GHo$T

GHo$T — CS2 Stats

76561198040998000[U:1:80732272]Steam profile ↗✓ No bans

4,971Tracked matches54%Win rate2020Tracked since
CSDB Rating7.0 StrongSupport
Premier CS Rating25,215Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#19910 of 261506 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 4,971 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,215 +0 29 Aug – 28 Oct · 4 observations
25,21525,215peak 25,21529 Aug28 Oct
25,215Peak Premier on CSDB
18Days played since 2026-08-07

Premier CS Rating

  • At peak — 25,215
  • Next: Gold band at 30,000 — 4,785 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGGHo$TFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER25,215 · Red bandcsdb.gg/stats

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Performance scores

Aim89
Positioning57
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY68–23–9Last 10068%Win rateLLWTWWWWLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −3.2pp headshot accuracy · −20ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 512ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 516ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim8.9
Utility5.9
Positioning5.7
Opening Duels2.4
Clutch5.2

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.7
Utility5.9
Mechanics7.0
Opening Duels2.7
Win Impact6.3

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time522ms−3ms
first ⅓ avg 524ms → last ⅓ avg 522ms
Headshot accuracy19.0%+0.1%
first ⅓ avg 18.9% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–8 · dust2, 9 Aug →
50%Best headshot accuracy · 13–8 · dust2, 10 Aug →
375msFastest reaction time · 13–6 · dust2, 12 Aug →
13–0Biggest win · dust2, 17 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
4–5In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 75% over 8ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2S6245–1773%0.04
cacheA116–555%0.01
mirageS86–275%0.02
ancientD62–433%0.01
vertigoB63–350%0.00
anubis—44–0100%0.06
inferno—21–150%0.11
train—11–0100%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

571Matches
57%Win rate
1.34Avg K/D
82.3ADR
34%Headshot %

Clutches & streaks

46%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust24180%1.7418.4
Ancient3853%1.2717.0
Anubis2952%1.1416.4
Mirage650%1.0615.7
Nuke520%1.0115.6
Overpass367%1.2113.0
Vertigo367%1.6416.3
Train10%0.8511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
39.0%Accuracy (enemy spotted)
43.6%Spray accuracy
81.4%Counter-strafing
7.7°Preaim
518msReaction time
24.7%T opening success
51.3%CT opening success
0.82Enemies flashed / flash
9.1%Flash assists
9.28HE damage / grenade
7.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.7178% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0613%24 Aug →
ancient9–13-0.0619%24 Aug →
dust213–80.0121%23 Aug →
dust212–120.0210%22 Aug →
cache13–11-0.0111%22 Aug →
dust213–80.0514%22 Aug →
anubis13–40.0620%22 Aug →
dust213–30.0617%22 Aug →
dust24–13-0.0330%22 Aug →
dust213–50.0213%22 Aug →
dust211–130.0227%22 Aug →
dust213–80.0418%21 Aug →
vertigo12–12-0.0121%21 Aug →
dust212–12-0.0226%21 Aug →
dust213–40.0117%20 Aug →
anubis13–30.0319%20 Aug →
vertigo13–20.0214%20 Aug →
dust211–13-0.0525%20 Aug →
dust24–13-0.0212%19 Aug →
cache1–13-0.0523%19 Aug →
dust213–80.1235%19 Aug →
dust210–130.0118%19 Aug →
dust210–13-0.0415%19 Aug →
dust213–80.0344%18 Aug →
vertigo10–130.0114%18 Aug →
vertigo7–13-0.1314%17 Aug →
ancient0–40.0122%17 Aug →
dust213–70.0123%17 Aug →
ancient12–12-0.048%17 Aug →
dust213–30.078%17 Aug →
dust213–00.0416%17 Aug →
dust213–110.0221%16 Aug →
dust213–10.0925%16 Aug →
ancient13–100.0824%16 Aug →
dust213–20.1138%16 Aug →
cache13–9-0.0424%16 Aug →
mirage8–130.046%16 Aug →
dust213–40.1129%16 Aug →
dust211–130.0620%16 Aug →
cache12–120.0519%15 Aug →
cache11–130.0123%15 Aug →
mirage13–40.0520%15 Aug →
mirage13–30.050%15 Aug →
dust213–50.1024%15 Aug →
dust213–50.0432%15 Aug →
dust213–110.0121%15 Aug →
vertigo13–40.0824%15 Aug →
dust213–50.1523%14 Aug →
cache13–80.0416%14 Aug →
dust28–13-0.0315%14 Aug →
cache12–120.0222%14 Aug →
vertigo13–60.0322%14 Aug →
dust213–90.1012%14 Aug →
dust213–10-0.0021%14 Aug →
cache13–30.0429%14 Aug →
dust213–80.0624%14 Aug →
dust213–4-0.0113%13 Aug →
mirage13–4-0.0213%13 Aug →
mirage13–40.0414%13 Aug →
ancient9–130.056%13 Aug →
dust213–5-0.0217%12 Aug →
dust213–60.1719%12 Aug →
cache13–5-0.0221%12 Aug →
train13–70.0716%12 Aug →
dust213–9-0.0117%12 Aug →
dust213–100.1011%12 Aug →
dust213–60.0723%12 Aug →
cache4–130.0312%12 Aug →
dust213–20.0514%11 Aug →
mirage13–90.0336%11 Aug →
anubis13–100.0921%11 Aug →
dust213–11-0.0114%11 Aug →
dust211–13-0.0216%11 Aug →
dust213–80.0421%11 Aug →
dust213–60.0125%11 Aug →
dust213–50.0339%11 Aug →
dust213–30.0625%10 Aug →
dust213–80.0550%10 Aug →
dust213–50.1613%10 Aug →
dust213–90.0720%10 Aug →
dust213–5-0.0316%10 Aug →
mirage6–13-0.0617%10 Aug →
dust25–13-0.040%10 Aug →
dust213–10-0.0310%10 Aug →
dust213–90.0043%9 Aug →
dust213–30.1316%9 Aug →
dust29–130.0410%9 Aug →
ancient13–70.0115%9 Aug →
dust213–80.1717%9 Aug →
mirage13–40.0112%9 Aug →
dust212–12-0.0111%9 Aug →
dust213–6-0.0114%9 Aug →
dust213–100.0229%9 Aug →
dust26–13-0.0121%9 Aug →
anubis13–70.0621%9 Aug →
cache13–80.0313%8 Aug →
dust213–60.1422%8 Aug →
dust212–120.0617%8 Aug →
inferno9–30.140%7 Aug →
inferno8–80.0814%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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