ぷ LOTTO

ぷ LOTTO — CS2 Stats

DK76561198018123268[U:1:57857540]Steam profile ↗✓ No bans

4,208Tracked matches36%Win rate2020Tracked since
CSDB Rating5.3 DevelopingSupport
Premier CS Rating22,774Top 25% of 211,308 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#45834 of 258278 tracked
FaceitLevel 7 · 1,786 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+2262Premier CS Rating · 20,512 → 22,774

Rating over time

Premier CS Rating: 22,774 +114 15 Aug – 28 Oct · 34 days played
19,42624,382peak 24,38215 Aug28 Oct
Faceit ELO: 1,786 +0 30 Aug – 22 Oct · 3 observations
1,7861,786peak 1,78630 Aug22 Oct
24,465Peak Premier in tracked matches
1,786Highest Faceit ELO seen on CSDB
38Days played since 2026-08-15

Faceit ELO

  • At peak — 1,786
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 215 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-30
  • Level 8 first seen 2026-08-30

Premier CS Rating

  • 1,608 below peak (24,382)
  • -30 over 30 days · steady
  • Next: Red band at 25,000 — 2,226 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGぷ LOTTOFACEITLevel 7 · 1,786 ELOSTANDINGTop 42.3% of rankedPREMIER22,774 · Pink band30 DAYS0 ELOPEAK ELO1,786csdb.gg/stats

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Performance scores

Aim66
Positioning46
Utility73

0–100 skill scores via Leetify.

Recent form

HOT45–52–3Last 10045%Win rateLWWWWWTLWW

Last 10 vs previous 10: +60pp win rate · +0.04 avg rating · −1.3pp headshot accuracy · +23ms reaction

Win rate up 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 594ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 590ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.4 against its own average).

Aim6.6
Utility7.3
Positioning4.6
Opening Duels0.0
Clutch3.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.6
Utility7.3
Mechanics6.8
Opening Duels2.1
Win Impact0.2

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time584ms+8ms
first ⅓ avg 576ms → last ⅓ avg 584ms
Headshot accuracy15.6%−3.3%
first ⅓ avg 18.9% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · ancient, 16 Aug →
100%Best headshot accuracy · 3–0 · ancient, 29 Aug →
414msFastest reaction time · 13–6 · inferno, 11 Oct →
13–1Biggest win · ancient, 12 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
13–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 60% over 5mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB2913–1645%-0.01
ancientB2411–1346%0.01
nukeA127–558%-0.03
dust2D113–827%-0.03
mirageD82–625%-0.04
cacheC83–538%-0.03
anubisA53–260%-0.03
vertigo—33–0100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,471Matches
51%Win rate
0.93Avg K/D
75.7ADR
43%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient15343%0.9314.1
Inferno14947%0.9314.5
Nuke14956%1.0315.0
Overpass7858%1.0215.1
Train4151%0.8914.4
Anubis4058%0.9816.4
Mirage1369%0.9516.1
Cache1127%0.8512.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
33.6%Accuracy (enemy spotted)
35.9%Spray accuracy
80.8%Counter-strafing
9.6°Preaim
579msReaction time
42.0%T opening success
34.6%CT opening success
0.76Enemies flashed / flash
7.8%Flash assists
11.70HE damage / grenade
14.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.5825% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0311%28 Oct →
mirage16–14-0.0518%28 Oct →
cache13–50.0110%28 Oct →
inferno13–11-0.0022%28 Oct →
inferno13–20.0215%27 Oct →
dust213–7-0.0527%27 Oct →
ancient15–150.0814%27 Oct →
mirage13–16-0.049%27 Oct →
nuke13–10-0.0217%27 Oct →
inferno13–11-0.0118%27 Oct →
anubis7–13-0.0729%26 Oct →
mirage4–13-0.119%25 Oct →
inferno5–13-0.0613%14 Oct →
inferno8–130.0028%12 Oct →
mirage9–13-0.0618%11 Oct →
dust22–13-0.0522%11 Oct →
dust210–13-0.0711%11 Oct →
inferno3–13-0.0616%11 Oct →
mirage9–130.0012%11 Oct →
inferno13–60.0117%11 Oct →
vertigo13–11-0.0311%10 Oct →
dust26–13-0.0311%9 Oct →
nuke13–60.0112%9 Oct →
ancient9–13-0.0515%8 Oct →
dust25–13-0.0022%28 Sept →
ancient11–13-0.037%27 Sept →
inferno9–13-0.038%27 Sept →
dust215–150.0218%27 Sept →
dust27–13-0.0419%25 Sept →
inferno2–13-0.100%25 Sept →
dust23–13-0.0422%25 Sept →
dust24–13-0.0913%25 Sept →
cache13–11-0.0125%24 Sept →
inferno4–9-0.059%22 Sept →
mirage9–13-0.0417%16 Sept →
inferno13–7-0.0224%16 Sept →
inferno6–13-0.0019%15 Sept →
ancient7–13-0.0813%14 Sept →
ancient13–110.0418%14 Sept →
ancient12–16-0.0513%13 Sept →
ancient13–11-0.0616%13 Sept →
vertigo13–11-0.0123%13 Sept →
vertigo13–100.0314%13 Sept →
mirage13–110.0014%13 Sept →
cache7–13-0.0727%12 Sept →
cache8–13-0.0219%12 Sept →
ancient13–10.0021%12 Sept →
inferno13–60.0812%12 Sept →
inferno13–30.0524%12 Sept →
dust213–80.0122%12 Sept →
inferno8–130.0120%11 Sept →
ancient13–50.0718%11 Sept →
cache5–13-0.076%11 Sept →
nuke4–13-0.0416%11 Sept →
inferno13–90.0023%10 Sept →
anubis13–90.0115%6 Sept →
inferno10–13-0.0726%6 Sept →
ancient8–13-0.059%6 Sept →
ancient11–130.0511%5 Sept →
inferno13–50.0117%1 Sept →
ancient7–130.0025%1 Sept →
nuke9–13-0.0215%31 Aug →
anubis13–11-0.0416%31 Aug →
ancient13–9-0.0110%31 Aug →
cache10–13-0.0513%30 Aug →
nuke13–9-0.0110%30 Aug →
anubis10–13-0.0523%30 Aug →
inferno6–13-0.0011%30 Aug →
ancient7–13-0.045%29 Aug →
ancient13–40.0526%29 Aug →
inferno13–110.0622%29 Aug →
nuke7–13-0.1022%29 Aug →
ancient13–80.0113%29 Aug →
ancient8–13-0.0119%29 Aug →
nuke13–11-0.0420%29 Aug →
inferno9–13-0.0318%29 Aug →
inferno11–130.0118%29 Aug →
ancient3–00.09100%29 Aug →
inferno13–11-0.0124%27 Aug →
nuke4–13-0.078%26 Aug →
anubis13–6-0.0113%26 Aug →
ancient13–30.1031%26 Aug →
ancient13–50.0521%25 Aug →
inferno16–130.0612%25 Aug →
inferno10–13-0.056%24 Aug →
nuke13–60.0015%24 Aug →
nuke13–80.0522%22 Aug →
inferno9–13-0.0815%22 Aug →
inferno7–130.0016%22 Aug →
dust216–12-0.018%22 Aug →
inferno13–4-0.057%22 Aug →
cache13–8-0.0419%21 Aug →
nuke15–15-0.0319%18 Aug →
inferno11–13-0.0219%17 Aug →
cache6–130.014%17 Aug →
nuke13–9-0.0424%16 Aug →
ancient13–20.1211%16 Aug →
ancient10–13-0.0415%16 Aug →
mirage0–13-0.0321%15 Aug →
ancient7–13-0.0518%15 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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