r0nny

r0nny — CS2 Stats

DE76561198060704774[U:1:100439046]Steam profile ↗✓ No bans

255Tracked matches26%Win rate2021Tracked since
CSDB Rating2.4 LearningClutch Specialist
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanSilver I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 3,391 +713 24 Jul – 27 Oct · 11 days played
2,5674,407peak 4,40724 Jul27 Oct
4,407Peak Premier in tracked matches
41Days played since 2025-07-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGr0nnyFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim32
Positioning29
Utility20

0–100 skill scores via Leetify.

Recent form

COLD43–50–7Last 10043%Win rateTLLTLLLTLL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · −1.7pp headshot accuracy · +53ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 646ms

Last 10

  • 0–7–3 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 10%
  • Avg reaction 669ms

Last 20

  • 3–14–3 · 15% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim3.2
Utility2.0
Positioning2.9
Opening Duels0.0
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 668ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning2.9
Utility2.0
Mechanics3.4
Opening Duels0.4
Win Impact0.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.05
Reaction time670ms−14ms
first ⅓ avg 684ms → last ⅓ avg 670ms
Headshot accuracy12.8%+0.2%
first ⅓ avg 12.6% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 13–3 · mirage, 19 Jul →
25%Best headshot accuracy · 13–5 · mirage, 4 Aug →
453msFastest reaction time · 13–5 · mirage, 4 Aug →
13–1Biggest win · nuke, 4 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 56% over 9cacheWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
cacheD217–1433%-0.04
dust2B136–746%-0.04
nukeB137–654%-0.02
mirageC125–742%0.02
infernoA95–456%-0.03
overpassC94–544%-0.02
ancientC73–443%-0.02
vertigoB63–350%-0.03
trainD62–433%-0.03
anubis—30–30%-0.03
agency—11–0100%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

75Matches
40%Win rate
0.72Avg K/D
64.7ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
15%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1533%0.7512.3
Anubis1567%0.8112.5
Nuke1338%0.7611.2
Ancient825%0.6011.8
Dust2729%0.608.7
Inferno520%0.6011.4
Train450%0.6411.5
Overpass2100%1.1012.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
30.6%Accuracy (enemy spotted)
31.5%Spray accuracy
65.4%Counter-strafing
10.2°Preaim
668msReaction time
33.6%T opening success
29.2%CT opening success
0.36Enemies flashed / flash
0.8%Flash assists
6.84HE damage / grenade
1.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2017% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3561 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5981% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache12–12-0.026%23 Oct →
mirage6–130.0411%16 Oct →
vertigo0–13-0.1013%16 Oct →
dust212–12-0.1115%16 Oct →
inferno4–13-0.062%16 Oct →
dust26–13-0.0922%11 Oct →
nuke2–13-0.0815%11 Oct →
ancient12–12-0.052%11 Oct →
train4–13-0.085%8 Oct →
train4–13-0.0411%8 Oct →
train7–13-0.0711%8 Oct →
train13–80.039%8 Oct →
overpass13–40.0510%2 Oct →
cache10–13-0.084%2 Oct →
vertigo5–13-0.0213%25 Sept →
vertigo1–10-0.0718%25 Sept →
vertigo13–110.0113%25 Sept →
anubis8–13-0.0415%17 Sept →
anubis5–13-0.0013%30 Jul →
cache8–13-0.1314%10 Jun →
cache4–13-0.068%10 Jun →
cache3–13-0.0612%10 Jun →
cache13–10-0.1013%26 May →
cache3–13-0.0620%26 May →
cache1–9-0.0423%26 May →
cache13–80.0215%20 May →
cache9–13-0.0619%20 May →
cache4–13-0.0913%14 May →
cache13–9-0.0217%14 May →
cache13–9-0.0311%14 May →
cache13–11-0.0211%14 May →
inferno6–130.0024%14 May →
cache4–13-0.0511%8 May →
cache6–13-0.0018%7 May →
cache11–130.0314%7 May →
cache12–12-0.0617%30 Apr →
cache13–20.0417%30 Apr →
cache13–30.044%30 Apr →
cache6–13-0.049%30 Apr →
mirage9–13-0.0820%16 Mar →
dust26–13-0.105%16 Mar →
inferno2–13-0.0314%26 Feb →
nuke11–130.037%26 Feb →
mirage13–9-0.0118%21 Feb →
ancient8–13-0.0711%13 Jan →
mirage8–13-0.037%27 Oct →
vertigo13–110.0213%23 Oct →
dust27–13-0.0819%8 Oct →
overpass13–80.007%8 Oct →
train9–13-0.0720%8 Oct →
overpass10–13-0.0610%24 Sept →
overpass13–10-0.0214%24 Sept →
nuke13–9-0.0715%17 Sept →
nuke13–60.0010%17 Sept →
nuke16–140.0113%8 Sept →
mirage12–12-0.0820%5 Sept →
nuke4–13-0.088%5 Sept →
nuke13–10.0612%4 Sept →
nuke2–130.0014%3 Sept →
dust27–30.0516%3 Sept →
train13–40.0711%11 Aug →
overpass13–40.005%6 Aug →
mirage13–100.0511%6 Aug →
dust24–13-0.0713%4 Aug →
mirage13–50.0925%4 Aug →
dust213–2-0.0421%4 Aug →
nuke11–13-0.049%4 Aug →
mirage9–13-0.0316%3 Aug →
mirage3–13-0.0418%1 Aug →
overpass6–13-0.051%1 Aug →
dust213–9-0.0310%1 Aug →
ancient7–130.003%31 Jul →
mirage8–13-0.0218%31 Jul →
inferno13–60.0617%31 Jul →
nuke13–30.0314%31 Jul →
inferno13–11-0.034%31 Jul →
ancient13–90.0013%31 Jul →
dust213–40.0512%31 Jul →
dust213–100.0110%31 Jul →
anubis12–12-0.0518%30 Jul →
dust22–13-0.0719%30 Jul →
ancient6–13-0.0310%30 Jul →
ancient13–110.0017%24 Jul →
nuke13–70.0112%24 Jul →
inferno16–140.0117%22 Jul →
overpass6–13-0.0517%22 Jul →
inferno13–110.0013%20 Jul →
ancient13–50.039%20 Jul →
nuke13–100.0213%19 Jul →
mirage13–30.3213%19 Jul →
nuke2–9-0.1410%17 Jul →
inferno4–9-0.1724%17 Jul →
overpass11–13-0.0310%17 Jul →
dust210–13-0.0611%17 Jul →
mirage13–4-0.0111%17 Jul →
dust213–110.0511%15 Jul →
vertigo13–5-0.0011%15 Jul →
agency13–10-0.0411%15 Jul →
inferno13–3-0.0315%15 Jul →
overpass12–12-0.057%15 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.