Deadahead

Deadahead — CS2 Stats

DE76561198030382627[U:1:70116899]Steam profile ↗✓ No bans

4,329Tracked matches57%Win rate2021Tracked since
CSDB Rating4.4 DevelopingSupport
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 +2,697 24 Aug – 24 Sept · 19 days played
12,30315,845peak 15,84524 Aug24 Sept
16,204Peak Premier in tracked matches
19Days played since 2026-08-24

Premier CS Rating

  • 845 below peak (15,845)
  • +1,882 over 30 days · improving
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDeadaheadPREMIER15,000 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning45
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY55–41–4Last 10055%Win rateLLLLLWWWWW

Last 10 vs previous 10: −20pp win rate · −0.05 avg rating · −1.1pp headshot accuracy · −17ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 14%
  • Avg reaction 611ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 621ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.5 against its own average).

Aim4.2
Utility6.1
Positioning4.5
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 65% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.5
Utility6.1
Mechanics2.8
Opening Duels1.8
Win Impact7.2

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time651ms+34ms
first ⅓ avg 617ms → last ⅓ avg 651ms
Headshot accuracy15.7%−0.2%
first ⅓ avg 15.9% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–1 · inferno, 30 Aug →
35%Best headshot accuracy · 9–3 · inferno, 30 Aug →
391msFastest reaction time · 8–8 · inferno, 21 Sept →
13–3Biggest win · nuke, 25 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
15–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 56% over 9ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
infernoA3318–1555%-0.02
nukeB2111–1052%-0.04
anubisA116–555%-0.01
ancientC114–736%-0.03
dust2A95–456%-0.03
overpass—33–0100%0.06
debris—32–167%-0.06
poseidon—33–0100%-0.08
vertigo—21–150%-0.11
mirage—21–150%-0.04
office—21–150%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
25%Win rate
0.72Avg K/D
68.3ADR
46%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust220%0.8013.0
Ancient1100%0.547.0
Inferno10%0.7117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
31.1%Accuracy (enemy spotted)
31.9%Spray accuracy
62.4%Counter-strafing
9.7°Preaim
618msReaction time
44.1%T opening success
29.7%CT opening success
0.61Enemies flashed / flash
2.1%Flash assists
12.42HE damage / grenade
7.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.7341% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust20–13-0.136%24 Sept →
nuke8–130.0315%24 Sept →
inferno6–9-0.1614%24 Sept →
anubis11–13-0.0319%23 Sept →
inferno6–13-0.0617%23 Sept →
inferno13–5-0.0524%23 Sept →
inferno13–9-0.0413%22 Sept →
ancient16–14-0.0013%22 Sept →
vertigo9–7-0.1310%22 Sept →
overpass9–30.1132%22 Sept →
nuke3–9-0.0813%22 Sept →
dust213–110.0228%21 Sept →
dust213–9-0.0219%21 Sept →
debris9–7-0.0227%21 Sept →
inferno8–80.016%21 Sept →
overpass9–70.0718%21 Sept →
anubis13–50.1222%17 Sept →
dust29–130.0117%17 Sept →
nuke13–6-0.0215%17 Sept →
mirage16–13-0.029%17 Sept →
inferno9–60.0819%17 Sept →
nuke8–8-0.0216%17 Sept →
nuke13–50.0119%15 Sept →
inferno14–16-0.0312%15 Sept →
inferno13–7-0.0317%15 Sept →
nuke9–7-0.0814%15 Sept →
inferno7–9-0.0211%15 Sept →
poseidon9–7-0.124%15 Sept →
nuke7–13-0.0912%11 Sept →
dust213–11-0.0116%11 Sept →
anubis0–13-0.085%11 Sept →
ancient13–11-0.0214%11 Sept →
poseidon9–6-0.1323%11 Sept →
debris9–5-0.0416%11 Sept →
inferno7–9-0.0819%11 Sept →
nuke6–9-0.108%11 Sept →
overpass9–7-0.0115%11 Sept →
inferno9–7-0.0716%11 Sept →
nuke13–8-0.0117%10 Sept →
ancient13–40.0013%10 Sept →
inferno13–90.0126%10 Sept →
ancient11–13-0.049%10 Sept →
dust29–130.0021%10 Sept →
inferno10–13-0.0016%10 Sept →
inferno13–60.0623%10 Sept →
anubis6–130.0211%10 Sept →
nuke9–6-0.135%10 Sept →
inferno7–13-0.0713%9 Sept →
inferno13–9-0.0622%9 Sept →
nuke13–9-0.0413%9 Sept →
anubis10–13-0.028%9 Sept →
inferno11–130.0117%4 Sept →
dust213–9-0.0519%4 Sept →
ancient13–11-0.0522%4 Sept →
ancient9–13-0.0611%4 Sept →
anubis13–9-0.0213%4 Sept →
nuke8–8-0.0917%4 Sept →
ancient15–150.0116%3 Sept →
anubis11–13-0.0814%3 Sept →
inferno13–9-0.0718%3 Sept →
nuke5–13-0.078%3 Sept →
inferno6–13-0.0321%3 Sept →
nuke13–70.0119%2 Sept →
inferno13–8-0.0020%2 Sept →
anubis13–9-0.015%2 Sept →
office6–130.0018%2 Sept →
office13–40.0318%2 Sept →
dust213–8-0.0511%1 Sept →
nuke13–110.0318%1 Sept →
inferno13–110.0011%1 Sept →
ancient5–13-0.0610%1 Sept →
nuke3–9-0.0113%31 Aug →
inferno5–9-0.1928%31 Aug →
vertigo3–9-0.0915%30 Aug →
nuke3–9-0.138%30 Aug →
inferno9–10.187%30 Aug →
inferno9–4-0.0412%30 Aug →
poseidon9–10.009%30 Aug →
inferno9–60.028%30 Aug →
inferno9–30.0935%30 Aug →
debris4–9-0.1015%30 Aug →
inferno13–90.0411%27 Aug →
inferno13–70.0220%27 Aug →
inferno7–13-0.0721%27 Aug →
ancient8–13-0.0422%26 Aug →
anubis13–6-0.0332%26 Aug →
ancient7–13-0.0611%26 Aug →
inferno5–13-0.019%26 Aug →
ancient5–13-0.064%25 Aug →
nuke7–13-0.0621%25 Aug →
nuke13–30.029%25 Aug →
anubis13–8-0.0113%25 Aug →
nuke13–8-0.0424%25 Aug →
mirage3–13-0.0729%24 Aug →
anubis13–70.0122%24 Aug →
inferno8–13-0.0417%24 Aug →
dust26–13-0.039%24 Aug →
nuke9–70.0116%24 Aug →
inferno7–9-0.169%24 Aug →
inferno9–30.0628%24 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.