MEX!CAN — CS2 Stats

76561198006440492[U:1:46174764]✓ No bans

5,351Tracked matches57%Win rate2020Tracked since
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating14,538Blue band · top ~30.8% of ranked players (population est.)
CSDB Leaderboard#6540 of 9790 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMEX!CANFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER14,538 · Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning59
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY58384Last 10058%Win rateWWLWLWWWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression9.8
Utility5.2
Positioning5.9
Opening Duels4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.9
Utility5.2
Mechanics3.7
Opening Duels4.8
Win Impact7.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time472ms−89ms
first ⅓ avg 561ms → last ⅓ avg 472ms
Headshot accuracy11.9%−0.6%
first ⅓ avg 12.5% → last ⅓ avg 11.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — nuke 13–2
131Biggest win — nuke
5Longest win streak
W2Current streak
88In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 80% over 5cacheWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
infernoA36201656%0.02
nukeA2314961%0.03
ancientS1612475%0.00
cacheC114736%0.00
dust2C83538%-0.03
anubisS54180%0.01
mirage110100%-0.05

Across the last 100 tracked matches.

Faceit stats

Combat

3Matches
67%Win rate
1.05Avg K/D
ADR
42%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
36.5%Accuracy (enemy spotted)
43.4%Spray accuracy
66.7%Counter-strafing
9.6°Preaim
475msReaction time
39.1%T opening success
59.3%CT opening success
0.48Enemies flashed / flash
6.2%Flash assists
7.47HE damage / grenade
8.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.2662% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4797 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1051% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno13–20.1212%27 Aug
anubis13–80.039%27 Aug
nuke9–13-0.0210%27 Aug
inferno13–100.0620%27 Aug
inferno10–130.0611%26 Aug
ancient13–8-0.028%26 Aug
inferno13–50.028%26 Aug
cache13–100.0319%26 Aug
dust211–13-0.0311%26 Aug
anubis8–13-0.0414%25 Aug
cache8–130.068%25 Aug
inferno13–50.0517%25 Aug
dust213–9-0.0013%25 Aug
ancient7–13-0.1013%24 Aug
nuke13–70.0617%24 Aug
inferno4–130.0015%24 Aug
inferno15–15-0.0411%24 Aug
cache13–50.016%24 Aug
dust26–13-0.0010%23 Aug
mirage13–10-0.059%23 Aug
inferno11–13-0.027%23 Aug
nuke13–4-0.049%23 Aug
inferno15–150.0215%22 Aug
anubis16–140.047%22 Aug
inferno6–13-0.0213%22 Aug
ancient13–5-0.009%22 Aug
inferno7–13-0.092%20 Aug
ancient13–8-0.038%20 Aug
nuke13–1-0.0121%20 Aug
nuke10–130.0211%20 Aug
inferno8–130.0313%19 Aug
cache13–110.0014%19 Aug
inferno13–8-0.0627%19 Aug
dust22–13-0.0613%18 Aug
inferno13–40.0013%18 Aug
dust27–13-0.0812%18 Aug
inferno13–40.0612%18 Aug
ancient13–100.0112%17 Aug
nuke13–5-0.0114%17 Aug
inferno2–130.0416%17 Aug
ancient11–13-0.0010%16 Aug
nuke13–50.099%16 Aug
inferno13–8-0.0111%16 Aug
nuke13–30.0411%16 Aug
nuke4–130.0514%15 Aug
inferno10–13-0.0110%15 Aug
dust213–30.0012%15 Aug
inferno6–130.0123%14 Aug
nuke13–40.1414%14 Aug
nuke11–130.0414%14 Aug
ancient16–120.0311%14 Aug
inferno14–16-0.0413%13 Aug
ancient13–8-0.0711%13 Aug
nuke13–70.0316%13 Aug
inferno10–130.0212%13 Aug
inferno6–130.0418%12 Aug
inferno13–8-0.0314%12 Aug
ancient13–30.0418%12 Aug
nuke5–13-0.0510%12 Aug
cache8–130.0015%12 Aug
nuke8–130.0115%12 Aug
inferno13–100.0213%11 Aug
inferno13–11-0.0010%11 Aug
cache9–13-0.036%11 Aug
ancient13–110.0111%11 Aug
nuke13–70.0618%10 Aug
inferno13–60.0116%10 Aug
nuke11–130.0119%10 Aug
ancient16–130.0210%9 Aug
inferno13–90.0112%9 Aug
nuke13–80.0420%9 Aug
ancient13–40.129%9 Aug
cache10–13-0.0321%9 Aug
nuke7–13-0.069%9 Aug
anubis13–7-0.055%9 Aug
inferno11–130.069%8 Aug
ancient13–90.008%8 Aug
cache4–13-0.047%8 Aug
inferno13–110.0215%8 Aug
ancient9–13-0.0121%8 Aug
inferno4–13-0.0419%7 Aug
cache15–150.0311%7 Aug
nuke13–11-0.0112%6 Aug
inferno13–110.0911%6 Aug
dust213–40.1011%5 Aug
anubis13–20.0910%5 Aug
inferno13–50.1213%4 Aug
cache7–13-0.0211%4 Aug
inferno13–50.0012%4 Aug
inferno13–60.0716%4 Aug
inferno13–30.0513%3 Aug
cache13–50.018%3 Aug
ancient13–110.0420%3 Aug
dust24–13-0.1216%3 Aug
inferno13–60.0614%2 Aug
nuke14–16-0.024%2 Aug
nuke13–60.029%31 Jul
ancient15–150.0114%31 Jul
nuke13–20.198%30 Jul
nuke13–50.0712%30 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →