Butthole Burt

Butthole Burt — CS2 Stats

76561198058213222[U:1:97947494]Steam profile ↗✓ No bans

604Tracked matches63%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating13,276Blue band · top ~37.5% of ranked players (population est.)
CSDB Leaderboard#16511 of 24311 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGButthole BurtFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER13,276 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning62
Utility45

0–100 skill scores via Leetify.

Recent form

HOT53452Last 10053%Win rateWLWWWWLWWW

Last 10 vs previous 10: +50pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression8.4
Utility4.5
Positioning6.2
Opening Duels3.3

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.2
Utility4.5
Mechanics8.6
Opening Duels3.3
Win Impact9.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time630ms−67ms
first ⅓ avg 697ms → last ⅓ avg 630ms
Headshot accuracy20.7%−2.1%
first ⅓ avg 22.9% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–11
130Biggest win — anubis
7Longest win streak
116In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 83% over 12dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA169756%0.01
mirageC167944%0.02
anubisA159660%0.01
nukeS128467%0.01
cacheS1210283%0.01
ancientC114736%-0.03
dust2D82625%-0.01
overpassC83538%-0.00
vertigo1010%0.07
train110100%0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
38.9%Accuracy (enemy spotted)
40.6%Spray accuracy
88.7%Counter-strafing
10.6°Preaim
624msReaction time
44.0%T opening success
42.3%CT opening success
0.64Enemies flashed / flash
7.0%Flash assists
11.23HE damage / grenade
3.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6733 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0524%28 Aug
inferno5–13-0.0516%28 Aug
cache13–110.0220%28 Aug
anubis13–10-0.0020%27 Aug
cache13–60.0322%27 Aug
mirage13–70.0817%25 Aug
anubis11–13-0.0524%25 Aug
inferno13–10-0.0125%25 Aug
cache13–100.0332%25 Aug
cache16–120.0635%25 Aug
dust25–13-0.0412%25 Aug
mirage13–90.1125%21 Aug
dust24–13-0.0423%18 Aug
anubis13–60.0214%18 Aug
anubis10–13-0.0016%18 Aug
mirage10–130.0335%18 Aug
ancient13–3-0.0721%18 Aug
mirage10–130.0613%18 Aug
inferno9–13-0.0114%9 Aug
mirage9–13-0.0311%9 Aug
anubis16–120.0321%9 Aug
inferno7–9-0.0312%9 Aug
anubis13–60.0138%8 Aug
mirage16–140.0320%8 Aug
dust213–8-0.0413%8 Aug
anubis13–70.0621%8 Aug
ancient13–8-0.0215%8 Aug
nuke5–130.0124%31 Jul
vertigo10–130.0723%31 Jul
nuke13–110.0422%16 Jul
inferno12–20.0511%16 Jul
cache13–6-0.0020%16 Jul
cache13–7-0.0324%16 Jul
mirage13–70.0823%16 Jul
inferno13–110.1615%16 Jul
nuke7–00.036%16 Jul
anubis8–130.026%16 Jul
inferno0–13-0.040%16 Jul
cache13–60.0615%16 Jul
ancient11–130.0321%15 Jul
nuke13–80.0623%15 Jul
anubis4–130.016%15 Jul
mirage13–11-0.0216%15 Jul
cache13–7-0.0315%15 Jul
inferno13–70.1121%14 Jul
dust211–130.0518%14 Jul
cache13–30.0927%14 Jul
mirage5–13-0.0522%13 Jul
inferno13–110.0927%13 Jul
anubis13–30.0923%13 Jul
ancient3–13-0.0710%13 Jul
nuke9–13-0.0023%13 Jul
anubis8–130.0025%13 Jul
dust28–130.0321%13 Jul
ancient7–13-0.0714%11 Jul
cache9–13-0.0213%11 Jul
cache10–13-0.0422%7 Jul
mirage10–13-0.0114%24 May
anubis13–00.0213%24 May
dust215–15-0.0410%20 May
overpass13–70.0316%20 May
inferno11–13-0.0319%20 May
mirage13–40.0520%19 May
dust28–13-0.0221%19 May
overpass6–13-0.0318%19 May
nuke5–13-0.0410%18 May
mirage6–13-0.0024%18 May
inferno13–60.0115%14 May
overpass11–13-0.0117%14 May
nuke13–30.0331%14 May
nuke13–100.0218%13 May
inferno13–6-0.0037%13 May
anubis13–80.0231%9 May
ancient13–11-0.0412%9 May
overpass8–13-0.0421%9 May
anubis13–30.0518%7 May
inferno13–5-0.0621%7 May
ancient9–130.1026%7 May
nuke13–11-0.0621%7 May
cache13–8-0.0718%6 May
anubis2–7-0.0813%6 May
overpass13–30.0621%6 May
nuke9–13-0.0314%6 May
mirage16–140.0322%30 Apr
dust213–100.0211%30 Apr
overpass6–13-0.0222%30 Apr
ancient8–13-0.0635%30 Apr
mirage7–13-0.0647%30 Apr
inferno7–13-0.0113%23 Jan
mirage8–130.0223%23 Jan
inferno8–80.0522%18 Jan
overpass5–11-0.0446%28 Nov
ancient6–13-0.0314%27 Sept
nuke13–70.1024%25 Sept
mirage6–13-0.0715%20 Sept
inferno13–10-0.0230%20 Sept
train5–00.090%20 Sept
ancient13–10-0.0437%20 Sept
overpass13–110.0340%20 Sept
ancient9–13-0.0220%19 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →