hkzz

hkzz — CS2 Stats

US76561198026999434[U:1:66733706]Steam profile ↗VAC banned

4,725Tracked matches67%Win rate2020Tracked since
CSDB Rating6.5 SolidSupport
Premier CS Rating23,984Top 25% of 204,316 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#31305 of 251442 tracked
FaceitLevel 10 · 1,981 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,984 -542 1 Jul – 9 Oct · 19 days played
23,72625,250peak 25,2501 Jul9 Oct
Faceit ELO: 1,981 +0 30 Aug – 14 Sept · 2 observations
1,9811,981peak 1,98130 Aug14 Sept
25,369Peak Premier in tracked matches
1,981Highest Faceit ELO seen on CSDB
39Days played since 2026-07-01

Faceit ELO

  • At peak — 1,981
  • Next: Level 10 at 2,001 — 20 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-30
  • Level 8 first seen 2026-08-30

Premier CS Rating

  • 1,266 below peak (25,250)
  • -718 over 30 days · declining
  • -690 over 90 days
  • Next: Red band at 25,000 — 1,016 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGhkzzFACEITLevel 10 · 1,981 ELOSTANDINGTop 12.4% of rankedPREMIER23,984 · Pink bandPEAK ELO1,981csdb.gg/stats

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Performance scores

Aim82
Positioning50
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY54–45–1Last 10054%Win rateLWWWWLLWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +6.6pp headshot accuracy · +89ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 30%
  • Avg reaction 647ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 32%
  • Avg reaction 617ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility5.6
Positioning5.0
Opening Duels1.3
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 46% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.0
Utility5.6
Mechanics5.8
Opening Duels2.0
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time573ms−54ms
first ⅓ avg 628ms → last ⅓ avg 573ms
Headshot accuracy27.1%+0.2%
first ⅓ avg 26.9% → last ⅓ avg 27.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 12–4 · mirage, 21 Jul →
80%Best headshot accuracy · 0–2 · dust2, 15 Jul →
383msFastest reaction time · 13–10 · cache, 24 Sept →
13–1Biggest win · inferno, 9 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
11–10In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 69% over 13nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C2310–1343%-0.01
ancientA2213–959%0.01
mirageA1810–856%0.02
cacheS139–469%0.01
infernoS139–469%-0.01
nukeD61–517%0.01
anubisC52–340%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,031Matches
51%Win rate
1.01Avg K/D
72.4ADR
51%Headshot %

Clutches & streaks

38%1v1 clutch win
17%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage45348%0.9414.7
Ancient35255%1.0114.3
Dust227754%1.0015.3
Inferno16354%0.9414.3
Anubis8650%0.8513.0
Nuke5143%0.8513.1
Overpass4353%0.9114.6
Vertigo3342%0.8414.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
34.3%Accuracy (enemy spotted)
39.2%Spray accuracy
76.2%Counter-strafing
8.6°Preaim
565msReaction time
28.7%T opening success
46.0%CT opening success
0.69Enemies flashed / flash
8.1%Flash assists
8.23HE damage / grenade
9.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7007% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke1–30.0667%9 Oct →
dust211–20.0418%9 Oct →
cache13–110.0614%9 Oct →
inferno13–30.0340%9 Oct →
ancient13–5-0.0213%7 Oct →
dust27–13-0.0630%7 Oct →
ancient7–130.1129%7 Oct →
inferno13–7-0.0858%6 Oct →
ancient10–13-0.0325%1 Oct →
dust213–90.0331%1 Oct →
mirage9–13-0.0414%24 Sept →
cache13–100.0230%24 Sept →
mirage8–13-0.0332%17 Sept →
inferno13–110.0128%10 Sept →
ancient16–140.0227%8 Sept →
ancient19–22-0.0226%7 Sept →
ancient13–60.0217%7 Sept →
mirage19–170.0124%5 Sept →
ancient10–13-0.0530%5 Sept →
dust24–130.0230%5 Sept →
dust213–90.0118%5 Sept →
ancient13–7-0.0214%3 Sept →
mirage13–60.0227%3 Sept →
ancient13–70.0531%3 Sept →
mirage16–120.0122%3 Sept →
mirage13–80.1132%2 Sept →
ancient13–110.0324%1 Sept →
mirage13–9-0.0228%1 Sept →
nuke14–160.0131%1 Sept →
ancient13–70.0418%31 Aug →
mirage11–130.0322%31 Aug →
ancient14–16-0.0321%31 Aug →
mirage11–130.0225%31 Aug →
inferno14–16-0.0121%31 Aug →
dust213–80.0227%30 Aug →
mirage9–13-0.0314%30 Aug →
inferno13–9-0.0029%28 Aug →
ancient13–100.0123%28 Aug →
anubis16–120.0320%28 Aug →
dust210–130.0117%24 Aug →
cache13–70.0127%20 Aug →
cache13–4-0.0125%18 Aug →
ancient2–13-0.0313%13 Aug →
dust25–13-0.0117%11 Aug →
nuke2–13-0.0535%11 Aug →
inferno14–160.0027%11 Aug →
cache13–90.0037%5 Aug →
cache13–80.0436%5 Aug →
anubis5–130.0136%5 Aug →
ancient5–13-0.0927%4 Aug →
mirage13–110.0226%29 Jul →
mirage4–13-0.1318%29 Jul →
dust24–13-0.0244%29 Jul →
ancient2–130.0140%29 Jul →
ancient13–80.0626%28 Jul →
anubis13–9-0.0132%27 Jul →
ancient13–20.0531%22 Jul →
mirage13–60.1228%22 Jul →
dust29–13-0.0219%21 Jul →
mirage12–40.1938%21 Jul →
mirage13–70.0438%21 Jul →
cache0–13-0.010%18 Jul →
cache13–160.0322%16 Jul →
inferno13–60.0332%16 Jul →
dust26–13-0.0525%16 Jul →
ancient13–60.0123%15 Jul →
dust213–6-0.0323%15 Jul →
inferno13–6-0.0118%15 Jul →
cache13–40.0135%15 Jul →
dust20–20.0180%15 Jul →
dust210–00.0214%15 Jul →
dust210–130.0126%15 Jul →
dust211–130.0518%15 Jul →
dust21–13-0.0350%14 Jul →
dust213–11-0.0912%13 Jul →
inferno13–11-0.0419%13 Jul →
nuke13–110.0828%13 Jul →
dust21–13-0.0520%10 Jul →
nuke3–13-0.0740%10 Jul →
mirage13–5-0.0325%10 Jul →
inferno5–13-0.0416%10 Jul →
cache13–100.0321%9 Jul →
dust213–10-0.0121%9 Jul →
inferno13–10.0115%9 Jul →
cache8–13-0.0224%9 Jul →
anubis10–13-0.0522%9 Jul →
cache16–14-0.0122%9 Jul →
ancient13–90.0243%9 Jul →
dust213–6-0.0243%9 Jul →
inferno10–13-0.0327%7 Jul →
cache12–12-0.0126%7 Jul →
nuke10–130.0124%6 Jul →
mirage11–13-0.0119%6 Jul →
mirage9–130.0212%6 Jul →
ancient13–11-0.0120%6 Jul →
ancient13–160.0131%2 Jul →
dust23–130.0134%2 Jul →
inferno13–80.0225%2 Jul →
dust213–6-0.0438%1 Jul →
anubis4–13-0.0722%1 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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