ParmeSean

ParmeSean — CS2 Stats

76561198057062788[U:1:96797060]Steam profile ↗✓ No bans

542Tracked matches43%Win rate2021Tracked since
CSDB Rating3.5 LearningAll-Rounder
Premier CS Rating14,610Blue band · top ~30.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 14,610 → 14,610
+1Tracked matches · now 542
−3.6ppWin rate · 46.4% → 42.9%

Rating over time

Premier CS Rating: 14,610 +1,026 22 Apr – 6 Sept · 4 days played
13,58414,610peak 14,61022 Apr6 Sept
14,610Peak Premier in tracked matches
36Days played since 2026-04-10

Premier CS Rating

  • At peak — 14,610
  • Next: Purple band at 15,000 — 390 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-06
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGParmeSeanPREMIER14,610 · Blue bandcsdb.gg/stats

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Performance scores

Aim36
Positioning38
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY45–46–9Last 10045%Win rateLWWWWWLLLL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · +3.9pp headshot accuracy · +43ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 541ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 605ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim3.6
Utility4.4
Positioning3.8
Opening Duels2.9

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 74% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning3.8
Utility4.4
Mechanics5.2
Opening Duels1.5
Win Impact2.6

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time641ms−1ms
first ⅓ avg 642ms → last ⅓ avg 641ms
Headshot accuracy17.0%+4.0%
first ⅓ avg 12.9% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–8 · nuke, 11 Aug →
54%Best headshot accuracy · 1–13 · mirage, 12 Jul →
422msFastest reaction time · 4–0 · inferno, 20 Jun →
13–0Biggest win · nuke, 25 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–8In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 69% over 13ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB2612–1446%-0.03
dust2C249–1538%-0.03
infernoC156–940%-0.02
nukeS139–469%-0.01
ancientD93–633%-0.04
cacheB84–450%-0.03
overpass—31–233%-0.07
anubis—21–150%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
30.1%Accuracy (enemy spotted)
36.5%Spray accuracy
73.2%Counter-strafing
14.1°Preaim
640msReaction time
31.4%T opening success
40.8%CT opening success
0.71Enemies flashed / flash
2.0%Flash assists
7.24HE damage / grenade
3.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.0943° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7931 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0514%19 Sept →
mirage13–11-0.0316%19 Aug →
mirage13–70.028%19 Aug →
nuke13–50.0015%18 Aug →
nuke13–90.016%12 Aug →
nuke13–80.0920%11 Aug →
mirage1–13-0.0554%12 Jul →
inferno6–130.0216%11 Jul →
dust25–13-0.0719%8 Jul →
mirage5–13-0.0935%25 Jun →
inferno6–13-0.0114%25 Jun →
overpass8–13-0.099%20 Jun →
nuke13–40.0621%20 Jun →
mirage12–120.0122%20 Jun →
inferno4–0-0.0033%20 Jun →
dust23–13-0.0112%20 Jun →
ancient8–13-0.0216%19 Jun →
mirage2–13-0.0612%19 Jun →
dust213–110.0214%19 Jun →
nuke13–7-0.0114%18 Jun →
dust213–5-0.048%18 Jun →
dust213–60.0419%18 Jun →
dust23–13-0.1011%17 Jun →
mirage7–13-0.0512%17 Jun →
dust213–6-0.0326%16 Jun →
mirage11–13-0.0616%15 Jun →
mirage12–12-0.0819%15 Jun →
nuke9–13-0.0121%15 Jun →
dust211–13-0.028%3 Jun →
inferno5–13-0.0710%3 Jun →
mirage13–11-0.0313%3 Jun →
inferno6–130.029%3 Jun →
dust27–13-0.0618%3 Jun →
mirage8–13-0.065%27 May →
anubis12–12-0.0512%27 May →
inferno13–10-0.0221%27 May →
dust211–130.0115%23 May →
nuke13–7-0.0520%23 May →
inferno8–130.0113%23 May →
dust23–130.0111%23 May →
mirage10–130.0214%13 May →
cache10–13-0.0313%12 May →
inferno11–13-0.0414%12 May →
mirage7–13-0.0123%12 May →
dust212–12-0.0514%9 May →
cache11–13-0.0510%9 May →
inferno2–13-0.067%8 May →
nuke13–20.0515%8 May →
cache13–10-0.0317%8 May →
ancient11–13-0.0714%8 May →
dust212–12-0.0314%8 May →
dust213–60.0220%7 May →
mirage12–12-0.0513%7 May →
nuke7–13-0.038%7 May →
cache13–5-0.0214%6 May →
ancient13–8-0.0822%6 May →
mirage5–13-0.0616%6 May →
dust213–80.024%6 May →
inferno12–12-0.0111%6 May →
nuke13–1-0.0613%6 May →
cache13–8-0.0519%6 May →
dust26–12-0.0711%5 May →
cache12–12-0.0116%5 May →
cache13–7-0.0414%5 May →
mirage13–4-0.0618%5 May →
cache3–13-0.0524%30 Apr →
overpass1–13-0.120%26 Apr →
inferno13–6-0.0126%26 Apr →
mirage13–7-0.069%26 Apr →
nuke3–13-0.084%26 Apr →
mirage13–80.0218%25 Apr →
mirage13–10-0.0615%25 Apr →
anubis13–9-0.0518%25 Apr →
mirage13–11-0.0323%25 Apr →
nuke13–00.0529%25 Apr →
inferno13–8-0.045%25 Apr →
ancient12–12-0.017%25 Apr →
dust28–13-0.084%25 Apr →
mirage13–11-0.0117%24 Apr →
dust26–130.0112%24 Apr →
dust27–13-0.076%23 Apr →
mirage13–110.0014%23 Apr →
mirage13–60.0216%22 Apr →
dust213–70.0210%22 Apr →
dust213–60.0013%22 Apr →
inferno13–10.0018%22 Apr →
ancient13–20.0011%17 Apr →
overpass13–6-0.0112%17 Apr →
ancient11–13-0.0011%16 Apr →
inferno13–10-0.0217%16 Apr →
dust25–13-0.1211%15 Apr →
nuke4–13-0.1012%15 Apr →
ancient10–13-0.068%15 Apr →
mirage13–50.0411%15 Apr →
mirage11–130.018%15 Apr →
dust22–13-0.0513%14 Apr →
inferno8–13-0.116%10 Apr →
dust213–80.0220%10 Apr →
ancient13–11-0.085%10 Apr →
mirage9–13-0.0722%10 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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