Weaponized_COVID-19

Weaponized_COVID-19 — CS2 Stats

AF76561198051821189[U:1:91555461]Steam profile ↗✓ No bans

723Tracked matches59%Win rate2021Tracked since
CSDB Rating4.6 DevelopingSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

+7Tracked matches · now 723
0.0ppWin rate · 59.3% → 59.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 6 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,502 +7,752 6 Mar2 Jul · 15 days played
7,75015,502peak 15,5026 Mar2 Jul
15,502Peak Premier in tracked matches
44Days played since 2026-03-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim56
Positioning40
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY60355Last 10060%Win rateLWWLWLLWWW

Last 10 vs previous 10: +10pp win rate · −0.05 avg rating · −1.3pp headshot accuracy · −8ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 28%
  • Avg reaction 560ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 28%
  • Avg reaction 606ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 29%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim5.6
Utility4.4
Positioning4.0
Opening Duels1.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 38% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.0
Utility4.4
Mechanics3.8
Opening Duels1.1
Win Impact8.1

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time637ms−66ms
first ⅓ avg 702ms → last ⅓ avg 637ms
Headshot accuracy30.4%+2.4%
first ⅓ avg 28.0% → last ⅓ avg 30.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · ancient, 17 Jul
67%Best headshot accuracy · 13–1 · office, 2 Sept
375msFastest reaction time · 8–13 · anubis, 18 Sept
13–0Biggest win · train, 19 Jun

Across the last 100 tracked matches.

Highlights

8Longest win streak
35In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 86% over 14ancientWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
mirageS2617965%0.01
dust2S1412286%0.01
ancientC145936%0.03
anubisA117464%0.00
vertigoA85363%0.01
cacheB63350%0.02
officeC52340%-0.01
trainC52340%0.06
inferno43175%-0.01
overpass42250%0.01
nuke32167%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.0%Headshot accuracy
31.6%Accuracy (enemy spotted)
23.8%Spray accuracy
67.0%Counter-strafing
10.4°Preaim
636msReaction time
20.6%T opening success
38.4%CT opening success
0.44Enemies flashed / flash
5.5%Flash assists
5.44HE damage / grenade
9.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4447 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.6235% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0824%18 Sept
dust213–110.0036%9 Sept
dust213–5-0.0324%9 Sept
ancient10–13-0.0333%9 Sept
nuke13–8-0.0922%4 Sept
office0–12-0.0329%2 Sept
office10–13-0.096%2 Sept
office13–1-0.0267%2 Sept
dust213–40.0528%1 Sept
dust213–80.0015%1 Sept
anubis13–50.0826%30 Aug
mirage13–40.0121%30 Aug
dust25–20.0538%21 Aug
vertigo13–30.0721%21 Aug
mirage0–13-0.070%20 Aug
dust26–13-0.0238%20 Aug
anubis2–13-0.0630%20 Aug
nuke12–120.1036%20 Aug
ancient7–130.0337%20 Aug
nuke13–90.0650%6 Aug
ancient2–13-0.0640%6 Aug
mirage13–5-0.0247%6 Aug
vertigo12–120.1326%30 Jul
vertigo13–6-0.0445%29 Jul
vertigo2–13-0.0528%29 Jul
vertigo13–10.0745%29 Jul
ancient12–120.0641%24 Jul
vertigo13–2-0.0023%24 Jul
anubis11–130.0430%24 Jul
ancient13–40.1729%17 Jul
mirage13–60.1030%16 Jul
mirage8–130.0321%16 Jul
ancient5–130.0318%16 Jul
ancient11–13-0.0120%8 Jul
anubis2–13-0.0328%8 Jul
mirage13–50.0241%8 Jul
inferno13–7-0.0556%8 Jul
dust213–10.1627%2 Jul
dust213–10-0.0424%1 Jul
anubis13–20.1247%1 Jul
mirage7–13-0.0129%1 Jul
mirage16–13-0.0120%29 Jun
dust28–13-0.0329%29 Jun
mirage13–50.0639%29 Jun
mirage13–70.0029%24 Jun
inferno13–20.0131%19 Jun
mirage13–11-0.0356%19 Jun
train13–00.0963%19 Jun
mirage13–70.0125%12 Jun
ancient13–60.0046%12 Jun
dust213–3-0.0544%12 Jun
vertigo12–12-0.0423%6 Jun
mirage13–50.0030%5 Jun
anubis13–10-0.0429%5 Jun
overpass13–10.0660%22 May
dust213–80.0325%22 May
mirage13–110.0530%19 May
office12–120.0338%13 May
cache9–13-0.0926%12 May
cache13–80.1735%12 May
ancient13–40.0840%11 May
anubis13–40.0141%11 May
cache13–9-0.0122%6 May
cache7–130.0320%6 May
cache13–30.0126%6 May
cache11–13-0.0133%1 May
mirage0–3-0.0150%29 Apr
mirage16–120.0937%29 Apr
dust213–50.0141%29 Apr
train8–130.0541%24 Apr
train13–6-0.0024%24 Apr
train7–130.0238%22 Apr
train10–130.1229%22 Apr
ancient5–130.0224%15 Apr
ancient13–80.0432%15 Apr
mirage13–100.0442%15 Apr
vertigo13–10-0.0814%9 Apr
mirage13–160.0131%3 Apr
mirage13–9-0.0122%3 Apr
dust213–70.0629%3 Apr
mirage13–9-0.0330%2 Apr
anubis13–6-0.0023%2 Apr
anubis12–5-0.0024%1 Apr
ancient13–30.0517%26 Mar
mirage1–13-0.0327%26 Mar
inferno3–13-0.0131%26 Mar
mirage11–13-0.0348%25 Mar
inferno13–40.0322%25 Mar
office13–100.0631%18 Mar
mirage11–130.0624%17 Mar
ancient5–13-0.0218%17 Mar
anubis13–6-0.0212%17 Mar
mirage6–130.0120%11 Mar
ancient3–130.019%11 Mar
overpass4–13-0.0548%11 Mar
overpass13–90.1326%11 Mar
overpass4–13-0.0815%11 Mar
mirage13–40.1043%6 Mar
dust213–4-0.0027%6 Mar
mirage13–10.0226%6 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →