nites

nites — CS2 Stats

76561198058931368[U:1:98665640]Steam profile ↗✓ No bans

156Tracked matches37%Win rate2020Tracked since
1,339Hours in CS
CSDB Rating4.0 DevelopingAll-Rounder
Premier CS Rating11,905Blue band · top ~44.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 156 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 9 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,905 +405 1 Jun2 Sept · 18 days played
11,28813,727peak 13,7271 Jun2 Sept
13,727Peak Premier in tracked matches
36Days played since 2026-05-09

Premier CS Rating

  • 1,822 below peak (13,727)
  • +508 over 90 days
  • Next: Purple band at 15,000 3,095 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 14 Sep 2026 and 23 Sep 2026.

Measured 14 Sep 202623 Sep 2026; previous 8 Sep 2026 → 14 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.6%41.9%44.3%6.8% short
Shot accuracy18.0%9.6%11.8%above
Kill/death ratio1.010.981.03meets
Match win rate52.8%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGnitesPREMIER11,905 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning48
Utility44

0–100 skill scores via Leetify.

Recent form

COLD4456Last 10044%Win rateLWWLLLLLWL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +2.3pp headshot accuracy · −18ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 17%
  • Avg reaction 542ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 607ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim4.2
Utility4.4
Positioning4.8
Opening Duels3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.8
Utility4.4
Mechanics6.0
Opening Duels3.2
Win Impact0.6

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.04
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time599ms−15ms
first ⅓ avg 614ms → last ⅓ avg 599ms
Headshot accuracy18.4%+1.6%
first ⅓ avg 16.9% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · mirage, 22 Jun
40%Best headshot accuracy · 3–13 · nuke, 2 Aug
391msFastest reaction time · 9–13 · mirage, 3 Jul
13–2Biggest win · dust2, 22 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
99In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 52% over 23overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB27131448%-0.01
dust2B23121152%-0.02
infernoC167944%-0.01
cacheB157847%-0.01
ancientD62433%-0.03
nukeD62433%-0.00
overpassD51420%-0.02
anubis2020%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,178Lifetime kills
1.01K/D · Top 50% of Blue band
8,052Matches
52.8%Match win rate · Top 5% of Blue band
37.6%Headshot %
18.0%Shot accuracy · Top 10% of Blue band
6,607MVPs
1,339Hours (in match)
3,890Bombs planted
789Bombs defused

Most-used weapons

Lifetime map wins

7,231dust2
3,598inferno
732train
631nuke
418cbble
286vertigo
170office
165dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
24.4%Accuracy (enemy spotted)
23.4%Spray accuracy
76.8%Counter-strafing
9.5°Preaim
601msReaction time
37.3%T opening success
48.1%CT opening success
0.48Enemies flashed / flash
3.8%Flash assists
6.14HE damage / grenade
8.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4792 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2541% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0919%18 Aug
cache13–90.0119%12 Aug
cache13–11-0.0714%12 Aug
mirage3–13-0.0627%12 Aug
dust22–13-0.106%12 Aug
dust29–13-0.0213%8 Aug
mirage3–13-0.0825%8 Aug
ancient5–13-0.0919%4 Aug
cache13–90.0619%4 Aug
nuke3–130.0340%2 Aug
mirage7–13-0.0229%2 Aug
cache11–13-0.0618%25 Jul
dust213–4-0.0310%25 Jul
dust213–10-0.0218%22 Jul
dust213–2-0.0420%22 Jul
inferno13–80.0418%21 Jul
dust213–5-0.0121%21 Jul
mirage16–13-0.0116%20 Jul
mirage9–13-0.0723%20 Jul
cache4–13-0.086%16 Jul
ancient14–160.0614%13 Jul
inferno13–9-0.0323%13 Jul
mirage11–13-0.0119%13 Jul
mirage10–13-0.0526%9 Jul
dust213–40.0824%9 Jul
cache8–13-0.0423%9 Jul
inferno7–13-0.0217%5 Jul
ancient7–13-0.0215%5 Jul
dust24–9-0.064%5 Jul
mirage7–13-0.0223%5 Jul
ancient13–8-0.0714%4 Jul
mirage16–14-0.0810%4 Jul
dust22–13-0.0917%4 Jul
mirage13–11-0.0424%3 Jul
dust214–16-0.0211%3 Jul
mirage9–13-0.0117%3 Jul
inferno13–16-0.0415%2 Jul
anubis9–13-0.0621%2 Jul
dust210–13-0.0013%2 Jul
mirage13–3-0.017%28 Jun
inferno13–100.0115%27 Jun
overpass11–13-0.0221%27 Jun
dust210–13-0.0518%27 Jun
mirage13–9-0.0714%26 Jun
dust213–11-0.0217%26 Jun
mirage11–13-0.0310%26 Jun
dust213–8-0.0518%26 Jun
inferno6–13-0.058%26 Jun
nuke13–2-0.0214%26 Jun
mirage10–13-0.0116%25 Jun
inferno10–13-0.0119%25 Jun
anubis7–13-0.0214%25 Jun
inferno13–11-0.0322%25 Jun
mirage9–13-0.0416%25 Jun
nuke13–70.0614%24 Jun
dust213–30.1018%24 Jun
mirage13–80.0813%24 Jun
dust25–13-0.109%24 Jun
nuke5–13-0.027%24 Jun
dust213–50.0218%23 Jun
mirage13–110.0121%23 Jun
inferno13–90.0213%23 Jun
inferno5–13-0.0721%22 Jun
mirage13–30.1915%22 Jun
inferno12–16-0.0519%15 Jun
mirage3–13-0.1310%5 Jun
inferno16–12-0.0320%1 Jun
mirage13–90.0319%1 Jun
dust213–7-0.0114%1 Jun
inferno7–130.0817%31 May
mirage13–80.0617%31 May
nuke11–13-0.0216%31 May
overpass11–130.0319%31 May
mirage3–13-0.0321%30 May
overpass7–13-0.0710%30 May
overpass13–11-0.0318%30 May
cache5–5-0.0239%30 May
dust213–20.0917%27 May
inferno3–13-0.0615%25 May
dust213–100.0917%24 May
ancient5–13-0.0315%24 May
cache13–20.0721%22 May
mirage5–130.0619%22 May
dust28–13-0.0016%22 May
inferno16–140.0416%22 May
inferno3–13-0.026%22 May
dust28–13-0.0219%22 May
overpass5–130.0117%22 May
mirage13–100.0813%22 May
nuke2–13-0.0615%22 May
cache13–9-0.0116%20 May
cache13–50.0216%20 May
mirage13–50.0621%17 May
cache7–13-0.0217%10 May
cache4–13-0.0520%9 May
cache13–40.0414%9 May
cache4–13-0.0120%9 May
cache8–13-0.0221%9 May
ancient13–11-0.0517%9 May
mirage5–00.060%9 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →