OWEI

OWEI — CS2 Stats

DE76561198027447578[U:1:67181850]Steam profile ↗✓ No bans

3,143Tracked matches52%Win rate2021Tracked since
CSDB Rating3.2 LearningSupport
Premier CS Rating9,468Light Blue band · top ~57.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+415Premier CS Rating · 9,053 → 9,468

Rating over time

Premier CS Rating: 9,468 +3,274 8 Sept – 31 Oct · 20 days played
5,69310,116peak 10,1168 Sept31 Oct
10,502Peak Premier in tracked matches
830Highest Faceit ELO seen on CSDB
19Days played since 2026-09-08

Premier CS Rating

  • 648 below peak (10,116)
  • Next: Blue band at 10,000 — 532 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGOWEIFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,468 · Light Blue bandPEAK ELO830csdb.gg/stats

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Performance scores

Aim12
Positioning51
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY40–58–2Last 10040%Win rateTWWLLWWLWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +2.3pp headshot accuracy · −38ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 656ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 8%
  • Avg reaction 637ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 7%
  • Avg reaction 656ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.5 against its own average).

Aim1.2
Utility7.2
Positioning5.1
Opening Duels1.3
Clutch1.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.2
Positioning5.1
Utility7.2
Mechanics2.0
Opening Duels2.1
Win Impact5.6

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time633ms+12ms
first ⅓ avg 621ms → last ⅓ avg 633ms
Headshot accuracy6.8%−0.6%
first ⅓ avg 7.4% → last ⅓ avg 6.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 2–0 · inferno, 23 Oct →
33%Best headshot accuracy · 2–0 · inferno, 23 Oct →
438msFastest reaction time · 8–13 · dust2, 27 Oct →
13–2Biggest win · dust2, 24 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–10In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 56% over 25mirageWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA2514–1156%-0.01
cacheB2210–1245%-0.01
dust2C207–1335%-0.01
nukeD144–1029%-0.01
mirageD91–811%-0.04
ancientD51–420%-0.00
anubis—42–250%0.01
italy—11–0100%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (11% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

25Matches
36%Win rate
0.72Avg K/D
69.7ADR
27%Headshot %

Clutches & streaks

27%1v1 clutch win
17%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno729%0.7311.7
Ancient540%0.9113.8
Nuke450%0.8315.3
Dust230%0.478.7
Anubis1100%1.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

6.5%Headshot accuracy
30.6%Accuracy (enemy spotted)
33.2%Spray accuracy
59.1%Counter-strafing
15.8°Preaim
636msReaction time
38.4%T opening success
38.6%CT opening success
0.74Enemies flashed / flash
5.9%Flash assists
10.13HE damage / grenade
17.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.8288° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 6.5422% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke15–150.014%31 Oct →
nuke13–5-0.003%31 Oct →
dust213–9-0.0310%31 Oct →
inferno9–13-0.0420%31 Oct →
inferno5–13-0.015%30 Oct →
dust213–110.057%30 Oct →
cache13–110.0412%30 Oct →
inferno7–13-0.0511%30 Oct →
inferno13–90.035%30 Oct →
nuke13–100.095%30 Oct →
dust26–13-0.042%30 Oct →
mirage16–14-0.0111%29 Oct →
cache10–130.001%28 Oct →
inferno7–13-0.039%28 Oct →
cache11–13-0.007%27 Oct →
mirage9–13-0.034%27 Oct →
inferno13–70.038%27 Oct →
inferno13–80.0512%27 Oct →
italy4–4-0.060%27 Oct →
mirage7–13-0.016%27 Oct →
nuke13–160.077%27 Oct →
cache13–50.028%27 Oct →
dust28–13-0.043%27 Oct →
dust22–13-0.0411%27 Oct →
inferno13–8-0.078%27 Oct →
cache7–13-0.017%26 Oct →
inferno13–90.032%26 Oct →
ancient13–100.061%25 Oct →
inferno11–13-0.040%25 Oct →
inferno13–90.094%25 Oct →
cache13–10-0.034%25 Oct →
cache13–11-0.055%25 Oct →
inferno13–30.0121%25 Oct →
anubis13–16-0.069%25 Oct →
dust213–20.076%24 Oct →
ancient14–160.073%24 Oct →
ancient3–130.038%24 Oct →
cache2–130.036%24 Oct →
cache5–130.048%24 Oct →
cache11–13-0.077%24 Oct →
nuke15–15-0.076%24 Oct →
anubis8–13-0.0419%24 Oct →
nuke12–16-0.027%24 Oct →
nuke6–130.002%24 Oct →
inferno7–130.018%24 Oct →
mirage1–13-0.096%24 Oct →
mirage6–13-0.058%23 Oct →
dust213–10-0.084%23 Oct →
inferno10–13-0.103%23 Oct →
inferno2–00.0933%23 Oct →
cache7–130.046%23 Oct →
anubis13–80.056%23 Oct →
dust26–130.012%22 Oct →
cache11–130.0010%22 Oct →
nuke8–13-0.054%22 Oct →
dust214–160.047%22 Oct →
cache12–16-0.035%22 Oct →
nuke8–13-0.0114%21 Oct →
dust21–13-0.0411%21 Oct →
mirage9–13-0.094%21 Oct →
dust23–13-0.0511%21 Oct →
inferno11–13-0.0411%21 Oct →
nuke13–100.023%21 Oct →
cache4–13-0.0712%21 Oct →
nuke16–12-0.036%20 Oct →
inferno13–10-0.045%20 Oct →
mirage3–130.023%20 Oct →
cache5–130.077%19 Oct →
mirage9–13-0.083%19 Oct →
ancient8–13-0.065%19 Oct →
inferno13–4-0.0610%19 Oct →
dust213–7-0.054%18 Oct →
inferno13–50.086%18 Oct →
inferno13–30.012%18 Oct →
inferno13–9-0.090%16 Oct →
anubis13–50.086%16 Oct →
dust23–13-0.038%16 Oct →
dust216–14-0.027%16 Oct →
nuke6–13-0.096%16 Oct →
inferno5–13-0.057%16 Oct →
cache14–160.017%16 Oct →
inferno13–11-0.0715%16 Oct →
mirage4–13-0.046%14 Oct →
cache13–10-0.068%14 Oct →
inferno10–13-0.047%14 Oct →
dust26–130.058%13 Oct →
ancient5–13-0.117%13 Oct →
cache13–60.047%13 Oct →
dust211–130.0310%13 Oct →
nuke8–13-0.083%13 Oct →
cache16–13-0.045%12 Oct →
dust210–130.0114%12 Oct →
dust26–13-0.108%12 Oct →
cache13–11-0.0210%12 Oct →
nuke11–13-0.0216%12 Oct →
inferno10–130.0015%12 Oct →
dust28–13-0.0211%10 Oct →
cache13–50.005%10 Oct →
dust213–90.079%10 Oct →
cache13–10-0.054%10 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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