Ic∑Ωlator

Ic∑Ωlator — CS2 Stats

DE76561198034249382[U:1:73983654]Steam profile ↗✓ No bans

1,054Tracked matches43%Win rate2023Tracked since
4,597Hours in CS6Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating23,757Top 25% of 192,959 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#32314 of 239159 tracked
FaceitLevel 9 · 1,979 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 23,757 → 23,757
0Faceit ELO · 1,979 → 1,979
+2Tracked matches · now 1,054
0.0ppWin rate · 43.3% → 43.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 16 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 23,757 -619 16 Jun23 Sept · 31 days played
23,44625,502peak 25,50216 Jun23 Sept
Faceit ELO: 1,979 +0 8 Sept23 Sept · 3 observations
1,9791,979peak 1,9798 Sept23 Sept
25,541Peak Premier in tracked matches
1,979Highest Faceit ELO seen on CSDB
41Days played since 2026-06-16

Faceit ELO

  • At peak — 1,979
  • Next: Level 10 at 2,001 22 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-08
  • Level 8 first seen 2026-09-08

Premier CS Rating

  • 1,745 below peak (25,502)
  • -559 over 30 days · declining
  • +311 over 90 days
  • Next: Red band at 25,000 1,243 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-08
  • Purple band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,804), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate45.9%48.3%51.0%5.0% short
Shot accuracy14.6%13.2%13.7%above
Kill/death ratio1.031.071.090.05 short
Match win rate40.6%46.9%48.4%7.8% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGIc∑ΩlatorFACEITLevel 9 · 1,979 ELOSTANDINGTop 20.7% of rankedPREMIER23,757 · Pink bandPEAK ELO1,979csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning56
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY50482Last 10050%Win rateWLLWLLWLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −5.6pp headshot accuracy · −32ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 550ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 571ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim8.1
Utility5.0
Positioning5.6
Opening Duels4.2
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 98% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.6
Utility5.0
Mechanics8.2
Opening Duels4.4
Win Impact2.8

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time573ms−37ms
first ⅓ avg 609ms → last ⅓ avg 573ms
Headshot accuracy16.6%+0.6%
first ⅓ avg 16.1% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–5 · dust2, 22 Aug
40%Best headshot accuracy · 13–5 · dust2, 25 Jul
422msFastest reaction time · 11–13 · inferno, 6 Aug
13–2Biggest win · ancient, 22 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
611In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 67% over 6infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B28141450%0.02
cacheS1711665%0.02
ancientB147750%0.01
mirageC114736%-0.01
anubisA117464%-0.00
nukeS64267%0.02
infernoD61517%-0.00
overpassD51420%0.00
italy21150%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

83,422Lifetime kills
1.03K/D
3,992Matches
40.6%Match win rate
45.9%Headshot %
14.6%Shot accuracy · Top 50% of Level 9 players
8,040MVPs
3,147Hours (in match)
3,065Bombs planted
947Bombs defused

Most-used weapons

AK-4738,125
Tec-92,292
P2502,025
FAMAS1,428
Knife1,406

Lifetime map wins

6,653dust2
5,447inferno
2,181nuke
1,975cbble
1,630train
240vertigo
109shorttrain
74italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

717Matches
54%Win rate
1.26Avg K/D
87.3ADR
43%Headshot %

Clutches & streaks

29%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust27458%1.2917.3
Mirage4347%1.2316.9
Ancient2861%1.1818.9
Inferno2748%1.2817.7
Nuke2255%1.0916.4
Anubis1650%1.0415.3
Overpass1457%1.5217.8
Train1080%1.1419.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
40.5%Accuracy (enemy spotted)
42.3%Spray accuracy
87.1%Counter-strafing
11.3°Preaim
572msReaction time
47.0%T opening success
48.0%CT opening success
0.67Enemies flashed / flash
9.4%Flash assists
13.38HE damage / grenade
3.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8051 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–90.1014%20 Sept
ancient9–130.0310%20 Sept
mirage8–13-0.0313%20 Sept
dust213–90.056%18 Sept
mirage4–13-0.0915%16 Sept
inferno5–130.0314%13 Sept
anubis13–6-0.0713%12 Sept
dust29–130.0024%12 Sept
cache13–80.0812%9 Sept
cache13–6-0.0315%6 Sept
dust23–130.0136%6 Sept
anubis13–90.0118%6 Sept
mirage13–16-0.0116%6 Sept
nuke13–9-0.0127%4 Sept
dust213–90.0113%2 Sept
inferno8–130.0417%30 Aug
ancient13–10-0.0114%30 Aug
cache7–130.0115%30 Aug
mirage13–16-0.0413%28 Aug
anubis9–13-0.0424%28 Aug
cache13–100.0611%26 Aug
anubis10–130.0425%26 Aug
mirage11–130.0017%25 Aug
ancient13–10-0.0220%23 Aug
dust26–13-0.0415%23 Aug
inferno1–40.010%22 Aug
ancient11–13-0.0413%22 Aug
ancient13–20.0618%22 Aug
dust213–50.2224%22 Aug
dust210–13-0.0118%21 Aug
dust213–50.0924%20 Aug
cache8–130.0014%20 Aug
dust213–20.0519%20 Aug
dust23–13-0.0016%18 Aug
anubis13–110.0511%18 Aug
cache13–6-0.0810%18 Aug
dust216–140.0716%17 Aug
nuke8–13-0.018%17 Aug
cache9–13-0.0120%15 Aug
cache13–20.1917%15 Aug
mirage13–90.0716%9 Aug
dust22–13-0.0838%9 Aug
inferno11–13-0.008%6 Aug
mirage13–10-0.0516%5 Aug
mirage3–130.0125%29 Jul
dust213–60.0420%29 Jul
cache8–13-0.0818%29 Jul
dust213–40.0420%29 Jul
ancient10–130.0119%27 Jul
cache16–130.0120%27 Jul
dust211–130.0614%25 Jul
ancient8–10.0529%25 Jul
dust213–50.0740%25 Jul
nuke13–10-0.0418%23 Jul
dust212–16-0.0615%23 Jul
cache14–16-0.0010%22 Jul
anubis10–20.0616%22 Jul
cache11–130.0119%22 Jul
dust24–13-0.0214%15 Jul
nuke13–90.077%15 Jul
anubis5–13-0.0021%15 Jul
dust26–130.0030%14 Jul
cache13–10-0.0018%14 Jul
ancient13–8-0.0120%14 Jul
anubis13–7-0.0310%14 Jul
dust211–130.0214%12 Jul
ancient8–130.0420%12 Jul
dust213–110.0121%12 Jul
cache13–50.1214%12 Jul
dust213–11-0.0115%9 Jul
cache13–11-0.035%9 Jul
anubis13–70.0124%9 Jul
cache13–80.0117%9 Jul
dust25–13-0.0415%9 Jul
cache13–100.0216%8 Jul
italy13–60.0713%8 Jul
italy11–130.0526%6 Jul
anubis13–100.0311%4 Jul
overpass6–13-0.037%2 Jul
dust215–15-0.0015%2 Jul
dust213–40.0724%2 Jul
mirage11–13-0.0113%2 Jul
ancient10–130.0513%2 Jul
dust213–110.0122%28 Jun
nuke6–13-0.0129%28 Jun
overpass13–80.0414%28 Jun
dust213–7-0.028%28 Jun
mirage10–2-0.0424%28 Jun
ancient13–100.0418%23 Jun
ancient14–16-0.0213%23 Jun
dust211–13-0.0020%23 Jun
inferno13–7-0.0217%21 Jun
anubis3–13-0.0712%21 Jun
ancient13–90.0214%21 Jun
overpass2–130.0114%21 Jun
inferno13–16-0.0610%18 Jun
ancient15–15-0.0014%18 Jun
overpass12–16-0.0020%18 Jun
mirage13–40.0716%18 Jun
overpass8–13-0.0115%16 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →