Invisible

Invisible — CS2 Stats

76561198019261234[U:1:58995506]Steam profile ↗✓ No bans

265Tracked matches43%Win rate2023Tracked since
CSDB Rating5.3 DevelopingSupport
Premier CS Rating14,547Blue band · top ~30.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,547 -4,822 19 Jun – 23 Sept · 19 days played
14,54719,835peak 19,83519 Jun23 Sept
19,835Peak Premier in tracked matches
36Days played since 2026-05-30

Premier CS Rating

  • 5,288 below peak (19,835)
  • -2,998 over 90 days
  • Next: Purple band at 15,000 — 453 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGInvisiblePREMIER14,547 · Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning46
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateWLWLLLLWWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +1.1pp headshot accuracy · +30ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 630ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 635ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim6.4
Utility7.6
Positioning4.6
Opening Duels3.4

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 72% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.6
Utility7.6
Mechanics7.1
Opening Duels2.9
Win Impact2.8

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time618ms+2ms
first ⅓ avg 616ms → last ⅓ avg 618ms
Headshot accuracy20.6%−0.9%
first ⅓ avg 21.6% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · mirage, 26 Jun →
42%Best headshot accuracy · 13–10 · dust2, 26 Jun →
406msFastest reaction time · 13–7 · ancient, 7 Jul →
13–0Biggest win · mirage, 24 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
4–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 71% over 7mirageWeakest map · 30% over 23
MapGradePlayedRecordWin rateAvg rating
dust2A3218–1456%0.02
mirageD237–1630%-0.01
cacheB178–947%0.01
anubisA138–562%0.01
ancientS75–271%0.01
inferno—33–0100%0.02
overpass—31–233%-0.05
nuke—21–150%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

51Matches
53%Win rate
1.36Avg K/D
—ADR
47%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
30.5%Accuracy (enemy spotted)
30.8%Spray accuracy
81.7%Counter-strafing
8.9°Preaim
616msReaction time
35.1%T opening success
47.8%CT opening success
0.68Enemies flashed / flash
4.9%Flash assists
10.89HE damage / grenade
19.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1202% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–40.0220%23 Sept →
mirage4–13-0.0920%11 Aug →
dust213–40.0436%11 Aug →
anubis5–13-0.0316%31 Jul →
mirage10–130.0027%31 Jul →
dust29–130.1328%31 Jul →
mirage9–13-0.077%31 Jul →
dust213–40.0620%31 Jul →
dust213–110.0117%30 Jul →
cache2–13-0.0125%30 Jul →
cache13–16-0.0124%28 Jul →
cache13–100.0611%27 Jul →
mirage9–130.0026%26 Jul →
dust210–130.0120%26 Jul →
dust213–7-0.0019%26 Jul →
mirage6–13-0.0410%25 Jul →
cache8–130.0012%25 Jul →
dust213–16-0.0527%25 Jul →
mirage5–130.0232%25 Jul →
dust26–130.0124%24 Jul →
dust213–90.0215%24 Jul →
mirage13–00.0520%24 Jul →
mirage13–30.0518%24 Jul →
cache13–60.0626%23 Jul →
dust213–90.0828%23 Jul →
cache10–130.0422%22 Jul →
mirage8–13-0.0220%22 Jul →
dust24–13-0.0320%22 Jul →
ancient13–7-0.0312%7 Jul →
cache13–80.0126%7 Jul →
mirage11–13-0.0510%7 Jul →
mirage4–13-0.0514%7 Jul →
dust213–100.0529%6 Jul →
mirage13–4-0.0111%6 Jul →
anubis13–50.0629%6 Jul →
anubis13–60.0018%6 Jul →
dust212–12-0.0513%5 Jul →
dust213–10.0925%5 Jul →
cache11–13-0.0118%5 Jul →
anubis13–70.0118%5 Jul →
anubis15–150.0413%4 Jul →
dust213–20.1220%4 Jul →
anubis7–13-0.0020%4 Jul →
cache7–13-0.0620%4 Jul →
mirage16–130.0827%3 Jul →
dust213–70.0336%3 Jul →
ancient10–13-0.0422%3 Jul →
overpass8–13-0.0524%3 Jul →
dust213–7-0.0122%2 Jul →
mirage5–130.0022%2 Jul →
dust211–13-0.0328%2 Jul →
cache13–8-0.0129%2 Jul →
anubis8–13-0.0228%1 Jul →
dust213–4-0.0315%1 Jul →
mirage5–13-0.0424%30 Jun →
dust213–50.0929%30 Jun →
mirage7–130.0819%30 Jun →
ancient13–100.0117%30 Jun →
anubis13–60.0126%30 Jun →
nuke15–150.0115%29 Jun →
dust28–130.0523%29 Jun →
dust213–8-0.0120%29 Jun →
dust210–13-0.0122%29 Jun →
cache3–13-0.0618%28 Jun →
dust211–130.0728%28 Jun →
dust211–13-0.0217%28 Jun →
cache10–13-0.0118%28 Jun →
mirage3–13-0.0923%28 Jun →
cache13–50.0125%27 Jun →
mirage13–90.0129%27 Jun →
mirage13–9-0.0313%26 Jun →
cache13–30.0423%26 Jun →
mirage13–60.1412%26 Jun →
dust213–100.0242%26 Jun →
dust213–8-0.0116%25 Jun →
ancient13–11-0.0222%25 Jun →
anubis9–130.0126%25 Jun →
mirage4–13-0.0622%23 Jun →
dust25–13-0.0215%23 Jun →
ancient5–13-0.0019%23 Jun →
inferno12–70.0326%22 Jun →
mirage10–13-0.0618%22 Jun →
ancient13–110.0517%21 Jun →
nuke13–20.0012%21 Jun →
anubis13–100.0117%20 Jun →
cache13–90.0422%20 Jun →
cache13–90.0430%20 Jun →
mirage11–130.0326%19 Jun →
inferno13–100.0026%19 Jun →
anubis13–100.0226%18 Jun →
dust26–13-0.0724%18 Jun →
dust213–10-0.0231%15 Jun →
anubis13–110.0217%15 Jun →
overpass13–7-0.0217%14 Jun →
ancient13–70.0927%14 Jun →
overpass6–13-0.0811%12 Jun →
cache12–120.0228%9 Jun →
dust213–30.0025%9 Jun →
anubis13–10-0.0113%3 Jun →
dust29–13-0.0313%30 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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