Nasseqt

Nasseqt — CS2 Stats

76561198027994630[U:1:67728902]Steam profile ↗✓ No bans

1,209Tracked matches67%Win rate2020Tracked since
5,135Hours in CS3Hrs last 2 wks
CSDB Rating7.7 StrongPositional Player
Premier CS Rating23,089Top 25% of 204,219 CSDB-tracked playersPink band · top ~5.1% of ranked players (population est.)
CSDB Leaderboard#40795 of 251360 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,089 -415 22 May – 7 Sept · 12 days played
22,70124,989peak 24,98922 May7 Sept
24,999Peak Premier in tracked matches
29Days played since 2026-05-04

Premier CS Rating

  • 1,900 below peak (24,989)
  • -1,793 over 90 days
  • Next: Red band at 25,000 — 1,911 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6——
Win rate67%——
K/D0.49——
Headshot %58%——

Measured 12 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate53.4%48.2%50.9%above
Shot accuracy15.6%13.3%13.7%above
Kill/death ratio0.711.071.090.38 short
Match win rate51.3%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNasseqtFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,089 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning59
Utility57

0–100 skill scores via Leetify.

Recent form

HOT51–41–8Last 10051%Win rateWWWWWWWWLL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −3.7pp headshot accuracy · +64ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 18%
  • Avg reaction 555ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 571ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 539ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim8.9
Utility5.7
Positioning5.9
Opening Duels5.3
Clutch2.8

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.9
Utility5.7
Mechanics8.6
Opening Duels5.1
Win Impact10.0

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time584ms−27ms
first ⅓ avg 611ms → last ⅓ avg 584ms
Headshot accuracy22.7%+1.6%
first ⅓ avg 21.1% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–11 · cache, 6 May →
57%Best headshot accuracy · 2–6 · cache, 1 Jun →
391msFastest reaction time · 0–13 · cache, 1 Jun →
13–0Biggest win · cache, 24 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W8Current streak
11–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 67% over 9infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheB4521–2447%0.01
mirageA148–657%0.01
infernoD124–833%0.02
anubisS96–367%0.05
ancientD93–633%0.00
nukeS64–267%0.04
dust2—44–0100%0.05
overpass—11–0100%0.17

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

191,612Lifetime kills
0.71K/D
4,691Matches
51.3%Match win rate · Top 25% of Level 9 players
53.4%Headshot % · Top 50% of Level 9 players
15.6%Shot accuracy · Top 50% of Level 9 players
12,847MVPs
10,176Hours (in match)
6,024Bombs planted
2,370Bombs defused

Most-used weapons

AK-4784,621
AWP26,347
P2505,868
SG 5533,695
Knife1,525
Tec-91,506

Lifetime map wins

8,645dust2
5,595inferno
2,444nuke
2,141train
1,163cbble
350vertigo
65bank
63lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

915Matches
53%Win rate
1.28Avg K/D
86.5ADR
43%Headshot %

Clutches & streaks

34%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage8249%1.1616.2
Ancient3661%1.1815.8
Anubis3661%1.1015.1
Dust21040%0.9813.9
Nuke1070%1.3516.8
Overpass812%0.8513.0
Cache875%1.4516.4
Inferno3100%2.1421.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
37.1%Accuracy (enemy spotted)
41.8%Spray accuracy
88.7%Counter-strafing
7.9°Preaim
575msReaction time
40.4%T opening success
60.4%CT opening success
0.53Enemies flashed / flash
5.6%Flash assists
9.99HE damage / grenade
11.90Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–20.1616%28 Sept →
mirage13–70.039%10 Sept →
nuke13–70.0717%10 Sept →
inferno13–80.0729%7 Sept →
inferno9–60.0719%7 Sept →
cache13–30.0626%7 Sept →
mirage13–7-0.0123%7 Sept →
mirage16–140.0425%6 Sept →
mirage13–160.0318%31 Aug →
inferno7–13-0.0412%25 Aug →
ancient8–13-0.0618%25 Aug →
mirage13–60.019%25 Aug →
anubis13–10.1530%25 Aug →
dust213–90.0627%25 Aug →
cache13–100.0233%25 Aug →
cache7–130.0124%17 Aug →
mirage6–13-0.0016%13 Aug →
inferno8–80.0223%13 Aug →
nuke13–90.0330%11 Aug →
dust213–40.0819%11 Aug →
anubis12–40.0839%11 Aug →
ancient13–80.0624%29 Jul →
cache10–130.0124%29 Jul →
mirage13–80.0120%29 Jul →
cache10–13-0.0319%28 Jul →
mirage10–130.0735%28 Jul →
inferno12–16-0.0213%20 Jul →
mirage3–7-0.0240%20 Jul →
anubis13–4-0.0411%20 Jul →
nuke13–60.0724%20 Jul →
cache13–100.0829%2 Jul →
cache8–13-0.0317%2 Jul →
cache2–00.0329%2 Jul →
mirage8–13-0.0235%2 Jul →
inferno9–130.0241%2 Jul →
nuke6–130.0024%25 Jun →
ancient8–13-0.0620%25 Jun →
ancient16–140.0218%25 Jun →
dust216–140.0215%25 Jun →
mirage13–7-0.0129%25 Jun →
inferno6–13-0.0132%25 Jun →
anubis13–20.1023%25 Jun →
inferno9–13-0.0227%25 Jun →
anubis11–13-0.0317%24 Jun →
inferno10–13-0.0222%24 Jun →
ancient16–14-0.0121%24 Jun →
cache12–120.0238%17 Jun →
mirage13–50.0419%17 Jun →
anubis7–130.0121%17 Jun →
ancient15–150.0619%17 Jun →
cache2–13-0.0723%16 Jun →
cache13–100.0623%16 Jun →
nuke11–130.0420%11 Jun →
cache11–130.0425%11 Jun →
cache5–130.0024%2 Jun →
cache5–13-0.0515%2 Jun →
ancient7–130.0210%2 Jun →
anubis13–11-0.0421%2 Jun →
cache13–110.0033%1 Jun →
cache3–13-0.0113%1 Jun →
cache0–13-0.070%1 Jun →
cache2–60.0557%1 Jun →
anubis13–160.0122%28 May →
cache13–60.0317%28 May →
cache10–13-0.0225%28 May →
cache13–9-0.1011%28 May →
dust213–70.0438%27 May →
cache3–13-0.0444%27 May →
overpass9–50.1732%27 May →
inferno8–80.0912%27 May →
cache13–70.0127%27 May →
cache13–110.0720%24 May →
cache13–00.0313%24 May →
inferno13–30.0920%24 May →
mirage15–15-0.0213%24 May →
ancient10–130.0031%24 May →
cache13–5-0.0021%24 May →
cache13–7-0.0118%24 May →
cache12–120.0025%24 May →
inferno13–40.0627%24 May →
nuke13–100.0219%24 May →
ancient11–13-0.0210%22 May →
mirage13–40.0211%22 May →
cache13–100.0319%22 May →
cache3–13-0.0624%11 May →
cache6–130.0521%11 May →
cache12–120.0329%11 May →
cache13–100.0713%7 May →
cache13–110.0417%7 May →
cache13–110.1822%6 May →
cache13–90.0122%6 May →
cache13–110.0311%6 May →
cache5–13-0.0715%6 May →
cache7–13-0.0324%5 May →
cache3–13-0.0436%5 May →
cache13–30.0719%5 May →
cache12–120.0817%4 May →
cache8–13-0.0720%4 May →
cache7–13-0.0318%4 May →
cache13–10-0.0426%4 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.