TN

TN — CS2 Stats

LC76561198058935516[U:1:98669788]Steam profile ↗✓ No bans

532Tracked matches33%Win rate2020Tracked since
CSDB Rating5.4 DevelopingAggressive Rifler
Premier CS Rating10,308Blue band · top ~53.3% of ranked players (population est.)
CSDB Leaderboard#15953 of 21870 tracked
Ladder ranks via Leetify

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CSDB.GGTNPREMIER10,308 · Blue bandcsdb.gg/stats

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Performance scores

Aim84
Positioning52
Utility40

0–100 skill scores via Leetify.

Recent form

COLD46531Last 10046%Win rateLLWWLLWLLL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression6.7
Utility4.0
Positioning5.2
Opening Duels2.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.2
Utility4.0
Mechanics8.1
Opening Duels2.9
Win Impact0.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time559ms−65ms
first ⅓ avg 624ms → last ⅓ avg 559ms
Headshot accuracy19.3%+0.0%
first ⅓ avg 19.2% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — cache 13–0
130Biggest win — cache
4Longest win streak
L2Current streak
811In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 58% over 12infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB21111052%-0.01
dust2C156940%0.01
nukeC146843%-0.01
infernoD134931%-0.01
ancientA127558%0.02
cacheA116555%0.02
anubisC104640%0.01
overpass32167%0.02
train1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
36.6%Accuracy (enemy spotted)
40.6%Spray accuracy
86.3%Counter-strafing
8.7°Preaim
560msReaction time
35.4%T opening success
47.8%CT opening success
0.47Enemies flashed / flash
2.6%Flash assists
5.72HE damage / grenade
10.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4709 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.4202% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–13-0.069%28 Aug
dust214–160.0220%27 Aug
inferno13–8-0.0122%26 Aug
dust216–14-0.0020%24 Aug
nuke11–13-0.0523%24 Aug
mirage10–13-0.0817%24 Aug
ancient13–50.0914%23 Aug
cache7–130.0114%23 Aug
nuke7–13-0.0619%23 Aug
nuke14–16-0.0020%19 Aug
nuke13–90.0114%18 Aug
mirage10–13-0.106%18 Aug
dust27–13-0.048%16 Aug
nuke6–13-0.0112%16 Aug
dust213–60.1122%15 Aug
inferno1–13-0.0315%15 Aug
train6–13-0.0415%13 Aug
ancient16–140.0717%12 Aug
anubis11–13-0.0013%10 Aug
dust27–13-0.0122%10 Aug
inferno7–13-0.0234%10 Aug
anubis6–130.0327%8 Aug
cache8–2-0.0126%8 Aug
nuke10–13-0.077%3 Aug
mirage7–13-0.0824%30 Jul
anubis13–11-0.0117%30 Jul
inferno10–13-0.0228%29 Jul
ancient10–130.0014%29 Jul
nuke13–80.0329%28 Jul
cache13–4-0.0143%28 Jul
cache13–00.1931%28 Jul
nuke9–130.0111%23 Jul
cache13–11-0.0221%23 Jul
cache13–30.0729%22 Jul
mirage9–13-0.0212%22 Jul
cache13–30.0033%21 Jul
dust216–13-0.0318%21 Jul
ancient13–70.0422%20 Jul
mirage10–20.0317%20 Jul
anubis8–130.0223%20 Jul
cache6–13-0.0710%20 Jul
ancient14–16-0.0211%19 Jul
anubis7–13-0.038%19 Jul
anubis14–16-0.0111%18 Jul
mirage13–10-0.0220%18 Jul
nuke13–10-0.0114%18 Jul
inferno8–13-0.099%18 Jul
anubis13–110.0412%17 Jul
mirage13–10.0710%17 Jul
dust21–13-0.1116%17 Jul
dust212–160.0822%17 Jul
cache11–130.0219%16 Jul
nuke13–70.0016%16 Jul
nuke13–16-0.0617%16 Jul
dust213–90.0521%16 Jul
anubis8–13-0.0113%16 Jul
mirage13–80.0015%15 Jul
mirage4–13-0.0519%15 Jul
nuke13–50.0428%14 Jul
inferno11–130.0428%14 Jul
ancient13–7-0.0318%14 Jul
mirage9–13-0.0114%14 Jul
nuke13–60.0325%14 Jul
inferno13–70.058%13 Jul
inferno13–30.0226%13 Jul
mirage6–13-0.0515%13 Jul
anubis13–90.0728%12 Jul
mirage8–130.0016%12 Jul
inferno11–13-0.0211%11 Jul
dust26–13-0.0510%11 Jul
anubis13–70.0125%11 Jul
cache10–130.0428%11 Jul
mirage13–110.0216%6 Jul
overpass13–60.0524%5 Jul
inferno5–130.0126%5 Jul
mirage13–30.0325%5 Jul
dust28–13-0.0220%5 Jul
dust28–13-0.0121%4 Jul
ancient11–130.0321%4 Jul
ancient8–13-0.0513%4 Jul
ancient13–10.0810%3 Jul
inferno7–13-0.0715%3 Jul
mirage13–90.0611%3 Jul
mirage13–6-0.0412%3 Jul
dust213–50.0420%3 Jul
mirage13–70.0523%3 Jul
nuke10–13-0.0421%3 Jul
ancient13–9-0.0015%2 Jul
dust216–14-0.0125%1 Jul
dust210–130.1127%30 Jun
inferno13–90.0222%30 Jun
mirage13–20.0929%29 Jun
mirage15–15-0.0116%28 Jun
overpass16–120.0121%28 Jun
mirage6–13-0.0017%28 Jun
inferno10–13-0.0226%27 Jun
mirage13–11-0.0514%27 Jun
ancient7–130.0222%27 Jun
overpass14–16-0.0020%27 Jun
ancient13–70.0113%27 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →