Obskiyurr

Obskiyurr — CS2 Stats

US76561198045634422[U:1:85368694]Steam profile ↗✓ No bans

792Tracked matches50%Win rate2022Tracked since
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating18,268Purple band · top ~15.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,268 +2,524 21 Mar – 23 Oct · 21 days played
15,74418,268peak 18,26821 Mar23 Oct
18,268Peak Premier in tracked matches
50Days played since 2026-02-17

Premier CS Rating

  • At peak — 18,268
  • +742 over 90 days
  • Next: Pink band at 20,000 — 1,732 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGObskiyurrPREMIER18,268 · Purple bandcsdb.gg/stats

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Performance scores

Aim58
Positioning51
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY41–55–4Last 10041%Win rateLWWWWLWLLW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +0.5pp headshot accuracy · −40ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 591ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 592ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim5.8
Utility3.5
Positioning5.1
Opening Duels3.1
Clutch3.6

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 30% on CT — first contacts on the defending side are being lost.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.1
Utility3.5
Mechanics6.2
Opening Duels2.3
Win Impact5.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time606ms−53ms
first ⅓ avg 659ms → last ⅓ avg 606ms
Headshot accuracy15.9%−0.5%
first ⅓ avg 16.4% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · nuke, 23 Oct →
29%Best headshot accuracy · 13–6 · dust2, 24 Mar →
398msFastest reaction time · 12–12 · office, 1 Jul →
13–1Biggest win · inferno, 22 Feb →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–11In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 57% over 14overpassWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
nukeC207–1335%0.03
dust2B1910–953%-0.01
mirageA148–657%0.01
anubisC135–838%-0.02
overpassD123–925%0.01
ancientD93–633%-0.01
cacheC73–443%0.00
inferno—42–250%0.01
office—10–10%-0.00
vertigo—10–10%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

385Matches
48%Win rate
1.12Avg K/D
69.8ADR
34%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient5751%1.0415.6
Mirage5250%0.8613.1
Anubis2726%0.8813.7
Dust22241%0.8212.1
Inferno2045%0.8814.6
Vertigo1947%0.9714.6
Overpass967%1.0414.4
Train888%1.1017.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
36.5%Accuracy (enemy spotted)
34.7%Spray accuracy
78.0%Counter-strafing
11.9°Preaim
621msReaction time
48.7%T opening success
29.5%CT opening success
0.51Enemies flashed / flash
4.2%Flash assists
6.05HE damage / grenade
4.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.5208% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–130.0125%25 Oct →
nuke13–40.1317%23 Oct →
dust213–7-0.0213%23 Oct →
ancient13–7-0.015%10 Oct →
cache13–70.0213%18 Aug →
anubis8–13-0.0115%2 Aug →
dust213–100.0218%2 Aug →
anubis3–13-0.0419%30 Jul →
nuke6–13-0.0214%29 Jul →
mirage16–120.0017%27 Jul →
anubis13–40.0225%26 Jul →
dust210–130.0123%26 Jul →
anubis2–13-0.1016%22 Jul →
cache8–13-0.064%22 Jul →
inferno13–100.0215%22 Jul →
mirage13–10-0.019%22 Jul →
ancient9–13-0.089%19 Jul →
mirage13–110.0128%19 Jul →
dust213–80.0418%19 Jul →
nuke3–13-0.034%12 Jul →
cache8–13-0.0115%12 Jul →
anubis7–130.0210%11 Jul →
dust215–15-0.0112%11 Jul →
nuke11–130.0116%10 Jul →
mirage4–13-0.0326%9 Jul →
nuke13–50.0526%9 Jul →
dust213–20.0516%9 Jul →
cache13–110.0017%9 Jul →
office12–12-0.0025%1 Jul →
cache9–130.0021%1 Jul →
dust213–10-0.0513%1 Jul →
vertigo9–13-0.0411%1 Jul →
overpass9–13-0.0311%21 Jun →
anubis11–130.0514%13 Jun →
anubis8–13-0.0314%22 May →
ancient9–130.0120%14 May →
cache10–13-0.0119%4 May →
cache13–50.0924%1 May →
inferno2–13-0.1020%26 Apr →
dust210–13-0.0712%26 Apr →
overpass9–130.0818%22 Apr →
mirage7–130.0418%22 Apr →
ancient4–13-0.063%22 Apr →
overpass2–13-0.0012%18 Apr →
mirage13–70.0412%17 Apr →
nuke5–130.008%17 Apr →
mirage11–13-0.018%16 Apr →
nuke11–130.0820%16 Apr →
ancient10–130.0112%15 Apr →
nuke6–130.1019%14 Apr →
overpass7–130.0716%14 Apr →
inferno14–160.0414%14 Apr →
nuke5–130.0729%13 Apr →
nuke11–130.038%3 Apr →
mirage13–11-0.0311%3 Apr →
dust213–100.039%3 Apr →
overpass13–70.0516%1 Apr →
dust28–13-0.0223%31 Mar →
ancient7–130.0328%31 Mar →
ancient11–13-0.0311%31 Mar →
overpass13–7-0.069%31 Mar →
dust22–13-0.1029%31 Mar →
anubis13–30.0510%31 Mar →
nuke12–60.029%30 Mar →
mirage4–13-0.0419%29 Mar →
dust26–13-0.0717%29 Mar →
overpass13–10-0.0012%29 Mar →
nuke9–13-0.0215%25 Mar →
ancient13–110.0313%25 Mar →
nuke13–110.0113%24 Mar →
mirage6–13-0.0313%24 Mar →
dust213–6-0.0129%24 Mar →
overpass5–13-0.0627%24 Mar →
nuke13–11-0.0014%22 Mar →
anubis16–140.0212%21 Mar →
dust216–14-0.018%21 Mar →
anubis13–3-0.0520%21 Mar →
mirage13–80.1010%21 Mar →
dust213–50.0020%20 Mar →
anubis0–13-0.0925%20 Mar →
nuke11–13-0.0312%20 Mar →
mirage13–60.0723%20 Mar →
overpass14–160.0515%14 Mar →
anubis5–13-0.0919%14 Mar →
overpass11–13-0.0015%11 Mar →
anubis13–110.0116%4 Mar →
dust28–13-0.0514%2 Mar →
overpass4–13-0.047%2 Mar →
nuke16–140.0612%1 Mar →
mirage13–11-0.0313%1 Mar →
nuke11–130.0515%1 Mar →
ancient13–110.0115%1 Mar →
nuke13–90.0726%27 Feb →
dust213–40.0923%27 Feb →
dust210–13-0.0224%25 Feb →
mirage10–130.0115%22 Feb →
inferno13–10.0719%22 Feb →
overpass15–150.0511%22 Feb →
nuke5–13-0.0717%20 Feb →
nuke15–150.0815%17 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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