⊹ꝔɅƝƉɅ⊹ — CS2 Stats

76561198042239993[U:1:81974265]✓ No bans

1,292Tracked matches45%Win rate2020Tracked since
CSDB Rating3.7 Learning
Premier CS Rating11,081Blue band · top ~49.2% of ranked players (population est.)
CSDB Leaderboard#17742 of 24696 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GG⊹ꝔɅƝƉɅ⊹PREMIER11,081 · Blue bandcsdb.gg/stats

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Performance scores

Aim32
Positioning42
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY45478Last 10045%Win rateWLWWWLLLLL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Aim3.2
Aggression5.0
Utility6.7
Positioning4.2
Opening Duels1.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning4.2
Utility6.7
Mechanics3.8
Opening Duels1.4
Win Impact3.3

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.03
Reaction time615ms−18ms
first ⅓ avg 633ms → last ⅓ avg 615ms
Headshot accuracy11.6%−0.7%
first ⅓ avg 12.3% → last ⅓ avg 11.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–3
130Biggest win — dust2
4Longest win streak
56In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 54% over 13vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB28141450%-0.01
infernoB179853%-0.02
mirageB137654%-0.03
dust2C104640%-0.02
nukeC94544%0.01
ancientC83538%0.01
vertigoD51420%-0.02
train41325%-0.04
anubis3030%-0.03
office220100%-0.01
overpass1010%-0.08

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

14Matches
43%Win rate
0.61Avg K/D
69.5ADR
29%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient2100%0.8811.0
Nuke10%0.5310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
29.3%Accuracy (enemy spotted)
33.2%Spray accuracy
67.0%Counter-strafing
11.7°Preaim
609msReaction time
34.2%T opening success
37.3%CT opening success
0.52Enemies flashed / flash
4.7%Flash assists
12.84HE damage / grenade
12.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5456% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.1701% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0016%29 Aug
dust28–13-0.0815%28 Aug
cache13–8-0.058%28 Aug
ancient13–70.0415%27 Aug
cache13–6-0.0311%26 Aug
cache8–13-0.0710%26 Aug
inferno11–13-0.033%26 Aug
inferno13–16-0.0215%26 Aug
cache9–13-0.0318%26 Aug
cache2–13-0.0617%25 Aug
nuke13–80.028%25 Aug
mirage13–10.0314%25 Aug
inferno5–13-0.045%25 Aug
dust211–13-0.076%25 Aug
dust214–16-0.0212%25 Aug
inferno1–8-0.1113%25 Aug
inferno13–6-0.0110%25 Aug
dust215–15-0.0529%25 Aug
nuke11–130.0310%24 Aug
cache16–140.0910%24 Aug
mirage14–16-0.087%24 Aug
dust210–13-0.0412%24 Aug
inferno6–13-0.1012%24 Aug
cache13–11-0.025%24 Aug
inferno13–9-0.0710%23 Aug
cache10–13-0.0518%22 Aug
mirage13–9-0.0315%22 Aug
cache13–1-0.0010%21 Aug
mirage4–13-0.015%20 Aug
ancient13–50.0612%20 Aug
nuke13–70.0314%20 Aug
nuke12–12-0.046%20 Aug
mirage13–7-0.0214%19 Aug
inferno9–13-0.047%18 Aug
ancient13–50.0817%16 Aug
train9–13-0.0213%13 Aug
mirage12–12-0.0415%11 Aug
dust213–11-0.038%9 Aug
cache13–6-0.0313%9 Aug
inferno16–120.0111%9 Aug
inferno6–13-0.0614%7 Aug
mirage5–13-0.0319%7 Aug
nuke8–13-0.0714%6 Aug
cache9–13-0.0311%6 Aug
cache8–130.0011%5 Aug
ancient8–130.0115%5 Aug
nuke7–13-0.047%5 Aug
ancient10–13-0.080%4 Aug
dust29–13-0.0117%1 Aug
nuke15–15-0.048%1 Aug
inferno13–40.059%1 Aug
inferno13–4-0.0312%31 Jul
mirage13–3-0.0312%31 Jul
mirage13–8-0.0212%31 Jul
vertigo6–13-0.0510%30 Jul
vertigo13–11-0.037%30 Jul
dust213–00.000%28 Jul
inferno13–10-0.0414%26 Jul
inferno13–110.0614%25 Jul
mirage12–12-0.069%20 Jul
cache3–13-0.0419%20 Jul
office13–5-0.044%14 Jul
dust213–90.037%14 Jul
ancient1–130.0412%14 Jul
cache10–13-0.0010%13 Jul
anubis7–13-0.0311%13 Jul
mirage13–6-0.0411%13 Jul
inferno5–130.0918%10 Jul
cache11–13-0.0212%10 Jul
cache13–40.0818%9 Jul
cache13–100.0319%3 Jul
cache7–13-0.0131%3 Jul
cache13–80.1113%3 Jul
overpass6–13-0.089%22 Jun
train13–5-0.019%22 Jun
train10–13-0.039%21 Jun
train5–13-0.0910%21 Jun
nuke13–30.137%8 Jun
anubis4–13-0.1010%5 Jun
vertigo12–120.0117%5 Jun
vertigo4–13-0.0112%5 Jun
vertigo7–13-0.0213%5 Jun
anubis6–130.0317%27 May
nuke13–80.076%26 May
ancient10–13-0.0219%25 May
office13–90.019%25 May
cache6–13-0.067%24 May
cache13–8-0.039%23 May
inferno13–9-0.0610%23 May
ancient9–13-0.082%20 May
mirage13–20.0220%20 May
cache13–4-0.0010%20 May
cache12–120.0220%5 May
cache13–60.037%5 May
cache13–100.0814%4 May
cache5–13-0.054%4 May
mirage15–15-0.0410%4 May
dust213–70.0414%4 May
inferno13–100.0217%4 May
cache8–13-0.047%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →