Jōhō

Jōhō — CS2 Stats

76561198023917103[U:1:63651375]Steam profile ↗✓ No bans

831Tracked matches46%Win rate2021Tracked since
CSDB Rating5.8 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 831 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 24 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,232 +2,716 24 Apr4 Jul · 25 days played
20,51624,999peak 24,99924 Apr4 Jul
24,999Peak Premier in tracked matches
29Days played since 2026-04-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim79
Positioning42
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateTWWLWWLTLL

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · −2.3pp headshot accuracy · −13ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 17%
  • Avg reaction 580ms

Last 10

  • 442 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 579ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.4 against its own average).

Aim7.9
Utility6.0
Positioning4.2
Opening Duels0.0
Clutch4.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 35% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.2
Utility6.0
Mechanics8.1
Opening Duels0.6
Win Impact3.8

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time563ms−32ms
first ⅓ avg 595ms → last ⅓ avg 563ms
Headshot accuracy20.2%+1.2%
first ⅓ avg 19.0% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–7 · overpass, 13 Jun
44%Best headshot accuracy · 8–13 · anubis, 13 Jun
344msFastest reaction time · 4–13 · cache, 12 Jul
13–1Biggest win · ancient, 5 May

Across the last 100 tracked matches.

Highlights

8Longest win streak
76In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 58% over 26infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA26151158%0.01
ancientB168850%0.00
overpassA127558%0.03
anubisB115645%0.03
infernoC114736%0.01
dust2A95456%-0.01
nukeC73443%0.01
cacheB63350%0.00
train110100%0.14
vertigo1010%0.11

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

164Matches
54%Win rate
1.01Avg K/D
76.8ADR
39%Headshot %

Clutches & streaks

42%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2552%1.0215.0
Anubis2050%0.9413.3
Ancient1765%1.0716.1
Dust21136%0.9515.6
Inferno1060%1.1015.2
Nuke560%1.1015.6
Vertigo540%0.7010.4
Overpass475%1.4419.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
34.0%Accuracy (enemy spotted)
37.6%Spray accuracy
86.4%Counter-strafing
8.9°Preaim
574msReaction time
19.1%T opening success
35.1%CT opening success
0.76Enemies flashed / flash
4.2%Flash assists
6.43HE damage / grenade
8.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.1233% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage15–150.0723%1 Aug
anubis13–90.0217%1 Aug
ancient13–50.0614%1 Aug
cache4–13-0.0213%12 Jul
mirage13–30.1417%12 Jul
mirage13–70.0226%4 Jul
ancient8–13-0.0112%27 Jun
overpass15–15-0.0517%26 Jun
nuke11–13-0.0026%26 Jun
ancient7–130.0021%26 Jun
mirage13–11-0.0014%26 Jun
inferno1–13-0.0821%26 Jun
anubis13–6-0.0027%26 Jun
overpass2–13-0.0826%25 Jun
ancient10–13-0.0316%25 Jun
mirage13–70.0418%25 Jun
mirage4–13-0.0131%24 Jun
mirage6–13-0.0113%24 Jun
anubis13–70.0221%23 Jun
mirage13–70.0021%23 Jun
ancient13–90.0622%23 Jun
nuke13–70.0419%23 Jun
mirage5–13-0.019%22 Jun
dust210–13-0.0023%18 Jun
inferno2–13-0.0617%18 Jun
ancient7–30.0129%18 Jun
mirage7–13-0.0714%17 Jun
dust24–13-0.1030%17 Jun
inferno9–130.0322%17 Jun
mirage13–80.0415%17 Jun
anubis6–13-0.0416%16 Jun
ancient15–150.0420%16 Jun
mirage0–130.0235%16 Jun
overpass13–60.0724%16 Jun
ancient13–11-0.0232%15 Jun
mirage16–14-0.0118%15 Jun
dust213–7-0.0043%15 Jun
mirage13–70.1432%14 Jun
train13–40.1425%13 Jun
nuke13–100.1225%13 Jun
ancient13–80.0116%13 Jun
inferno5–130.0321%13 Jun
anubis8–130.1344%13 Jun
overpass13–70.1726%13 Jun
mirage13–50.0420%13 Jun
anubis8–13-0.0214%13 Jun
ancient5–13-0.0619%13 Jun
mirage2–13-0.1016%13 Jun
overpass8–130.0428%13 Jun
anubis8–130.0814%13 Jun
inferno11–130.0317%15 May
anubis13–70.0718%15 May
overpass13–50.1114%15 May
ancient11–13-0.0521%15 May
mirage13–30.0415%15 May
anubis15–150.0322%15 May
mirage11–10.0525%15 May
cache12–120.0015%10 May
dust213–70.009%10 May
ancient10–130.0120%10 May
vertigo8–130.1125%9 May
nuke12–12-0.0322%9 May
anubis13–30.0522%9 May
cache9–13-0.0422%9 May
cache13–110.0529%9 May
inferno13–8-0.0316%7 May
dust213–110.1118%6 May
ancient13–10.0022%5 May
dust211–13-0.0218%5 May
overpass13–70.024%5 May
mirage13–70.0112%5 May
nuke13–90.0115%4 May
inferno13–70.0830%4 May
overpass6–13-0.0613%4 May
dust213–100.0138%3 May
inferno13–40.0420%3 May
overpass13–80.0822%3 May
mirage13–60.0020%3 May
nuke5–13-0.0416%3 May
dust28–13-0.0716%3 May
mirage12–16-0.0723%2 May
cache13–80.0427%2 May
mirage8–13-0.0421%2 May
ancient2–10-0.0013%2 May
cache13–10-0.0230%2 May
dust213–6-0.0414%30 Apr
anubis8–13-0.0221%30 Apr
mirage13–11-0.0318%29 Apr
mirage11–130.0216%29 Apr
overpass13–10-0.0514%29 Apr
nuke5–13-0.0314%27 Apr
ancient13–6-0.019%27 Apr
mirage13–80.0417%27 Apr
inferno13–160.0730%27 Apr
overpass13–70.0916%25 Apr
inferno13–11-0.0229%25 Apr
inferno7–13-0.0114%25 Apr
overpass11–130.0513%24 Apr
ancient13–80.0423%24 Apr
mirage6–13-0.0519%24 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →