Paranoia

Paranoia — CS2 Stats

GB76561198039976045[U:1:79710317]Steam profile ↗✓ No bans

1,323Tracked matches52%Win rate2020Tracked since
CSDB Rating8.0 StrongClutch Specialist
Premier CS Rating25,117Top 10% of 211,494 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#19982 of 258652 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (58 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 25,117 → 25,117
+56Tracked matches · now 1,323
−10.4ppWin rate · 62.1% → 51.7%

Rating over time

Premier CS Rating: 25,117 +0 28 Nov – 1 Sept · 2 days played
25,11725,117peak 25,11728 Nov1 Sept
25,117Peak Premier in tracked matches
23Days played since 2025-11-27

Premier CS Rating

  • At peak — 25,117
  • Next: Gold band at 30,000 — 4,883 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGParanoiaFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER25,117 · Red bandcsdb.gg/stats

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Performance scores

Aim86
Positioning67
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateWWWLLWWLWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −0.4pp headshot accuracy · −29ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 30%
  • Avg reaction 571ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 585ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 599ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.6 against its own average).

Aim8.6
Utility6.3
Positioning6.7
Opening Duels5.3
Clutch8.2

Sharp aimerExcellent counter-strafingStrong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 99% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.7
Utility6.3
Mechanics9.2
Opening Duels8.1
Win Impact5.6

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time600ms−6ms
first ⅓ avg 606ms → last ⅓ avg 600ms
Headshot accuracy27.3%+5.2%
first ⅓ avg 22.1% → last ⅓ avg 27.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · nuke, 1 Dec →
63%Best headshot accuracy · 0–10 · inferno, 19 Oct →
391msFastest reaction time · 0–10 · inferno, 19 Oct →
13–1Biggest win · ancient, 26 Oct →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W3Current streak
5–7In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 83% over 6cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B2613–1350%0.04
mirageD248–1633%0.02
infernoA1810–856%0.02
nukeA138–562%0.04
cacheD72–529%0.03
ancientS65–183%0.01
overpass—33–0100%0.12
anubis—11–0100%0.03
agency—11–0100%0.10
train—10–10%-0.02

Across the last 100 tracked matches.

Faceit stats

Combat

799Matches
53%Win rate
1.11Avg K/D
82.8ADR
45%Headshot %

Clutches & streaks

61%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1164%1.3316.6
Anubis1050%1.2318.2
Dust2850%0.9814.9
Ancient540%1.1515.2
Inferno367%0.9111.7
Train10%0.9518.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.7%Headshot accuracy
33.9%Accuracy (enemy spotted)
33.5%Spray accuracy
91.4%Counter-strafing
8.7°Preaim
590msReaction time
65.0%T opening success
59.6%CT opening success
0.60Enemies flashed / flash
10.7%Flash assists
9.34HE damage / grenade
7.38Flashes / match

Recommended for you

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis13–110.0328%28 Oct →
mirage13–40.1034%28 Oct →
dust213–100.0925%28 Oct →
mirage8–13-0.0038%27 Oct →
inferno6–13-0.0226%27 Oct →
inferno13–60.0832%27 Oct →
inferno13–30.0727%27 Oct →
mirage11–130.0526%26 Oct →
ancient13–10.0720%26 Oct →
nuke2–9-0.1219%23 Oct →
nuke8–80.0127%23 Oct →
nuke9–40.1134%23 Oct →
inferno13–90.0733%22 Oct →
inferno7–13-0.0414%21 Oct →
cache12–120.0137%21 Oct →
cache6–130.0936%21 Oct →
cache8–130.0237%21 Oct →
dust24–13-0.1014%20 Oct →
mirage10–13-0.0026%20 Oct →
mirage13–9-0.0121%20 Oct →
dust213–40.1023%20 Oct →
mirage4–13-0.0128%20 Oct →
mirage10–13-0.0230%20 Oct →
dust213–80.0533%20 Oct →
cache13–100.0841%20 Oct →
inferno11–20.0826%20 Oct →
dust211–13-0.0631%20 Oct →
cache9–13-0.0429%20 Oct →
dust213–9-0.0427%19 Oct →
inferno13–70.0631%19 Oct →
mirage9–13-0.0122%19 Oct →
nuke13–9-0.0210%19 Oct →
mirage0–13-0.0315%19 Oct →
dust213–100.0025%19 Oct →
cache13–80.0417%19 Oct →
dust213–40.1125%19 Oct →
dust213–50.0230%19 Oct →
inferno0–10-0.0263%19 Oct →
dust211–130.0323%19 Oct →
cache6–130.0027%19 Oct →
inferno7–13-0.0725%18 Oct →
nuke13–9-0.0118%18 Oct →
mirage11–50.0728%18 Oct →
ancient13–11-0.0320%18 Oct →
nuke4–13-0.0029%18 Oct →
dust212–120.0628%18 Oct →
dust213–30.1438%18 Oct →
mirage7–13-0.0134%15 Oct →
mirage4–130.0029%15 Oct →
dust210–130.0628%15 Oct →
dust211–130.0814%8 Oct →
overpass13–80.1023%8 Oct →
mirage13–60.0519%8 Oct →
dust23–13-0.1546%8 Oct →
mirage4–130.0824%6 Oct →
inferno6–130.0013%6 Oct →
mirage6–13-0.039%11 Dec →
mirage13–10-0.0124%11 Dec →
dust213–60.0821%10 Dec →
mirage13–60.0818%10 Dec →
ancient13–4-0.0325%10 Dec →
nuke13–90.0324%10 Dec →
overpass13–40.1420%10 Dec →
inferno13–70.0514%10 Dec →
inferno13–6-0.0029%10 Dec →
nuke13–50.0624%9 Dec →
inferno13–11-0.0411%8 Dec →
mirage8–130.0220%7 Dec →
mirage13–5-0.0223%7 Dec →
inferno13–100.0710%6 Dec →
dust213–40.1124%6 Dec →
mirage12–12-0.0123%6 Dec →
dust28–130.0221%3 Dec →
dust213–110.0920%3 Dec →
dust24–130.0136%3 Dec →
inferno8–13-0.0021%3 Dec →
ancient13–50.0124%3 Dec →
overpass13–30.1119%3 Dec →
mirage11–130.0220%3 Dec →
inferno7–13-0.0417%3 Dec →
inferno3–130.0422%3 Dec →
agency13–30.1018%2 Dec →
mirage8–130.0813%2 Dec →
dust213–60.0217%2 Dec →
dust26–130.0832%1 Dec →
dust210–130.0816%1 Dec →
nuke8–130.0824%1 Dec →
nuke13–70.0329%1 Dec →
nuke13–60.0931%1 Dec →
dust213–10.0025%1 Dec →
nuke13–50.2030%1 Dec →
nuke5–120.0126%1 Dec →
mirage1–13-0.0317%1 Dec →
train11–13-0.0227%28 Nov →
dust211–13-0.0316%28 Nov →
inferno13–11-0.0121%28 Nov →
ancient13–60.0716%28 Nov →
mirage13–50.0318%28 Nov →
dust24–130.0446%28 Nov →
ancient5–130.005%27 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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