Lord Keke — CS2 Stats
DK76561198059171073[U:1:98905345]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Pink band median | vs Pink band |
|---|---|---|---|
| Headshot rate | 40.6% | 48.1% | 7.5% short |
| Shot accuracy | 20.2% | 12.9% | above |
| Kill/death ratio | 1.07 | 1.08 | meets |
| Match win rate | 42.5% | 46.5% | 4.0% short |
This profile matches the typical Pink band player on 2 of 4 comparable metrics.
Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Strong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like b1t 93% playstyle similarity
Most alike: opening-duel success, opening-fight frequency.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
T-side openings. Opening success drops from 55% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.
Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 117 | 50% | 1.05 | 15.3 |
| Anubis | 52 | 52% | 1.12 | 15.9 |
| Inferno | 47 | 55% | 1.13 | 17.8 |
| Vertigo | 27 | 52% | 1.02 | 15.3 |
| Nuke | 26 | 35% | 1.08 | 16.7 |
| Dust2 | 22 | 55% | 1.24 | 16.1 |
| Cache | 11 | 64% | 1.19 | 15.8 |
| Ancient | 8 | 62% | 0.99 | 12.5 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 32.2144% — below the 40% mark we flag