Die Alte mit dem Gehwagen

Die Alte mit dem Gehwagen — CS2 Stats

DE76561198028526991[U:1:68261263]Steam profile ↗✓ No bans

457Tracked matches45%Win rate2020Tracked since
CSDB Rating4.0 DevelopingSupport
WingmanGold Nova Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 10 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 2,844 -1,043 10 Apr5 Jul · 35 days played
2,8373,887peak 3,88710 Apr5 Jul
3,887Peak Premier in tracked matches
44Days played since 2026-04-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim30
Positioning46
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY40564Last 10040%Win rateLWLWLWLWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +0.1pp headshot accuracy · −54ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 699ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 702ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 729ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim3.0
Utility5.1
Positioning4.6
Opening Duels1.8

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 43% on T to 28% on CT — first contacts on the defending side are being lost.

Reaction time. 759ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning4.6
Utility5.1
Mechanics6.1
Opening Duels1.7
Win Impact3.3

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time755ms+59ms
first ⅓ avg 697ms → last ⅓ avg 755ms
Headshot accuracy13.0%+0.1%
first ⅓ avg 12.9% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–2 · cache, 25 Aug
29%Best headshot accuracy · 13–5 · overpass, 24 Apr
500msFastest reaction time · 7–9 · vertigo, 10 Apr
13–1Biggest win · mirage, 21 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
810In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 62% over 13nukeWeakest map · 22% over 18
MapGradePlayedRecordWin rateAvg rating
dust2C33141942%-0.01
nukeD1841422%-0.01
mirageA138562%0.01
ancientC104640%-0.04
infernoD82625%-0.08
anubisC73443%-0.02
overpassB63350%-0.05
cache21150%0.03
train21150%0.02
vertigo1010%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
50%Win rate
0.66Avg K/D
ADR
36%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
30.5%Accuracy (enemy spotted)
30.2%Spray accuracy
77.4%Counter-strafing
10.8°Preaim
759msReaction time
43.4%T opening success
27.7%CT opening success
0.47Enemies flashed / flash
8.4%Flash assists
12.05HE damage / grenade
4.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8396% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 758.708ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4704 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0115%10 Sept
inferno13–3-0.089%10 Sept
dust29–130.0715%9 Sept
cache13–20.0813%25 Aug
cache8–13-0.026%25 Aug
mirage13–1-0.0719%21 Aug
dust211–13-0.0410%17 Aug
train13–30.0413%17 Aug
train8–130.0018%17 Aug
anubis5–13-0.099%16 Aug
nuke7–13-0.0211%30 Jul
dust213–110.0713%28 Jul
mirage8–130.0013%21 Jul
nuke3–13-0.055%5 Jul
ancient13–11-0.057%5 Jul
dust28–13-0.0511%28 Jun
dust211–130.0319%24 Jun
inferno5–13-0.0820%24 Jun
nuke14–16-0.0211%23 Jun
dust213–9-0.0216%23 Jun
dust28–13-0.0015%16 Jun
dust211–130.0117%16 Jun
anubis13–70.009%16 Jun
dust213–8-0.0112%16 Jun
dust216–130.027%15 Jun
dust27–13-0.0417%15 Jun
nuke15–150.0413%15 Jun
dust213–100.068%14 Jun
anubis13–90.0014%8 Jun
dust213–60.0223%2 Jun
dust215–15-0.0416%1 Jun
dust213–9-0.0013%1 Jun
dust213–160.0113%1 Jun
dust213–100.0418%1 Jun
nuke8–130.074%27 May
mirage13–100.0411%27 May
mirage16–120.0213%27 May
dust28–13-0.0214%26 May
dust29–13-0.019%26 May
overpass13–100.0213%26 May
ancient10–13-0.0116%26 May
mirage13–20.0811%22 May
mirage7–13-0.0514%22 May
dust26–130.0115%20 May
dust213–10-0.0318%19 May
ancient5–13-0.0719%19 May
nuke11–13-0.0111%19 May
dust27–13-0.0322%19 May
nuke8–13-0.0614%18 May
inferno5–13-0.0318%18 May
dust210–13-0.0519%16 May
nuke13–9-0.0615%16 May
dust216–12-0.0121%16 May
overpass13–11-0.0610%15 May
dust213–110.0114%13 May
overpass3–9-0.130%13 May
inferno4–9-0.077%13 May
nuke8–8-0.017%13 May
dust25–13-0.0811%5 May
mirage13–40.027%29 Apr
ancient5–13-0.1219%29 Apr
nuke4–13-0.0811%27 Apr
nuke6–1-0.0420%27 Apr
nuke5–130.0218%27 Apr
ancient13–11-0.0210%26 Apr
dust29–13-0.0121%24 Apr
overpass13–5-0.0329%24 Apr
nuke4–13-0.0413%24 Apr
anubis11–13-0.046%24 Apr
inferno2–9-0.168%24 Apr
inferno8–8-0.0823%24 Apr
inferno2–9-0.1017%24 Apr
mirage11–13-0.0210%24 Apr
nuke13–100.045%24 Apr
mirage13–110.0717%24 Apr
dust213–11-0.0217%23 Apr
overpass6–130.028%21 Apr
nuke13–4-0.038%21 Apr
ancient13–8-0.0320%21 Apr
nuke4–130.0414%21 Apr
nuke10–130.0525%21 Apr
dust29–130.0013%21 Apr
dust211–13-0.0211%21 Apr
mirage13–60.0013%20 Apr
inferno13–9-0.0613%20 Apr
nuke6–130.0224%19 Apr
anubis5–13-0.105%19 Apr
dust216–14-0.0413%19 Apr
ancient16–13-0.0014%17 Apr
mirage13–40.0514%16 Apr
mirage7–130.046%15 Apr
dust213–16-0.0311%14 Apr
anubis13–60.077%14 Apr
ancient7–130.0021%14 Apr
ancient11–130.0119%13 Apr
overpass1–13-0.127%13 Apr
ancient6–13-0.0910%12 Apr
dust213–50.0020%10 Apr
vertigo7–9-0.098%10 Apr
mirage8–13-0.0010%10 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →