Maketzi

Maketzi — CS2 Stats

FI76561198032543042[U:1:72277314]Steam profile ↗✓ No bans

667Tracked matches47%Win rate2020Tracked since
CSDB Rating6.5 SolidAll-Rounder
Premier CS Rating19,098Top 50% of 208,731 CSDB-tracked playersPurple band · top ~12.1% of ranked players (population est.)
CSDB Leaderboard#96247 of 255844 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Aug 2026 (55 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,098 +1,496 24 Jul – 27 Aug · 18 days played
17,49519,999peak 19,99924 Jul27 Aug
19,999Peak Premier in tracked matches
26Days played since 2026-07-16

Premier CS Rating

  • 901 below peak (19,999)
  • +655 over 30 days · improving
  • Next: Pink band at 20,000 — 902 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMaketziFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,098 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning53
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY52–44–4Last 10052%Win rateWLLWLWWWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −3.0pp headshot accuracy · −18ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 633ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 590ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 599ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.4
Utility6.0
Positioning5.3
Opening Duels4.3

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.3
Utility6.0
Mechanics8.9
Opening Duels3.2
Win Impact3.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time583ms−37ms
first ⅓ avg 620ms → last ⅓ avg 583ms
Headshot accuracy21.8%+1.0%
first ⅓ avg 20.8% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–3 · inferno, 4 Aug →
49%Best headshot accuracy · 13–16 · inferno, 8 Aug →
391msFastest reaction time · 8–1 · cache, 8 Aug →
13–3Biggest win · dust2, 17 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 65% over 17nukeWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoA3420–1459%0.02
mirageS1711–665%0.01
cacheB168–850%0.02
nukeC145–936%0.01
dust2C146–843%0.01
ancient—42–250%-0.03
anubis—10–10%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
35.9%Accuracy (enemy spotted)
36.4%Spray accuracy
90.3%Counter-strafing
9.2°Preaim
584msReaction time
38.1%T opening success
47.1%CT opening success
0.68Enemies flashed / flash
4.9%Flash assists
10.03HE damage / grenade
12.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0923% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.1125%27 Aug →
inferno2–9-0.1611%22 Aug →
nuke7–13-0.0111%21 Aug →
cache13–50.0219%21 Aug →
mirage9–130.0015%21 Aug →
nuke13–7-0.0123%21 Aug →
mirage13–60.0323%21 Aug →
cache13–50.0226%21 Aug →
dust211–130.0332%20 Aug →
ancient11–13-0.0117%20 Aug →
mirage9–13-0.0520%20 Aug →
dust213–60.0024%20 Aug →
inferno13–80.0019%20 Aug →
cache13–50.0731%19 Aug →
inferno8–80.0130%19 Aug →
anubis11–130.0319%19 Aug →
mirage2–0-0.040%19 Aug →
inferno9–70.0823%19 Aug →
inferno9–3-0.0340%16 Aug →
dust211–130.0125%14 Aug →
mirage6–13-0.0131%14 Aug →
ancient9–13-0.0716%14 Aug →
dust25–13-0.0624%14 Aug →
cache4–130.0021%14 Aug →
dust213–6-0.0720%14 Aug →
inferno9–50.0421%14 Aug →
nuke13–80.0714%13 Aug →
inferno13–10-0.0218%13 Aug →
nuke8–130.1020%13 Aug →
cache9–130.0118%13 Aug →
mirage7–130.0633%13 Aug →
dust213–110.0631%13 Aug →
inferno9–30.2721%13 Aug →
nuke8–130.0234%12 Aug →
dust28–130.0224%12 Aug →
mirage13–40.0536%11 Aug →
inferno13–60.0032%11 Aug →
inferno9–20.1721%11 Aug →
inferno9–30.1440%11 Aug →
mirage16–14-0.0017%10 Aug →
nuke7–9-0.0811%10 Aug →
inferno6–90.0033%10 Aug →
inferno9–6-0.0316%9 Aug →
dust213–110.0111%9 Aug →
nuke11–130.0215%9 Aug →
mirage9–13-0.0314%9 Aug →
cache16–130.0318%9 Aug →
mirage13–50.0532%9 Aug →
cache8–13-0.0132%9 Aug →
cache13–11-0.0326%9 Aug →
inferno9–60.0223%9 Aug →
inferno9–20.0418%9 Aug →
inferno6–9-0.0827%9 Aug →
inferno9–30.1429%9 Aug →
inferno9–6-0.0232%9 Aug →
cache6–13-0.0715%9 Aug →
mirage13–7-0.0510%8 Aug →
cache8–10.000%8 Aug →
inferno13–160.0449%8 Aug →
dust215–15-0.0214%8 Aug →
cache12–16-0.0433%8 Aug →
inferno4–9-0.0626%8 Aug →
nuke4–9-0.0713%8 Aug →
inferno8–8-0.0121%8 Aug →
mirage13–110.0522%6 Aug →
ancient13–10-0.0224%4 Aug →
mirage9–130.0230%4 Aug →
inferno0–5-0.100%4 Aug →
inferno9–30.2732%4 Aug →
inferno5–9-0.2038%4 Aug →
mirage13–8-0.0016%3 Aug →
inferno13–90.0024%3 Aug →
inferno13–7-0.0530%31 Jul →
nuke13–160.0225%31 Jul →
dust213–90.0919%28 Jul →
nuke4–0-0.010%28 Jul →
dust28–13-0.0216%28 Jul →
cache11–13-0.0224%28 Jul →
mirage13–50.0910%28 Jul →
nuke9–20.0826%27 Jul →
cache10–130.0723%27 Jul →
inferno9–7-0.0116%27 Jul →
mirage16–13-0.0418%24 Jul →
inferno13–70.0224%23 Jul →
ancient13–9-0.0026%23 Jul →
inferno6–90.0142%23 Jul →
dust213–160.0814%21 Jul →
inferno8–130.0618%21 Jul →
cache4–130.0018%21 Jul →
inferno7–13-0.0610%21 Jul →
mirage13–7-0.0327%20 Jul →
nuke8–80.0617%20 Jul →
inferno0–9-0.120%20 Jul →
dust26–130.0322%19 Jul →
cache13–40.0834%19 Jul →
nuke10–13-0.0514%19 Jul →
nuke13–110.0125%17 Jul →
dust213–30.0124%17 Jul →
inferno5–90.0533%17 Jul →
inferno13–80.1120%16 Jul →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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