Pat

Pat — CS2 Stats

76561198020997489[U:1:60731761]Steam profile ↗✓ No bans

1,685Tracked matches50%Win rate2024Tracked since
CSDB Rating4.4 Developing
Premier CS Rating14,552Blue band · top ~30.8% of ranked players (population est.)
CSDB Leaderboard#14134 of 21630 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGPatFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,552 · Blue bandcsdb.gg/stats

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Performance scores

Aim50
Positioning54
Utility58

0–100 skill scores via Leetify.

Recent form

COLD49447Last 10049%Win rateLWTWLWLLLL

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Aim5.0
Aggression7.5
Utility5.8
Positioning5.4
Opening Duels2.7
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 87% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.4
Utility5.8
Mechanics2.6
Opening Duels2.7
Win Impact5.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time522ms−52ms
first ⅓ avg 574ms → last ⅓ avg 522ms
Headshot accuracy14.8%+1.4%
first ⅓ avg 13.4% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 13–6
131Biggest win — inferno
4Longest win streak
88In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 71% over 14dust2Weakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB27131448%0.01
infernoB22111150%0.01
ancientA159660%0.01
cacheS1410471%0.03
dust2D112918%0.00
anubisC114736%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

96Matches
55%Win rate
1.08Avg K/D
85.7ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
31%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22945%0.9515.2
Anubis1856%1.0717.0
Inferno1662%1.0717.1
Cache1450%1.1116.9
Nuke1182%1.4318.2
Overpass475%1.3315.5
Mirage333%0.728.7
Ancient10%1.2520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
34.6%Accuracy (enemy spotted)
33.7%Spray accuracy
61.7%Counter-strafing
11.6°Preaim
519msReaction time
33.4%T opening success
48.1%CT opening success
0.43Enemies flashed / flash
1.7%Flash assists
8.01HE damage / grenade
16.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9097% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4319 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.4477% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0210%28 Aug
cache13–90.0115%28 Aug
dust215–150.0318%28 Aug
cache13–90.0511%28 Aug
anubis6–130.0014%28 Aug
inferno13–8-0.0313%28 Aug
inferno13–16-0.0017%26 Aug
dust213–160.0519%26 Aug
inferno9–130.0319%25 Aug
nuke6–13-0.0517%25 Aug
ancient13–4-0.007%24 Aug
cache13–50.0513%24 Aug
anubis8–13-0.0412%23 Aug
ancient7–130.0111%22 Aug
inferno13–60.0518%22 Aug
dust213–110.0115%22 Aug
dust29–130.0122%22 Aug
nuke5–13-0.0424%22 Aug
inferno13–10-0.0015%22 Aug
nuke15–150.0424%21 Aug
ancient13–6-0.0012%21 Aug
dust29–13-0.0213%21 Aug
nuke13–60.0622%21 Aug
ancient14–16-0.0110%21 Aug
cache12–1-0.0022%21 Aug
nuke9–130.025%20 Aug
ancient6–13-0.0210%20 Aug
inferno13–100.0112%20 Aug
ancient13–100.0111%20 Aug
nuke13–3-0.0020%20 Aug
inferno5–13-0.0516%19 Aug
ancient13–110.1313%19 Aug
nuke16–130.0414%19 Aug
cache13–60.1618%19 Aug
ancient16–120.0220%19 Aug
dust24–13-0.0015%18 Aug
inferno13–40.0227%18 Aug
cache13–30.0314%18 Aug
dust211–13-0.0311%17 Aug
nuke13–110.0514%17 Aug
ancient13–10-0.046%17 Aug
cache10–13-0.0313%17 Aug
dust23–130.0012%17 Aug
nuke13–10-0.049%17 Aug
inferno6–130.0010%17 Aug
nuke13–11-0.066%16 Aug
ancient13–110.019%16 Aug
cache13–30.0916%16 Aug
ancient9–13-0.0012%16 Aug
nuke15–15-0.0114%16 Aug
nuke13–5-0.0013%15 Aug
anubis5–13-0.0514%15 Aug
nuke13–160.0115%15 Aug
cache6–13-0.0413%14 Aug
anubis13–10-0.0219%14 Aug
dust216–140.0514%14 Aug
nuke13–100.0316%14 Aug
anubis7–13-0.0313%14 Aug
anubis2–13-0.017%14 Aug
inferno9–130.0118%14 Aug
cache5–13-0.0416%13 Aug
dust28–13-0.0113%13 Aug
inferno13–40.1123%13 Aug
nuke11–130.0513%13 Aug
ancient13–110.0212%12 Aug
inferno13–40.0214%12 Aug
inferno15–150.0314%12 Aug
inferno4–13-0.027%11 Aug
nuke8–130.0420%11 Aug
cache13–9-0.0122%11 Aug
ancient13–60.0415%11 Aug
inferno11–13-0.0616%8 Aug
nuke11–13-0.0715%8 Aug
ancient8–13-0.069%7 Aug
nuke11–130.066%7 Aug
inferno13–70.0212%7 Aug
inferno13–10.013%7 Aug
cache9–130.0422%7 Aug
cache16–120.0515%7 Aug
inferno7–13-0.012%7 Aug
anubis13–110.0713%7 Aug
nuke13–70.0724%7 Aug
ancient15–15-0.0115%7 Aug
nuke10–13-0.0218%7 Aug
nuke13–90.0521%7 Aug
cache13–50.0810%6 Aug
inferno11–13-0.0317%6 Aug
nuke12–160.0215%6 Aug
anubis11–130.059%6 Aug
anubis4–13-0.059%6 Aug
nuke13–10-0.0013%6 Aug
anubis13–8-0.059%5 Aug
nuke15–15-0.0311%5 Aug
inferno13–60.0514%5 Aug
inferno15–150.0522%5 Aug
inferno13–70.0313%5 Aug
nuke13–90.0215%5 Aug
nuke7–30.0211%5 Aug
anubis13–80.019%5 Aug
dust28–13-0.0611%5 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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