TN

TN — CS2 Stats

LC76561198058935516[U:1:98669788]Steam profile ↗✓ No bans

536Tracked matches27%Win rate2020Tracked since
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating9,392Light Blue band · top ~57.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 536 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 27 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,392 -3,668 27 Jun17 Sept · 38 days played
9,39214,859peak 14,85927 Jun17 Sept
14,906Peak Premier in tracked matches
43Days played since 2026-06-27

Premier CS Rating

  • 5,467 below peak (14,859)
  • -2,396 over 30 days · declining
  • -3,668 over 90 days
  • Next: Blue band at 10,000 608 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTNPREMIER9,392 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim84
Positioning53
Utility42

0–100 skill scores via Leetify.

Recent form

COLD44551Last 10044%Win rateLLLLLLWWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +4.7pp headshot accuracy · +28ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 569ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 581ms

Last 20

  • 515 · 25% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim8.4
Utility4.2
Positioning5.3
Opening Duels3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.3
Utility4.2
Mechanics8.0
Opening Duels2.9
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time555ms−66ms
first ⅓ avg 621ms → last ⅓ avg 555ms
Headshot accuracy18.5%−1.0%
first ⅓ avg 19.5% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–0 · cache, 28 Jul
43%Best headshot accuracy · 13–4 · cache, 28 Jul
438msFastest reaction time · 9–13 · ancient, 2 Sept
13–0Biggest win · cache, 28 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
L6Current streak
711In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 55% over 11infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB20101050%-0.01
dust2C1661038%0.01
nukeC156940%-0.01
infernoD134931%-0.01
anubisC114736%0.01
ancientA116555%0.02
cacheA116555%0.02
overpass220100%0.03
train1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
37.1%Accuracy (enemy spotted)
41.2%Spray accuracy
85.8%Counter-strafing
8.6°Preaim
558msReaction time
33.1%T opening success
50.2%CT opening success
0.50Enemies flashed / flash
3.1%Flash assists
6.98HE damage / grenade
9.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4957 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0518% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis2–13-0.0032%16 Sept
ancient9–130.0115%2 Sept
dust25–13-0.0122%31 Aug
nuke11–130.0210%31 Aug
cache9–13-0.069%28 Aug
dust214–160.0220%27 Aug
inferno13–8-0.0122%26 Aug
dust216–14-0.0020%24 Aug
nuke11–13-0.0523%24 Aug
mirage10–13-0.0817%24 Aug
ancient13–50.0914%23 Aug
cache7–130.0114%23 Aug
nuke7–13-0.0619%23 Aug
nuke14–16-0.0020%19 Aug
nuke13–90.0114%18 Aug
mirage10–13-0.106%18 Aug
dust27–13-0.048%16 Aug
nuke6–13-0.0112%16 Aug
dust213–60.1122%15 Aug
inferno1–13-0.0315%15 Aug
train6–13-0.0415%13 Aug
ancient16–140.0717%12 Aug
anubis11–13-0.0013%10 Aug
dust27–13-0.0122%10 Aug
inferno7–13-0.0234%10 Aug
anubis6–130.0327%8 Aug
cache8–2-0.0126%8 Aug
nuke10–13-0.077%3 Aug
mirage7–13-0.0824%30 Jul
anubis13–11-0.0117%30 Jul
inferno10–13-0.0228%29 Jul
ancient10–130.0014%29 Jul
nuke13–80.0329%28 Jul
cache13–4-0.0143%28 Jul
cache13–00.1931%28 Jul
nuke9–130.0111%23 Jul
cache13–11-0.0221%23 Jul
cache13–30.0729%22 Jul
mirage9–13-0.0212%22 Jul
cache13–30.0033%21 Jul
dust216–13-0.0318%21 Jul
ancient13–70.0422%20 Jul
mirage10–20.0317%20 Jul
anubis8–130.0223%20 Jul
cache6–13-0.0710%20 Jul
ancient14–16-0.0211%19 Jul
anubis7–13-0.038%19 Jul
anubis14–16-0.0111%18 Jul
mirage13–10-0.0220%18 Jul
nuke13–10-0.0114%18 Jul
inferno8–13-0.099%18 Jul
anubis13–110.0412%17 Jul
mirage13–10.0710%17 Jul
dust21–13-0.1116%17 Jul
dust212–160.0822%17 Jul
cache11–130.0219%16 Jul
nuke13–70.0016%16 Jul
nuke13–16-0.0617%16 Jul
dust213–90.0521%16 Jul
anubis8–13-0.0113%16 Jul
mirage13–80.0015%15 Jul
mirage4–13-0.0519%15 Jul
nuke13–50.0428%14 Jul
inferno11–130.0428%14 Jul
ancient13–7-0.0318%14 Jul
mirage9–13-0.0114%14 Jul
nuke13–60.0325%14 Jul
inferno13–70.058%13 Jul
inferno13–30.0226%13 Jul
mirage6–13-0.0515%13 Jul
anubis13–90.0728%12 Jul
mirage8–130.0016%12 Jul
inferno11–13-0.0211%11 Jul
dust26–13-0.0510%11 Jul
anubis13–70.0125%11 Jul
cache10–130.0428%11 Jul
mirage13–110.0216%6 Jul
overpass13–60.0524%5 Jul
inferno5–130.0126%5 Jul
mirage13–30.0325%5 Jul
dust28–13-0.0220%5 Jul
dust28–13-0.0121%4 Jul
ancient11–130.0321%4 Jul
ancient8–13-0.0513%4 Jul
ancient13–10.0810%3 Jul
inferno7–13-0.0715%3 Jul
mirage13–90.0611%3 Jul
mirage13–6-0.0412%3 Jul
dust213–50.0420%3 Jul
mirage13–70.0523%3 Jul
nuke10–13-0.0421%3 Jul
ancient13–9-0.0015%2 Jul
dust216–14-0.0125%1 Jul
dust210–130.1127%30 Jun
inferno13–90.0222%30 Jun
mirage13–20.0929%29 Jun
mirage15–15-0.0116%28 Jun
overpass16–120.0121%28 Jun
mirage6–13-0.0017%28 Jun
inferno10–13-0.0226%27 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →