BOBO

BOBO — CS2 Stats

CG76561198041536185[U:1:81270457]Steam profile ↗✓ No bans

1,665Tracked matches63%Win rate2020Tracked since
CSDB Rating7.6 StrongPositional Player
Premier CS Rating25,898Top 10% of 180,525 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#12650 of 227197 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 23 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,898 +2,106 23 Apr17 Sept · 40 days played
20,57726,042peak 26,04223 Apr17 Sept
26,042Peak Premier in tracked matches
2,073Highest Faceit ELO seen on CSDB
57Days played since 2026-04-23

Faceit ELO

  • At peak — 2,073
  • Next: 2,500 ELO at 2,500 427 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier CS Rating

  • 144 below peak (26,042)
  • +3,179 over 30 days · improving
  • +3,715 over 90 days
  • Next: Gold band at 30,000 4,102 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBOBOPREMIER25,898 · Red bandPEAK ELO2,073csdb.gg/stats

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Performance scores

Aim85
Positioning66
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateLLWWLLWWLW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −4.4pp headshot accuracy · +81ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 666ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 613ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim8.5
Utility5.7
Positioning6.6
Opening Duels5.3
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.6
Utility5.7
Mechanics7.1
Opening Duels5.3
Win Impact9.4

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time559ms+0ms
first ⅓ avg 559ms → last ⅓ avg 559ms
Headshot accuracy21.1%+2.7%
first ⅓ avg 18.3% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · cache, 17 Jun
50%Best headshot accuracy · 0–6 · ancient, 21 Jul
359msFastest reaction time · 11–13 · ancient, 6 Jun
13–1Biggest win · dust2, 20 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
98In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 65% over 20mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
anubisS2013765%0.04
ancientC1971237%0.02
dust2B157847%-0.01
nukeA148657%0.02
infernoB126650%-0.02
cacheA116555%0.04
mirageD72529%-0.02
overpass2020%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

554Matches
52%Win rate
1.17Avg K/D
87.3ADR
42%Headshot %

Clutches & streaks

36%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient10956%1.3018.4
Anubis8151%1.1417.3
Nuke5959%1.2117.3
Dust25044%1.1315.6
Vertigo4766%1.1817.5
Inferno4637%1.1116.1
Mirage4356%1.1716.8
Overpass1839%1.0418.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
38.4%Accuracy (enemy spotted)
38.8%Spray accuracy
81.8%Counter-strafing
8.5°Preaim
551msReaction time
45.2%T opening success
57.4%CT opening success
0.47Enemies flashed / flash
7.2%Flash assists
9.60HE damage / grenade
10.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4712 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0319%17 Sept
dust20–8-0.0933%17 Sept
anubis10–50.0322%11 Sept
inferno13–11-0.0617%11 Sept
cache8–130.0918%3 Sept
anubis11–130.0619%3 Sept
inferno13–80.0115%30 Aug
cache13–11-0.0016%30 Aug
anubis13–160.0418%29 Aug
ancient13–40.1527%25 Aug
anubis13–90.1313%25 Aug
nuke9–130.0145%24 Aug
ancient13–70.0326%24 Aug
ancient8–130.0222%24 Aug
anubis13–110.0222%24 Aug
dust213–1-0.0542%20 Aug
inferno13–11-0.0816%20 Aug
anubis7–13-0.0426%20 Aug
anubis13–100.0325%19 Aug
mirage13–6-0.0013%19 Aug
ancient14–160.0623%19 Aug
nuke13–70.0316%19 Aug
nuke13–80.0123%19 Aug
inferno16–14-0.029%19 Aug
cache13–70.0621%19 Aug
mirage10–13-0.0228%18 Aug
mirage13–9-0.0022%17 Aug
nuke13–9-0.0322%16 Aug
dust211–13-0.0512%13 Aug
dust213–40.0420%12 Aug
nuke13–60.0917%11 Aug
dust210–13-0.0117%5 Aug
anubis13–40.1014%5 Aug
ancient2–7-0.148%29 Jul
cache9–130.0018%29 Jul
cache13–16-0.0611%28 Jul
ancient13–20.0519%28 Jul
ancient0–6-0.0750%21 Jul
inferno9–130.0117%21 Jul
anubis13–7-0.0017%20 Jul
cache13–50.0328%19 Jul
nuke13–100.0815%19 Jul
dust213–11-0.0214%1 Jul
anubis13–30.1417%1 Jul
nuke6–13-0.0313%30 Jun
inferno13–9-0.0213%29 Jun
nuke11–130.0523%28 Jun
mirage8–13-0.0522%28 Jun
dust23–13-0.0723%26 Jun
inferno4–13-0.0421%26 Jun
ancient11–130.0325%26 Jun
dust213–80.0618%26 Jun
ancient9–130.0017%25 Jun
anubis13–80.0617%23 Jun
nuke13–70.0019%23 Jun
inferno13–80.0212%23 Jun
dust29–13-0.0629%22 Jun
cache12–120.0120%21 Jun
mirage3–13-0.0232%19 Jun
anubis13–30.0524%17 Jun
cache13–60.1625%17 Jun
nuke10–130.0816%15 Jun
mirage9–13-0.0429%13 Jun
nuke13–100.0721%13 Jun
ancient7–130.0222%13 Jun
ancient2–8-0.0319%12 Jun
anubis13–11-0.0314%12 Jun
dust26–130.0224%12 Jun
overpass7–130.0816%9 Jun
anubis13–40.1114%9 Jun
ancient13–110.0428%9 Jun
ancient8–00.0416%9 Jun
nuke4–13-0.0313%9 Jun
anubis13–11-0.0321%9 Jun
overpass9–13-0.0116%8 Jun
ancient16–120.0013%7 Jun
inferno5–13-0.0418%6 Jun
ancient11–130.0117%6 Jun
nuke6–13-0.0431%6 Jun
dust213–6-0.0123%1 Jun
dust211–13-0.0213%1 Jun
anubis8–130.019%31 May
ancient13–60.0720%30 May
anubis13–40.0512%28 May
dust27–13-0.0416%25 May
anubis4–130.0624%19 May
inferno6–130.0319%13 May
nuke13–60.0029%13 May
cache13–70.0117%10 May
ancient8–13-0.019%8 May
mirage10–13-0.0120%7 May
inferno4–13-0.0317%6 May
dust213–50.0419%30 Apr
cache13–80.0722%29 Apr
cache12–120.1221%29 Apr
ancient10–130.1015%28 Apr
dust213–70.0625%27 Apr
inferno2–130.0112%26 Apr
ancient11–130.0514%24 Apr
anubis9–130.0619%23 Apr

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →