HayG ♿ — CS2 Stats

76561198008848832[U:1:48583104]

1,288Tracked matches50%Win rate2020Tracked since
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating23,209Top 50% of 819 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#4006 of 15475 tracked
Ladder ranks via Leetify

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CSDB.GGHayG ♿PREMIER23,209 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning51
Utility87

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateLLLLWLLWWW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.1
Aggression6.2
Utility8.7
Positioning5.1
Opening Duels1.2

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 87 — grenade impact well above the norm.

Areas to improve

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.1
Utility8.7
Mechanics6.9
Opening Duels1.2
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time571ms−40ms
first ⅓ avg 611ms → last ⅓ avg 571ms
Headshot accuracy12.4%−2.7%
first ⅓ avg 15.1% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — cache 13–1
130Biggest win — cache
8Longest win streak
L4Current streak
25In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 67% over 27dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheS2718967%0.03
infernoC2191243%0.02
nukeA1710759%0.03
anubisC167944%-0.00
ancientA106460%0.02
dust2D51420%-0.01
mirage31233%0.01
overpass110100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

120Matches
53%Win rate
1.51Avg K/D
ADR
33%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
37.7%Accuracy (enemy spotted)
44.0%Spray accuracy
81.0%Counter-strafing
11.3°Preaim
571msReaction time
33.4%T opening success
36.5%CT opening success
0.78Enemies flashed / flash
10.4%Flash assists
13.26HE damage / grenade
16.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6431% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3977% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0214%23 Aug
inferno3–13-0.0415%23 Aug
ancient2–13-0.0226%23 Aug
cache3–130.0212%22 Aug
cache13–80.0713%22 Aug
ancient5–130.007%22 Aug
anubis6–13-0.0416%22 Aug
inferno13–80.0713%8 Aug
cache13–100.0121%8 Aug
nuke16–130.0515%7 Aug
inferno13–70.0317%7 Aug
nuke13–100.019%6 Aug
cache13–10.1316%6 Aug
anubis11–13-0.0410%6 Aug
inferno15–150.0619%6 Aug
ancient15–150.0110%6 Aug
nuke10–13-0.023%30 Jul
inferno11–130.0412%30 Jul
ancient13–80.057%30 Jul
inferno7–13-0.0015%30 Jul
ancient13–8-0.018%30 Jul
inferno4–13-0.029%29 Jul
inferno8–130.046%29 Jul
anubis11–13-0.0113%29 Jul
anubis13–16-0.0310%28 Jul
cache13–90.0211%28 Jul
nuke13–90.0214%28 Jul
cache13–110.0216%25 Jul
inferno13–80.027%25 Jul
cache13–90.0020%25 Jul
anubis13–30.076%25 Jul
cache13–40.0713%25 Jul
nuke15–15-0.027%25 Jul
anubis1–13-0.0821%25 Jul
nuke13–90.0010%25 Jul
inferno13–10-0.006%24 Jul
cache13–7-0.014%24 Jul
nuke13–20.1010%24 Jul
cache13–100.005%24 Jul
cache13–20.1112%24 Jul
inferno8–13-0.027%24 Jul
nuke13–90.1121%24 Jul
cache5–13-0.0714%24 Jul
inferno13–90.098%23 Jul
nuke8–13-0.0010%23 Jul
ancient13–50.0411%20 Jul
anubis13–90.0616%20 Jul
mirage6–130.0313%20 Jul
cache13–30.109%20 Jul
inferno7–13-0.058%19 Jul
dust20–13-0.0220%19 Jul
anubis13–9-0.037%19 Jul
cache11–130.0112%19 Jul
ancient13–60.007%19 Jul
anubis10–13-0.0310%19 Jul
cache13–160.0115%19 Jul
inferno6–130.0213%19 Jul
nuke13–8-0.0113%18 Jul
nuke2–13-0.068%18 Jul
cache13–100.0818%18 Jul
cache13–11-0.0411%18 Jul
anubis7–13-0.036%18 Jul
inferno13–16-0.051%18 Jul
cache2–13-0.094%18 Jul
cache6–13-0.007%18 Jul
nuke5–13-0.0315%18 Jul
cache13–40.0611%17 Jul
inferno13–100.0510%17 Jul
nuke13–10.1217%17 Jul
anubis13–10.0315%17 Jul
inferno13–50.0321%17 Jul
cache13–3-0.0113%17 Jul
anubis16–130.0511%17 Jul
ancient13–40.005%17 Jul
cache6–130.0722%16 Jul
cache13–00.056%16 Jul
cache4–13-0.0310%16 Jul
ancient13–60.0910%16 Jul
nuke13–50.078%16 Jul
dust213–30.1214%16 Jul
anubis8–13-0.0511%15 Jul
inferno6–11-0.0518%15 Jul
dust23–13-0.0818%14 Jul
nuke13–80.0721%14 Jul
cache13–30.1010%14 Jul
inferno13–100.0813%14 Jul
anubis10–130.0343%14 Jul
nuke9–130.0414%9 Jul
cache13–40.058%9 Jul
dust20–13-0.0925%9 Jul
ancient15–150.0014%22 Jun
anubis13–60.0013%22 Jun
nuke9–13-0.0115%22 Jun
overpass13–7-0.0121%22 Jun
inferno9–130.0013%14 Jun
dust21–130.0224%14 Jun
inferno13–60.0622%11 Jun
anubis13–60.0411%11 Jun
mirage13–90.0115%14 May
cache11–13-0.029%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →