Jamal

Jamal — CS2 Stats

SO76561198037092856[U:1:76827128]Steam profile ↗✓ No bans

4,066Tracked matches43%Win rate2020Tracked since
CSDB Rating6.8 SolidAll-Rounder
Premier CS Rating26,495Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#10323 of 261554 tracked
FaceitLevel 10 · 2,615 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 4,066 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,495 -1,560 5 Jul – 20 Oct · 31 days played
25,31128,145peak 28,1455 Jul20 Oct
Faceit ELO: 2,615 +0 1 Sept – 20 Oct · 7 observations
2,6152,615peak 2,6151 Sept20 Oct
28,145Peak Premier in tracked matches
2,615Highest Faceit ELO seen on CSDB
39Days played since 2026-07-05

Faceit ELO

  • At peak — 2,615
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 385 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-01
  • Level 10 first seen 2026-09-01

Premier CS Rating

  • 1,650 below peak (28,145)
  • 0 over 30 days · steady
  • +1,019 over 90 days
  • Next: Gold band at 30,000 — 3,505 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGJamalFACEITLevel 10 · 2,615 ELOSTANDINGTop 12.4% of rankedPREMIER26,495 · Red band30 DAYS0 ELOPEAK ELO2,615csdb.gg/stats

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Performance scores

Aim84
Positioning67
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateLWWWLLLWWL

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · −1.0pp headshot accuracy · −48ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 28%
  • Avg reaction 502ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 517ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.4
Utility6.8
Positioning6.7
Opening Duels6.8
Clutch4.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 95% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.7
Utility6.8
Mechanics4.9
Opening Duels5.9
Win Impact2.8

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time533ms−56ms
first ⅓ avg 589ms → last ⅓ avg 533ms
Headshot accuracy24.5%−2.2%
first ⅓ avg 26.7% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–5 · debris, 29 Jul →
41%Best headshot accuracy · 13–1 · nuke, 21 Jul →
391msFastest reaction time · 13–8 · inferno, 15 Aug →
13–1Biggest win · nuke, 21 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
3–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 58% over 19cacheWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
infernoC3012–1840%0.03
nukeB2412–1250%0.02
ancientA1911–858%0.05
cacheC187–1139%0.02
anubis—42–250%0.01
office—10–10%0.01
vertigo—10–10%-0.07
debris—11–0100%0.23
dust2—10–10%0.01
overpass—10–10%0.01

Across the last 100 tracked matches.

Faceit stats

Combat

2,857Matches
52%Win rate
1.14Avg K/D
87.0ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
26%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke68263%1.2218.0
Ancient65952%1.1117.1
Inferno56847%1.1017.1
Overpass23352%1.1717.2
Train22846%1.2217.2
Vertigo19554%1.1917.8
Anubis11340%1.0115.8
Dust25129%1.0115.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
36.7%Accuracy (enemy spotted)
39.2%Spray accuracy
72.0%Counter-strafing
8.2°Preaim
532msReaction time
42.0%T opening success
64.9%CT opening success
0.82Enemies flashed / flash
11.9%Flash assists
12.27HE damage / grenade
8.23Flashes / match

Recommended for you

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient9–130.0531%6 Sept →
nuke13–40.1720%5 Sept →
nuke13–100.0027%4 Sept →
ancient13–50.0826%31 Aug →
nuke9–130.0738%31 Aug →
inferno5–13-0.0116%30 Aug →
office10–130.0125%29 Aug →
cache13–7-0.0024%29 Aug →
nuke13–9-0.0423%24 Aug →
nuke13–16-0.0023%23 Aug →
inferno10–130.0422%23 Aug →
anubis13–90.0133%21 Aug →
inferno5–13-0.0239%21 Aug →
inferno3–13-0.1021%17 Aug →
ancient5–130.0528%17 Aug →
cache8–130.0339%17 Aug →
anubis4–13-0.0319%16 Aug →
cache5–13-0.0517%16 Aug →
inferno13–90.0325%15 Aug →
cache6–13-0.0419%15 Aug →
inferno13–80.0519%15 Aug →
inferno13–110.1220%15 Aug →
vertigo5–9-0.0728%15 Aug →
cache4–13-0.0411%15 Aug →
inferno13–100.0327%15 Aug →
inferno13–10-0.0125%14 Aug →
cache5–130.0732%12 Aug →
nuke14–160.0722%11 Aug →
cache13–80.0220%11 Aug →
nuke13–80.0425%11 Aug →
nuke11–13-0.0223%10 Aug →
nuke3–13-0.0614%10 Aug →
cache9–130.0527%10 Aug →
inferno15–150.0130%10 Aug →
inferno7–130.0320%10 Aug →
inferno9–13-0.0217%9 Aug →
nuke13–90.0923%4 Aug →
cache7–13-0.0029%2 Aug →
nuke13–70.0629%2 Aug →
inferno6–130.0329%2 Aug →
ancient9–130.0723%2 Aug →
ancient13–40.0835%2 Aug →
inferno3–13-0.0117%2 Aug →
nuke13–40.1234%2 Aug →
ancient13–80.0222%31 Jul →
inferno9–130.0624%30 Jul →
ancient13–110.0734%30 Jul →
cache6–130.0530%30 Jul →
debris9–50.2329%29 Jul →
inferno11–13-0.0041%29 Jul →
nuke13–60.0538%29 Jul →
ancient13–60.0621%28 Jul →
inferno16–130.1126%27 Jul →
ancient5–130.0424%27 Jul →
nuke6–13-0.0818%27 Jul →
ancient13–50.0518%27 Jul →
inferno14–16-0.0122%27 Jul →
cache13–70.0927%27 Jul →
ancient15–150.0820%27 Jul →
nuke15–150.0622%27 Jul →
cache13–30.0914%26 Jul →
cache13–5-0.0218%26 Jul →
nuke6–13-0.0432%26 Jul →
ancient13–60.0529%23 Jul →
inferno11–130.0819%23 Jul →
ancient11–13-0.0120%22 Jul →
inferno7–13-0.0335%22 Jul →
inferno10–130.0634%22 Jul →
ancient11–130.0020%22 Jul →
nuke13–6-0.0333%21 Jul →
nuke13–10.0941%21 Jul →
dust213–160.0120%20 Jul →
cache8–13-0.0814%20 Jul →
nuke13–50.0426%17 Jul →
nuke3–13-0.0429%17 Jul →
inferno6–130.0723%17 Jul →
nuke13–40.0923%17 Jul →
ancient13–100.1232%17 Jul →
nuke5–13-0.0528%17 Jul →
inferno7–130.0224%16 Jul →
ancient13–80.0521%14 Jul →
inferno13–10.0726%14 Jul →
nuke7–13-0.0226%14 Jul →
anubis13–60.0626%14 Jul →
ancient13–80.0829%13 Jul →
inferno13–60.1625%13 Jul →
ancient5–13-0.0039%13 Jul →
inferno13–110.0630%12 Jul →
ancient13–50.0422%12 Jul →
cache16–190.0017%12 Jul →
inferno13–80.0133%10 Jul →
cache13–70.1723%10 Jul →
inferno13–30.0637%9 Jul →
cache13–80.0123%9 Jul →
cache10–130.0123%7 Jul →
inferno9–130.0428%7 Jul →
nuke4–13-0.0513%6 Jul →
overpass15–150.0127%5 Jul →
inferno13–50.0331%5 Jul →
anubis7–130.0139%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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