GetChucked

GetChucked — CS2 Stats

76561198055094819[U:1:94829091]Steam profile ↗✓ No bans

533Tracked matches66%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating17,309Purple band · top ~19.2% of ranked players (population est.)
FaceitLevel 4 · 1,010 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 21 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,309 +2,309 21 Aug18 Sept · 25 days played
12,55917,309peak 17,30921 Aug18 Sept
Faceit ELO: 1,010 +0 13 Sept18 Sept · 2 observations
1,0101,010peak 1,01013 Sept18 Sept
17,627Peak Premier in tracked matches
1,010Highest Faceit ELO seen on CSDB
24Days played since 2026-08-21

Faceit ELO

  • At peak — 1,010
  • Next: Level 5 at 1,051 41 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-13
  • Level 3 first seen 2026-09-13

Premier CS Rating

  • At peak — 17,309
  • +2,309 over 30 days · improving
  • Next: Pink band at 20,000 2,691 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGGetChuckedFACEITLevel 4 · 1,010 ELOSTANDINGTop 81.0% of rankedPREMIER17,309 · Purple bandPEAK ELO1,010csdb.gg/stats

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Performance scores

Aim60
Positioning75
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateWLLWLWWLWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −2.5pp headshot accuracy · −8ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 558ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 555ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.7 against its own average).

Aim6.0
Utility5.0
Positioning7.5
Opening Duels4.6
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 76% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning7.5
Utility5.0
Mechanics5.8
Opening Duels6.5
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time563ms+2ms
first ⅓ avg 561ms → last ⅓ avg 563ms
Headshot accuracy16.3%−8.7%
first ⅓ avg 25.0% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 11–4 · cache, 2 Sept
100%Best headshot accuracy · 3–0 · dust2, 26 Aug
398msFastest reaction time · 1–13 · mirage, 8 Sept
13–2Biggest win · dust2, 17 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
911In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 73% over 11nukeWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
dust2B21111052%-0.01
nukeD1861233%-0.01
mirageB179853%-0.01
cacheB158753%0.02
infernoB137654%0.02
ancientS118373%0.02
anubisC52340%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

121Matches
49%Win rate
0.95Avg K/D
75.1ADR
50%Headshot %

Clutches & streaks

30%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4161%0.9614.7
Nuke1650%1.0815.0
Overpass1464%1.1214.4
Dust21429%0.8413.7
Anubis729%0.8012.6
Inferno743%0.6810.0
Ancient729%0.8014.0
Train650%1.1416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
31.9%Accuracy (enemy spotted)
33.9%Spray accuracy
75.9%Counter-strafing
10.2°Preaim
557msReaction time
60.6%T opening success
51.2%CT opening success
0.49Enemies flashed / flash
6.6%Flash assists
8.18HE damage / grenade
8.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4906 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–3-0.0232%17 Sept
cache4–13-0.070%17 Sept
nuke7–13-0.0717%17 Sept
dust213–2-0.0311%17 Sept
dust28–13-0.0417%16 Sept
mirage16–14-0.0022%16 Sept
ancient13–80.0617%16 Sept
dust214–16-0.056%15 Sept
mirage13–7-0.0514%15 Sept
inferno9–13-0.0416%14 Sept
nuke15–150.0026%14 Sept
inferno13–80.0316%14 Sept
mirage10–130.0226%14 Sept
nuke11–13-0.0113%13 Sept
inferno13–9-0.0312%13 Sept
dust213–6-0.0518%13 Sept
cache13–20.0310%13 Sept
inferno13–30.0718%13 Sept
anubis13–9-0.0220%13 Sept
mirage11–13-0.0419%12 Sept
ancient13–11-0.0210%12 Sept
nuke13–110.0217%12 Sept
inferno13–7-0.0218%12 Sept
ancient13–10-0.0116%11 Sept
dust211–130.0223%11 Sept
cache13–11-0.0316%11 Sept
nuke13–30.028%11 Sept
inferno11–130.0515%10 Sept
ancient13–40.0116%10 Sept
inferno13–90.0317%10 Sept
dust210–13-0.0020%9 Sept
dust211–130.0218%9 Sept
dust213–7-0.0414%9 Sept
ancient7–130.0316%9 Sept
mirage13–70.0118%8 Sept
nuke13–70.1124%8 Sept
mirage1–13-0.0515%8 Sept
cache6–130.0115%5 Sept
mirage13–5-0.0212%5 Sept
dust213–11-0.0319%5 Sept
cache13–160.0022%3 Sept
anubis13–50.0721%3 Sept
nuke1–13-0.0814%2 Sept
dust216–120.0319%2 Sept
cache11–40.1725%2 Sept
mirage5–13-0.0311%2 Sept
dust213–5-0.0217%1 Sept
nuke15–15-0.0217%31 Aug
cache13–5-0.0133%31 Aug
mirage13–110.0616%31 Aug
dust24–10-0.0619%29 Aug
nuke4–130.0232%29 Aug
nuke7–13-0.0417%29 Aug
mirage13–100.0823%29 Aug
mirage16–140.0533%29 Aug
ancient13–10-0.0118%29 Aug
cache11–130.0322%28 Aug
ancient3–70.0119%28 Aug
dust213–80.0110%28 Aug
ancient10–130.1118%28 Aug
inferno9–130.0517%28 Aug
cache13–90.0122%28 Aug
inferno13–70.0626%27 Aug
dust28–130.039%27 Aug
cache10–130.0616%27 Aug
inferno3–80.0419%27 Aug
cache11–13-0.0115%27 Aug
ancient13–5-0.0335%27 Aug
dust213–40.0527%27 Aug
nuke10–13-0.0122%27 Aug
mirage3–13-0.0327%27 Aug
nuke13–110.0317%26 Aug
anubis8–13-0.0413%26 Aug
dust23–00.00100%26 Aug
dust213–90.0021%26 Aug
nuke13–10-0.0117%26 Aug
inferno10–13-0.029%26 Aug
cache13–6-0.009%26 Aug
mirage11–13-0.0219%26 Aug
nuke13–9-0.0118%26 Aug
nuke5–13-0.0422%25 Aug
nuke15–15-0.0420%24 Aug
dust26–13-0.0320%24 Aug
ancient13–90.0823%24 Aug
anubis8–130.0020%24 Aug
dust26–13-0.0437%24 Aug
inferno13–80.0315%24 Aug
dust213–70.0626%24 Aug
dust22–13-0.0715%24 Aug
mirage4–13-0.0919%24 Aug
mirage16–14-0.0324%23 Aug
mirage5–13-0.0530%23 Aug
nuke9–13-0.0517%23 Aug
cache13–50.1132%23 Aug
cache7–13-0.0225%22 Aug
anubis11–130.0942%21 Aug
ancient13–9-0.0123%21 Aug
inferno8–130.0027%21 Aug
mirage13–100.0239%21 Aug
nuke11–13-0.0013%21 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →