Aug
inferno13–110.0020%5 Aug
mirage9–13-0.0619%5 Aug
dust29–13-0.0729%5 Aug
dust211–130.048%3 Aug
ancient13–10-0.0219%3 Aug
overpass7–1-0.048%3 Aug
mirage16–12-0.0013%31 Jul
dust213–60.1017%31 Jul
nuke1–10-0.079%31 Jul
mirage4–13-0.0524%31 Jul
jura13–60.0915%30 Jul
jura2–13-0.0220%30 Jul
train4–13-0.0513%26 Jul
overpass13–30.1216%26 Jul
inferno11–13-0.0712%20 Jul
ancient6–13-0.0114%20 Jul
mirage13–7-0.0211%20 Jul
mirage13–8-0.029%18 Jul
inferno5–13-0.019%17 Jul
overpass10–13-0.069%17 Jul
inferno8–13-0.0221%17 Jul
anubis13–11-0.0219%14 Jul
ancient10–13-0.0720%14 Jul
dust214–16-0.0518%14 Jul
nuke6–13-0.0717%13 Jul
inferno8–13-0.075%13 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →