Thanquol

Thanquol — CS2 Stats

76561198026924329[U:1:66658601]Steam profile ↗✓ No bans

616Tracked matches52%Win rate2021Tracked since
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating11,342Blue band · top ~47.8% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,342 +625 18 Nov – 30 Sept · 7 days played
10,60111,510peak 11,51018 Nov30 Sept
11,510Peak Premier in tracked matches
56Days played since 2025-10-27

Premier CS Rating

  • 168 below peak (11,510)
  • Next: Purple band at 15,000 — 3,658 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGThanquolPREMIER11,342 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning49
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY44–51–5Last 10044%Win rateWWLLWLLWWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +3.3pp headshot accuracy · −19ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 597ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 579ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.8
Utility3.4
Positioning4.9
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.9
Utility3.4
Mechanics7.6
Opening Duels1.7
Win Impact5.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time608ms−81ms
first ⅓ avg 689ms → last ⅓ avg 608ms
Headshot accuracy13.3%−4.5%
first ⅓ avg 17.8% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–5 · mirage, 6 Sept →
50%Best headshot accuracy · 0–6 · inferno, 22 Nov →
438msFastest reaction time · 8–13 · anubis, 6 Jun →
13–2Biggest win · ancient, 22 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
7–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 80% over 5trainWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB3317–1652%-0.01
ancientB199–1047%-0.03
infernoD174–1324%-0.02
nukeA116–555%-0.01
trainD71–614%-0.00
anubisD62–433%-0.03
cacheS54–180%0.01
dust2—21–150%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

2Matches
0%Win rate
0.45Avg K/D
—ADR
61%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
34.6%Accuracy (enemy spotted)
39.2%Spray accuracy
84.2%Counter-strafing
9.5°Preaim
604msReaction time
42.2%T opening success
31.6%CT opening success
0.51Enemies flashed / flash
7.3%Flash assists
4.72HE damage / grenade
11.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6264% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.6036% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache13–100.0415%30 Sept →
mirage13–90.0215%29 Sept →
mirage3–13-0.0113%29 Sept →
dust27–13-0.0113%27 Sept →
cache13–60.0713%27 Sept →
inferno9–13-0.0311%27 Sept →
mirage9–13-0.0316%26 Sept →
dust213–11-0.0013%25 Sept →
mirage13–8-0.0225%25 Sept →
anubis13–8-0.0117%23 Sept →
inferno12–12-0.0318%23 Sept →
mirage8–13-0.0414%23 Sept →
inferno4–13-0.064%22 Sept →
ancient13–10-0.017%22 Sept →
anubis13–4-0.0310%21 Sept →
mirage13–60.0721%19 Sept →
ancient2–13-0.147%18 Sept →
mirage7–110.0112%18 Sept →
mirage13–8-0.0319%16 Sept →
mirage13–11-0.037%15 Sept →
cache16–120.026%15 Sept →
mirage10–13-0.0412%14 Sept →
ancient13–7-0.050%14 Sept →
nuke7–130.0414%13 Sept →
anubis14–16-0.0418%12 Sept →
cache4–13-0.0825%11 Sept →
mirage13–6-0.0315%10 Sept →
nuke11–13-0.0516%9 Sept →
anubis8–13-0.0311%9 Sept →
mirage13–10-0.0125%9 Sept →
mirage5–13-0.078%8 Sept →
nuke11–13-0.0012%8 Sept →
cache16–14-0.0114%7 Sept →
mirage13–50.0814%6 Sept →
mirage3–13-0.0929%2 Jul →
mirage13–11-0.0117%21 Jun →
mirage1–13-0.0530%17 Jun →
ancient7–13-0.0613%16 Jun →
ancient6–9-0.0514%8 Jun →
mirage7–13-0.0624%7 Jun →
anubis8–13-0.0424%6 Jun →
mirage13–30.0046%4 Jun →
inferno1–90.000%22 Mar →
mirage8–13-0.0424%10 Mar →
mirage13–90.0315%9 Mar →
mirage9–13-0.0117%9 Mar →
anubis12–12-0.028%28 Feb →
mirage13–10-0.0421%15 Feb →
ancient13–11-0.0015%2 Dec →
mirage3–60.0119%30 Nov →
inferno5–130.0022%28 Nov →
nuke13–11-0.0020%27 Nov →
mirage6–13-0.0121%26 Nov →
inferno6–110.0120%22 Nov →
ancient13–20.0229%22 Nov →
inferno0–6-0.0650%22 Nov →
ancient13–7-0.0318%19 Nov →
mirage16–13-0.0211%19 Nov →
inferno13–8-0.0415%18 Nov →
mirage13–60.0417%18 Nov →
inferno4–13-0.118%18 Nov →
inferno9–130.0120%12 Nov →
mirage9–13-0.0229%12 Nov →
ancient13–7-0.0016%12 Nov →
ancient12–12-0.0116%10 Nov →
nuke13–9-0.015%10 Nov →
inferno9–130.0219%9 Nov →
ancient10–13-0.0819%9 Nov →
train10–130.0219%9 Nov →
train5–130.0313%9 Nov →
ancient13–11-0.0523%9 Nov →
ancient8–130.0420%8 Nov →
nuke13–4-0.0113%6 Nov →
ancient7–13-0.0110%6 Nov →
inferno13–30.0630%6 Nov →
mirage10–13-0.0320%6 Nov →
inferno12–12-0.0316%5 Nov →
train2–13-0.0416%5 Nov →
ancient6–13-0.0927%5 Nov →
mirage12–12-0.0620%5 Nov →
ancient13–100.0320%5 Nov →
inferno13–40.0210%5 Nov →
train6–60.023%5 Nov →
nuke13–20.0222%4 Nov →
ancient6–13-0.0811%4 Nov →
ancient13–70.0118%4 Nov →
mirage13–90.0422%4 Nov →
nuke12–120.0320%3 Nov →
inferno6–13-0.0529%2 Nov →
nuke3–13-0.0411%31 Oct →
inferno7–10-0.089%30 Oct →
train13–6-0.0116%30 Oct →
nuke13–7-0.0715%30 Oct →
mirage13–70.0320%29 Oct →
mirage13–7-0.0015%28 Oct →
nuke13–50.0118%28 Oct →
ancient0–5-0.0533%28 Oct →
train7–130.0011%28 Oct →
inferno13–3-0.0217%27 Oct →
train11–13-0.0524%27 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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