Knight Rider

Knight Rider — CS2 Stats

FI76561198034811301[U:1:74545573]Steam profile ↗✓ No bans

1,595Tracked matches62%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
CSDB Leaderboard#59028 of 238277 tracked
FaceitLevel 9 · 1,955 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,955 → 1,955
+19Tracked matches · now 1,595
+2.1ppWin rate · 60.0% → 62.1%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 26 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 21,467 -460 27 Mar1 Sept · 9 days played
20,51621,927peak 21,92727 Mar1 Sept
22,029Peak Premier in tracked matches
1,955Highest Faceit ELO seen on CSDB
52Days played since 2026-03-26

Faceit ELO

  • At peak — 1,955
  • Next: Level 10 at 2,001 46 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-01
  • Level 8 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGKnight RiderFACEITLevel 9 · 1,955 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,955csdb.gg/stats

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Performance scores

Aim73
Positioning74
Utility66

0–100 skill scores via Leetify.

Recent form

COLD48511Last 10048%Win rateLWWLWTLLLL

Last 10 vs previous 10: −40pp win rate · +0.05 avg rating · +1.6pp headshot accuracy · −78ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.05), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 499ms

Last 10

  • 361 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 492ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.3
Utility6.6
Positioning7.4
Opening Duels7.2
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning7.4
Utility6.6
Mechanics5.7
Opening Duels7.5
Win Impact9.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time565ms−54ms
first ⅓ avg 619ms → last ⅓ avg 565ms
Headshot accuracy16.2%+0.1%
first ⅓ avg 16.1% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · ancient, 8 Jun
33%Best headshot accuracy · 13–4 · nuke, 8 Jul
422msFastest reaction time · 10–13 · nuke, 9 Sept
13–3Biggest win · office, 8 Jun

Across the last 100 tracked matches.

Highlights

11Longest win streak
513In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 61% over 18mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB2091145%0.02
infernoA1811761%0.01
cacheA159660%0.03
anubisC146843%-0.00
nukeA127558%0.01
dust2D82625%-0.01
mirageD51420%0.01
overpassD51420%0.00
office110100%0.16
train110100%-0.05
poseidon1010%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,281Matches
49%Win rate
1.27Avg K/D
91.0ADR
41%Headshot %

Clutches & streaks

38%1v1 clutch win
26%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke26653%1.2417.8
Ancient26046%1.3819.3
Inferno25755%1.3218.7
Anubis16145%1.2518.0
Overpass6240%1.1719.4
Mirage6043%1.2017.6
Dust25244%1.0916.6
Cache3560%1.2117.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
36.6%Accuracy (enemy spotted)
41.4%Spray accuracy
75.5%Counter-strafing
9.6°Preaim
550msReaction time
59.6%T opening success
60.2%CT opening success
0.53Enemies flashed / flash
10.2%Flash assists
8.31HE damage / grenade
14.90Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–130.0521%21 Sept
anubis13–90.0117%16 Sept
cache13–100.0817%16 Sept
anubis23–250.0110%14 Sept
anubis19–150.017%14 Sept
cache15–150.1315%11 Sept
ancient10–130.0425%11 Sept
dust29–13-0.0315%9 Sept
nuke10–130.0214%9 Sept
inferno8–13-0.0319%25 Aug
ancient11–13-0.046%25 Aug
anubis14–16-0.0310%23 Aug
mirage5–13-0.0612%19 Aug
ancient13–100.0015%11 Aug
inferno13–11-0.0222%3 Aug
nuke13–5-0.0511%31 Jul
dust213–90.0512%28 Jul
anubis13–6-0.0117%28 Jul
nuke13–9-0.0315%28 Jul
anubis13–100.0124%27 Jul
inferno9–70.1025%27 Jul
inferno9–60.0630%26 Jul
dust213–50.0320%22 Jul
ancient13–50.0310%19 Jul
anubis10–13-0.038%19 Jul
anubis13–10-0.0318%9 Jul
nuke6–13-0.0119%9 Jul
cache13–60.0111%8 Jul
nuke13–40.0633%8 Jul
nuke13–60.0015%7 Jul
ancient13–40.0613%7 Jul
cache13–40.0417%7 Jul
ancient14–160.0113%5 Jul
nuke4–130.0016%5 Jul
nuke13–90.0518%2 Jul
dust211–130.0519%29 Jun
inferno13–10-0.0315%29 Jun
mirage6–130.0814%19 Jun
mirage13–60.0425%13 Jun
ancient5–13-0.0321%13 Jun
mirage14–160.0215%11 Jun
inferno2–13-0.0618%11 Jun
inferno13–70.0718%8 Jun
cache13–70.1120%8 Jun
office13–30.1615%8 Jun
ancient13–60.1731%8 Jun
dust211–13-0.0716%8 Jun
anubis6–13-0.0610%2 Jun
dust25–13-0.0123%30 May
inferno13–70.1212%30 May
anubis16–130.0011%29 May
cache9–130.0212%27 May
anubis8–130.0110%24 May
mirage3–13-0.0320%20 May
anubis6–130.019%16 May
cache16–130.0820%15 May
cache13–8-0.0120%15 May
ancient14–16-0.0016%13 May
cache14–160.0213%13 May
overpass8–130.0322%12 May
cache13–80.0711%10 May
ancient13–80.0714%9 May
ancient9–130.0318%9 May
cache13–50.0324%30 Apr
cache13–16-0.0414%29 Apr
inferno13–80.0420%29 Apr
cache7–13-0.0714%29 Apr
cache13–40.0211%29 Apr
cache4–13-0.0610%29 Apr
anubis8–13-0.0216%28 Apr
train13–7-0.0532%28 Apr
inferno4–13-0.0614%27 Apr
overpass16–130.0216%27 Apr
ancient13–100.0614%27 Apr
overpass8–13-0.0218%22 Apr
ancient5–13-0.087%21 Apr
inferno10–130.0014%21 Apr
ancient13–50.0320%21 Apr
inferno13–110.0116%20 Apr
nuke13–7-0.0121%20 Apr
inferno6–13-0.0127%20 Apr
inferno13–110.0414%20 Apr
dust26–13-0.0416%19 Apr
ancient14–160.0118%3 Apr
overpass4–13-0.0513%3 Apr
inferno8–13-0.0323%31 Mar
poseidon5–9-0.0526%31 Mar
ancient3–13-0.0210%29 Mar
nuke11–13-0.0311%29 Mar
inferno13–80.0015%29 Mar
ancient13–110.0114%29 Mar
nuke11–130.0214%28 Mar
inferno11–130.0214%27 Mar
nuke13–60.0715%27 Mar
dust26–13-0.0412%27 Mar
ancient13–80.0315%27 Mar
overpass7–130.0317%27 Mar
inferno13–100.0319%27 Mar
ancient4–13-0.0211%27 Mar
ancient7–130.0820%26 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →