papaflessas

papaflessas — CS2 Stats

GR76561198013558096[U:1:53292368]Steam profile ↗✓ No bans

763Tracked matches38%Win rate2022Tracked since
CSDB Rating3.9 LearningSupport
Premier CS Rating11,931Blue band · top ~44.7% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Mar 2026 (230 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,931 -183 22 May – 15 Mar · 15 days played
7,18112,833peak 12,83322 May15 Mar
12,833Peak Premier in tracked matches
54Days played since 2025-04-21

Premier CS Rating

  • 902 below peak (12,833)
  • Next: Purple band at 15,000 — 3,069 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGpapaflessasFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER11,931 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning42
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY42–50–8Last 10042%Win rateLWWLLWWLLL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −0.7pp headshot accuracy · −13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 608ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 596ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.0
Utility5.2
Positioning4.2
Opening Duels2.5
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.2
Utility5.2
Mechanics5.0
Opening Duels1.7
Win Impact1.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time629ms+15ms
first ⅓ avg 614ms → last ⅓ avg 629ms
Headshot accuracy10.9%−0.0%
first ⅓ avg 10.9% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · nuke, 28 Aug →
39%Best headshot accuracy · 13–3 · mirage, 29 Aug →
469msFastest reaction time · 5–13 · mirage, 15 Mar →
13–1Biggest win · nuke, 26 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
4–10In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 60% over 10overpassWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B2411–1346%-0.01
infernoC156–940%-0.00
ancientC145–936%0.02
mirageA106–460%-0.02
nukeC83–538%0.03
overpassD82–625%0.03
trainD72–529%-0.01
anubis—42–250%-0.00
vertigo—43–175%0.06
jura—22–0100%0.01
cache—10–10%0.00
agency—10–10%-0.08
grail—10–10%-0.03
italy—10–10%0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

307Matches
48%Win rate
1.06Avg K/D
90.6ADR
32%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno5753%1.0315.8
Mirage5643%0.9112.1
Anubis5437%1.0714.8
Ancient5052%1.0215.3
Vertigo3462%1.0415.3
Nuke2040%1.0517.1
Overpass1155%1.5514.6
Dust21040%1.8420.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
35.7%Accuracy (enemy spotted)
41.4%Spray accuracy
72.4%Counter-strafing
12.0°Preaim
624msReaction time
27.2%T opening success
43.4%CT opening success
0.59Enemies flashed / flash
4.9%Flash assists
8.63HE damage / grenade
7.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3226% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.1692% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–130.007%30 Oct →
train13–2-0.009%28 Oct →
dust23–10.010%28 Oct →
mirage4–13-0.0520%27 Oct →
ancient11–13-0.0720%27 Oct →
dust213–11-0.053%27 Oct →
nuke13–10.035%26 Oct →
dust22–13-0.0722%26 Oct →
dust24–13-0.027%26 Oct →
mirage5–13-0.0617%15 Mar →
mirage15–15-0.0214%14 Mar →
inferno5–13-0.062%11 Mar →
ancient13–110.0114%10 Mar →
nuke5–11-0.0114%10 Mar →
inferno8–13-0.0729%10 Mar →
overpass4–130.0414%9 Mar →
overpass9–130.1111%8 Mar →
train13–110.078%8 Mar →
ancient11–13-0.024%7 Mar →
inferno3–13-0.005%7 Mar →
dust213–9-0.048%7 Mar →
inferno13–8-0.0020%7 Mar →
dust20–6-0.110%7 Mar →
ancient13–10.043%6 Mar →
inferno13–90.0215%5 Mar →
train10–13-0.008%4 Mar →
ancient7–130.0315%4 Mar →
dust211–13-0.0513%3 Mar →
dust26–13-0.038%3 Mar →
ancient13–40.0418%2 Sept →
dust213–40.068%1 Sept →
overpass12–120.047%31 Aug →
overpass4–13-0.0712%30 Aug →
ancient6–13-0.020%30 Aug →
mirage13–30.0139%29 Aug →
nuke12–120.014%29 Aug →
train6–13-0.0112%29 Aug →
mirage13–60.0114%28 Aug →
nuke13–60.126%28 Aug →
dust210–130.005%27 Aug →
ancient7–130.0317%26 Aug →
ancient13–80.076%26 Aug →
overpass13–90.0613%25 Aug →
nuke10–130.022%25 Aug →
overpass11–13-0.032%24 Aug →
ancient9–130.0312%24 Aug →
mirage13–8-0.008%23 Aug →
dust213–50.008%23 Aug →
dust213–80.048%23 Aug →
inferno5–130.029%21 Aug →
mirage13–100.006%21 Aug →
ancient11–130.0418%21 Aug →
mirage13–10-0.0110%20 Aug →
dust211–130.0328%20 Aug →
ancient15–150.0513%18 Aug →
dust210–13-0.0410%18 Aug →
train7–13-0.048%18 Aug →
overpass7–130.0416%18 Aug →
ancient13–80.0116%18 Aug →
anubis13–70.1215%28 May →
inferno13–40.023%27 May →
inferno11–130.005%26 May →
nuke12–120.0510%23 May →
anubis4–13-0.052%23 May →
anubis13–10-0.036%22 May →
inferno0–9-0.036%22 May →
dust210–130.0214%22 May →
mirage13–10-0.029%19 May →
dust211–13-0.0613%18 May →
inferno10–20.0424%18 May →
mirage6–13-0.068%18 May →
dust212–120.028%13 May →
train5–13-0.0311%12 May →
jura13–80.0015%10 May →
agency8–13-0.0821%10 May →
anubis11–13-0.0410%9 May →
jura13–80.029%8 May →
nuke3–13-0.060%8 May →
grail10–13-0.038%8 May →
dust213–80.0617%7 May →
dust213–9-0.0013%6 May →
train6–13-0.056%5 May →
ancient10–130.0510%5 May →
dust213–8-0.008%4 May →
vertigo13–7-0.060%3 May →
inferno7–13-0.0123%3 May →
dust213–30.049%3 May →
vertigo12–120.0914%1 May →
nuke13–80.0612%28 Apr →
inferno7–130.049%27 Apr →
vertigo13–70.1115%27 Apr →
dust29–13-0.029%27 Apr →
dust25–13-0.0511%26 Apr →
inferno13–80.017%24 Apr →
overpass13–30.0817%24 Apr →
italy12–120.0712%23 Apr →
inferno11–13-0.0310%22 Apr →
inferno13–50.0716%21 Apr →
vertigo13–40.112%21 Apr →
dust213–100.058%21 Apr →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.