grumpy

grumpy — CS2 Stats

76561198039069935[U:1:78804207]Steam profile ↗✓ No bans

1,892Tracked matches48%Win rate2020Tracked since
CSDB Rating6.2 SolidPositional Player
Premier CS Rating15,391Purple band · top ~26.8% of ranked players (population est.)
FaceitLevel 6 · 1,291 ELOTop 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,391 +822 28 May – 30 Sept · 25 days played
13,74616,132peak 16,13228 May30 Sept
16,425Peak Premier in tracked matches
1,291Highest Faceit ELO seen on CSDB
30Days played since 2026-05-28

Faceit ELO

  • At peak — 1,291
  • Next: Level 7 at 1,351 — 60 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 741 below peak (16,132)
  • +214 over 30 days · steady
  • +956 over 90 days
  • Next: Pink band at 20,000 — 4,609 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGgrumpyFACEITLevel 6 · 1,291 ELOSTANDINGTop 54.0% of rankedPREMIER15,391 · Purple bandPEAK ELO1,291csdb.gg/stats

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Performance scores

Aim81
Positioning63
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateWLWWLWLWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −5.7pp headshot accuracy · −34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 616ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 26%
  • Avg reaction 596ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.1 against its own average).

Aim8.1
Utility2.6
Positioning6.3
Opening Duels3.7
Clutch0.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 64% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.3
Utility2.6
Mechanics7.8
Opening Duels4.9
Win Impact4.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time604ms−58ms
first ⅓ avg 662ms → last ⅓ avg 604ms
Headshot accuracy29.2%+0.2%
first ⅓ avg 29.0% → last ⅓ avg 29.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · nuke, 29 Sept →
58%Best headshot accuracy · 9–13 · nuke, 27 Jul →
422msFastest reaction time · 10–13 · ancient, 20 Sept →
13–2Biggest win · nuke, 29 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 72% over 25dust2Weakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
infernoS2518–772%0.01
nukeC197–1237%-0.01
ancientA1810–856%-0.01
cacheC166–1038%-0.01
dust2D101–910%-0.02
overpassD61–517%-0.02
mirage—30–30%-0.05
anubis—32–167%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,231Matches
51%Win rate
1.21Avg K/D
87.8ADR
48%Headshot %

Clutches & streaks

0%1v1 clutch win
38%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno3100%1.3217.7
Dust22100%1.6021.0
Nuke250%1.1219.0
Ancient10%0.7110.0
Overpass1100%4.0020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.7%Headshot accuracy
33.1%Accuracy (enemy spotted)
33.0%Spray accuracy
85.0%Counter-strafing
8.9°Preaim
604msReaction time
63.8%T opening success
35.1%CT opening success
0.30Enemies flashed / flash
1.5%Flash assists
8.52HE damage / grenade
5.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2993 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.0874% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0317%30 Sept →
inferno9–130.0122%30 Sept →
inferno7–0-0.0144%30 Sept →
cache13–110.0721%30 Sept →
mirage4–13-0.0434%29 Sept →
cache13–4-0.0237%29 Sept →
nuke3–13-0.098%29 Sept →
nuke13–20.1331%29 Sept →
anubis8–13-0.0028%29 Sept →
ancient13–50.0019%29 Sept →
inferno13–60.0340%27 Sept →
mirage15–15-0.0231%27 Sept →
inferno13–20.0144%27 Sept →
mirage3–13-0.1028%24 Sept →
ancient13–40.0133%24 Sept →
inferno13–100.0033%24 Sept →
inferno13–50.0125%23 Sept →
nuke8–13-0.0826%23 Sept →
dust211–130.0120%23 Sept →
cache13–16-0.0539%20 Sept →
ancient9–130.0124%20 Sept →
ancient10–130.0631%20 Sept →
nuke14–160.0523%18 Sept →
inferno5–13-0.0438%18 Sept →
inferno16–130.0122%16 Sept →
inferno13–40.0334%16 Sept →
inferno6–13-0.0329%16 Sept →
ancient13–50.0121%16 Sept →
dust28–13-0.0231%14 Sept →
ancient10–13-0.0345%14 Sept →
ancient10–13-0.0239%14 Sept →
ancient11–13-0.0519%10 Sept →
nuke16–140.0427%10 Sept →
nuke13–60.0023%10 Sept →
inferno2–13-0.0424%9 Sept →
dust215–15-0.0424%9 Sept →
inferno13–100.0333%9 Sept →
cache13–100.0230%9 Sept →
dust24–13-0.0933%4 Sept →
nuke3–13-0.0642%4 Sept →
nuke3–13-0.0717%4 Sept →
ancient13–70.0226%20 Aug →
cache13–8-0.0422%20 Aug →
inferno13–10-0.0027%20 Aug →
ancient13–11-0.0124%10 Aug →
nuke13–8-0.0231%10 Aug →
ancient5–13-0.0622%10 Aug →
dust215–15-0.0333%7 Aug →
cache9–13-0.0156%7 Aug →
inferno13–70.0746%7 Aug →
cache8–13-0.0619%3 Aug →
dust27–13-0.0740%3 Aug →
inferno8–130.0142%3 Aug →
cache13–160.0523%3 Aug →
cache10–130.0129%28 Jul →
inferno13–40.0357%28 Jul →
inferno13–110.0121%28 Jul →
ancient13–60.0332%28 Jul →
cache11–13-0.0325%27 Jul →
ancient8–13-0.0625%27 Jul →
nuke9–13-0.0258%27 Jul →
cache13–100.0330%27 Jul →
inferno13–100.0221%17 Jul →
ancient13–10-0.0117%17 Jul →
cache10–13-0.0829%17 Jul →
nuke13–50.0324%15 Jul →
nuke13–11-0.0633%15 Jul →
inferno7–13-0.0416%15 Jul →
nuke5–130.0356%15 Jul →
anubis16–140.0215%12 Jul →
ancient7–13-0.0324%12 Jul →
inferno13–100.0514%11 Jul →
dust29–130.0138%11 Jul →
cache4–130.0315%11 Jul →
nuke13–3-0.0224%11 Jul →
ancient5–2-0.0614%11 Jul →
nuke11–13-0.0033%10 Jul →
cache5–13-0.0514%10 Jul →
cache7–13-0.0635%10 Jul →
inferno13–11-0.0325%10 Jul →
cache13–50.0531%9 Jul →
nuke2–13-0.0340%9 Jul →
inferno15–150.0726%9 Jul →
nuke3–13-0.0226%6 Jul →
nuke10–13-0.0130%6 Jul →
overpass11–13-0.0131%6 Jul →
overpass13–90.0426%6 Jul →
overpass9–13-0.0636%1 Jul →
anubis13–60.0145%1 Jul →
ancient11–40.0247%1 Jul →
inferno13–110.0039%1 Jul →
overpass11–13-0.0125%1 Jul →
inferno13–110.0229%11 Jun →
overpass5–13-0.0819%11 Jun →
overpass7–13-0.0031%10 Jun →
dust27–13-0.0438%10 Jun →
ancient13–10-0.0415%10 Jun →
dust25–13-0.0228%6 Jun →
dust213–100.0441%28 May →
nuke9–130.0333%28 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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