tsogmyg

tsogmyg — CS2 Stats

SE76561198035125039[U:1:74859311]Steam profile ↗✓ No bans

2,125Tracked matches53%Win rate2020Tracked since
CSDB Rating6.7 SolidSupport
Premier CS Rating20,538Top 50% of 205,709 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#73871 of 253372 tracked
FaceitLevel 9 · 1,711 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−961Premier CS Rating · 21,499 → 20,538

Rating over time

Premier CS Rating: 20,538 -1,162 4 Sept – 18 Oct · 18 days played
19,55721,761peak 21,7614 Sept18 Oct
21,761Peak Premier in tracked matches
2,069Highest Faceit ELO seen on CSDB
36Days played since 2026-09-01

Faceit ELO

  • 358 below peak (2,069)
  • Next: Level 9 at 1,751 — 40 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 8 first seen 2026-09-24
  • Level 7 first seen 2026-09-24

Premier CS Rating

  • 1,223 below peak (21,761)
  • -731 over 30 days · declining
  • Next: Red band at 25,000 — 4,462 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-24
  • Purple band first seen 2026-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGtsogmygFACEITLevel 9 · 1,711 ELOSTANDINGTop 20.7% of rankedPREMIER20,538 · Pink bandPEAK ELO2,069csdb.gg/stats

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Performance scores

Aim88
Positioning47
Utility77

0–100 skill scores via Leetify.

Recent form

STEADY53–46–1Last 10053%Win rateLLLWWWLWLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +0.7pp headshot accuracy · −96ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 486ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 492ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.7 against its own average).

Aim8.8
Utility7.7
Positioning4.7
Opening Duels0.6
Clutch3.0

Sharp aimerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.7
Utility7.7
Mechanics7.6
Opening Duels0.7
Win Impact6.1

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time557ms+46ms
first ⅓ avg 511ms → last ⅓ avg 557ms
Headshot accuracy16.0%+2.9%
first ⅓ avg 13.1% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · dust2, 10 Oct →
32%Best headshot accuracy · 9–13 · inferno, 13 Oct →
359msFastest reaction time · 8–13 · inferno, 5 Oct →
13–0Biggest win · mirage, 9 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
11–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 67% over 6cacheWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2314–961%0.01
infernoB199–1047%-0.01
anubisB157–847%-0.00
nukeB158–753%0.01
ancientA127–558%0.01
cacheC104–640%-0.00
dust2S64–267%0.03

Across the last 100 tracked matches.

Faceit stats

Combat

1,097Matches
52%Win rate
0.97Avg K/D
72.0ADR
31%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno15253%0.9312.8
Ancient12160%1.0013.8
Nuke10656%1.0313.6
Mirage8449%0.8813.2
Anubis8348%0.8812.3
Vertigo6752%0.9713.0
Dust24240%1.0114.1
Cache2454%1.1613.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
42.2%Accuracy (enemy spotted)
43.7%Spray accuracy
84.3%Counter-strafing
8.4°Preaim
558msReaction time
32.1%T opening success
33.7%CT opening success
0.70Enemies flashed / flash
9.4%Flash assists
13.94HE damage / grenade
11.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0635% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage6–130.0221%18 Oct →
anubis6–13-0.0615%18 Oct →
dust27–13-0.0525%18 Oct →
anubis13–90.0117%18 Oct →
nuke13–110.0814%17 Oct →
ancient13–6-0.0123%17 Oct →
cache12–160.0219%16 Oct →
dust213–90.0518%16 Oct →
nuke4–13-0.1118%14 Oct →
cache11–13-0.079%14 Oct →
inferno4–13-0.0226%14 Oct →
inferno13–110.0119%14 Oct →
inferno9–130.0132%13 Oct →
mirage13–70.0513%12 Oct →
mirage13–80.005%12 Oct →
anubis11–130.0219%12 Oct →
ancient13–70.0627%11 Oct →
nuke13–90.038%11 Oct →
cache11–13-0.0116%11 Oct →
mirage13–90.036%11 Oct →
mirage8–13-0.0512%10 Oct →
ancient13–16-0.0413%10 Oct →
dust213–20.1319%10 Oct →
cache13–6-0.0118%10 Oct →
inferno13–7-0.018%10 Oct →
ancient8–130.1018%10 Oct →
mirage13–70.0213%9 Oct →
mirage13–00.0915%9 Oct →
nuke13–80.1213%9 Oct →
nuke8–13-0.0510%8 Oct →
dust216–140.0021%8 Oct →
mirage15–150.0713%8 Oct →
inferno10–13-0.013%7 Oct →
mirage10–130.0615%7 Oct →
inferno8–13-0.093%5 Oct →
ancient6–130.0118%4 Oct →
anubis13–11-0.0111%2 Oct →
nuke13–80.0312%2 Oct →
anubis11–13-0.0018%30 Sept →
inferno10–130.0212%29 Sept →
inferno4–13-0.0111%29 Sept →
nuke3–13-0.1013%28 Sept →
anubis13–11-0.0411%28 Sept →
mirage19–16-0.009%27 Sept →
inferno8–130.0615%27 Sept →
anubis13–100.0110%26 Sept →
inferno13–11-0.049%26 Sept →
mirage9–130.018%26 Sept →
nuke13–7-0.0116%26 Sept →
mirage10–13-0.0714%26 Sept →
cache6–13-0.0517%23 Sept →
inferno3–13-0.0815%21 Sept →
ancient11–13-0.047%21 Sept →
anubis13–16-0.0511%21 Sept →
nuke13–100.0415%21 Sept →
nuke8–130.0411%19 Sept →
dust225–230.0614%18 Sept →
nuke7–13-0.038%17 Sept →
mirage13–80.049%17 Sept →
cache13–60.0314%17 Sept →
inferno13–110.026%14 Sept →
mirage13–70.0325%14 Sept →
anubis13–5-0.0118%14 Sept →
ancient13–80.037%14 Sept →
ancient12–160.0118%13 Sept →
nuke11–130.0819%13 Sept →
mirage11–13-0.0212%13 Sept →
inferno13–80.0310%12 Sept →
mirage13–70.0416%12 Sept →
nuke13–70.0211%12 Sept →
mirage6–13-0.053%12 Sept →
anubis10–130.0510%12 Sept →
ancient13–60.0414%10 Sept →
inferno7–13-0.0111%10 Sept →
mirage11–13-0.0214%9 Sept →
inferno13–4-0.0014%9 Sept →
anubis5–130.0315%9 Sept →
ancient13–110.0015%8 Sept →
inferno19–160.0411%8 Sept →
anubis10–130.039%8 Sept →
cache2–13-0.0315%7 Sept →
mirage13–80.028%7 Sept →
mirage16–13-0.0313%7 Sept →
inferno13–80.0510%6 Sept →
anubis13–90.0324%6 Sept →
ancient13–10.0722%4 Sept →
cache13–70.0620%4 Sept →
ancient13–11-0.075%4 Sept →
nuke14–16-0.0520%4 Sept →
anubis10–13-0.0712%4 Sept →
mirage13–40.0314%4 Sept →
nuke13–90.0119%4 Sept →
mirage13–60.0119%3 Sept →
cache6–130.019%3 Sept →
dust213–16-0.0010%2 Sept →
anubis13–100.0410%1 Sept →
inferno16–140.005%1 Sept →
mirage13–40.016%1 Sept →
cache13–30.049%1 Sept →
inferno4–13-0.1029%1 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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